benwilkins Posted June 13, 2013 Share Posted June 13, 2013 I have put a tazer in replace of the silencer. Last time I checked it was impossible to remove the silencer sound when fired, Is it still possible? I saw the function setWorldSoundEnabled, Is it possible to put it in an if statement like, "If the gun is a silencer" then "setWorldSoundEnabled to disabled" Link to comment
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