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Sniper bullets


Masa

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-- client side:

addEventHandler ( "onClientPlayerWeaponFire", localPlayer, 
    function ( weapon, _, _, _, _, _, hitElement ) 
        if ( weapon == 34 ) then 
            if ( isElement ( hitElement ) and getElementType ( hitElement ) == "vehicle" ) then 
                blowVehicle ( hitElement ) 
            end 
        end 
    end 
) 

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