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3rd dimmension in dxDrawImage


Piorun

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Hi guys

I thought few days ago to create 3d hud, but it's sucks using dxDrawMaterialLine3D (it doesnt looks like in the games for ex. in crysis). Meybe it could be possible to add rotation in 3 dimmensions into dxDrawImage function?

What u think? If you want to know why its not possible to do it using dxDrawMaterialLine3D i can post example image here.

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