Paplo Posted June 13, 2013 Share Posted June 13, 2013 my script The writing in the name of the [server] at the top of the server But when a player goes out and enters the writing disappear I want a way to make writing remain even if the player output and income Thank you Client .. local msg = "" local player = nil local x,y = guiGetScreenSize() function drawMessage() scale = 1.2 font = "default-bold" h = dxGetFontHeight(scale, font) if player == nil then dxDrawColorText("#ff9900[server]#ffffff " .. msg,500, -1,x,250, tocolor(255,255,255),scale,font) else dxDrawColorText("#FF9900[server]#ffffff " .. msg ,500, -1,x,250, tocolor(255,255,255),scale,"default-bold") end end addEventHandler("onClientRender",getRootElement(),drawMessage) function newmsg(new) msg = new player = root end addEvent("newmsg",true) addEventHandler("newmsg",getRootElement(),newmsg) function amoff() removeEventHandler("onClientRender", getRootElement(), drawMessage) end addEvent("amoff", true ) addEventHandler("amoff", getRootElement(), amoff) function rdx(msg) removeEventHandler ( "onClientRender", getRootElement(), drawMessage ) end addEvent("mR", true ) addEventHandler("mR", getRootElement(), rdx) function dxDrawBorderedText(text, xpos, ypos, w, h, color, scale, font) dxDrawText ( text, xpos - 1, ypos - 1, w - 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) -- black dxDrawText ( text, xpos + 1, ypos - 1, w + 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos - 1, ypos + 1, w - 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos + 1, ypos + 1, w + 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos - 1, ypos, w - 1, h, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos + 1, ypos, w + 1,h, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos - 1, w, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos + 1, w, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos, w, h, color, scale, font) end function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, alignX, alignY) bx, by, color, scale, font = bx or ax, by or ay, color or tocolor(255,255,255,255), scale or 1, font or "default" if alignX then if alignX == "center" then ax = ax + (bx - ax - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font))/2 elseif alignX == "right" then ax = bx - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font) end end if alignY then if alignY == "center" then ay = ay + (by - ay - dxGetFontHeight(scale, font))/2 elseif alignY == "bottom" then ay = by - dxGetFontHeight(scale, font) end end local alpha = string.format("%08X", color):sub(1,2) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(getColorFromString("#"..col..alpha)) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawBorderedText(cap, ax, ay, ax + w, by, color, scale, font) ax = ax + w color = tocolor(getColorFromString("#"..col..alpha)) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) dxDrawBorderedText(cap, ax, ay, ax + dxGetTextWidth(cap, scale, font), by, color, scale, font) end end Server .. addEventHandler("onPlayerLogin", root, function(_,account) if isObjectInACLGroup( "user."..getAccountName(getPlayerAccount(source)), aclGetGroup('Server') ) then bindKey(source, "o","up","chatbox","[server]") end end ) addEventHandler("onResourceStart",getResourceRootElement(getThisResource()), function() for i,v in ipairs(getElementsByType('Player')) do local acount = getPlayerAccount(v) if isObjectInACLGroup("user."..getAccountName(acount), aclGetGroup('Server')) then bindKey(v, "o","up","chatbox","[server]") setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end end end ) function onAdminChat(player, _, ... ) local tWords = { ... } local tMessage = table.concat(tWords, " ") triggerClientEvent("newmsg",player,tMessage) end addCommandHandler("[server]", onAdminChat) Please help Link to comment
DNL291 Posted June 13, 2013 Share Posted June 13, 2013 Try this: Client local msg = "" local player = nil local x,y = guiGetScreenSize() function drawMessage() local scale = 1.2 local font = "default-bold" h = dxGetFontHeight(scale, font) if player == nil then dxDrawColorText("#ff9900[server]#ffffff " .. msg,500, -1,x,250, tocolor(255,255,255),scale,font) else dxDrawColorText("#FF9900[server]#ffffff " .. msg ,500, -1,x,250, tocolor(255,255,255),scale,"default-bold") end end addEventHandler("onClientRender",getRootElement(),drawMessage) function newmsg(new) msg = tostring(new) player = localPlayer end addEvent("newmsg",true) addEventHandler("newmsg",getRootElement(),newmsg) function amoff() removeEventHandler("onClientRender", getRootElement(), drawMessage) end addEvent("amoff", true ) addEventHandler("amoff", getRootElement(), amoff) function rdx(msg) removeEventHandler ( "onClientRender", getRootElement(), drawMessage ) end addEvent("mR", true ) addEventHandler("mR", getRootElement(), rdx) function dxDrawBorderedText(text, xpos, ypos, w, h, color, scale, font) dxDrawText ( text, xpos - 1, ypos - 1, w - 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) -- black dxDrawText ( text, xpos + 1, ypos - 1, w + 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos - 1, ypos + 1, w - 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos + 1, ypos + 1, w + 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos - 1, ypos, w - 1, h, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos + 1, ypos, w + 1,h, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos - 1, w, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos + 1, w, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos, w, h, color, scale, font) end function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, alignX, alignY) bx, by, color, scale, font = bx or ax, by or ay, color or tocolor(255,255,255,255), scale or 1, font or "default" if alignX then if alignX == "center" then ax = ax + (bx - ax - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font))/2 elseif alignX == "right" then ax = bx - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font) end end if alignY then if alignY == "center" then ay = ay + (by - ay - dxGetFontHeight(scale, font))/2 elseif alignY == "bottom" then ay = by - dxGetFontHeight(scale, font) end end local alpha = string.format("%08X", color):sub(1,2) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(getColorFromString("#"..col..alpha)) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawBorderedText(cap, ax, ay, ax + w, by, color, scale, font) ax = ax + w color = tocolor(getColorFromString("#"..col..alpha)) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) dxDrawBorderedText(cap, ax, ay, ax + dxGetTextWidth(cap, scale, font), by, color, scale, font) end end Server addEventHandler("onPlayerLogin", root, function(_,account) if isObjectInACLGroup( "user."..getAccountName(getPlayerAccount(source)), aclGetGroup('Server') ) then bindKey(source, "o","up","chatbox","[server]") end end ) addEventHandler("onResourceStart",getResourceRootElement(getThisResource()), function() for i,v in ipairs(getElementsByType('Player')) do local acount = getPlayerAccount(v) if isObjectInACLGroup("user."..getAccountName(acount), aclGetGroup('Server')) then bindKey(v, "o","up","chatbox","[server]") setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end end end ) addEventHandler("onPlayerJoin", root, function() setTimer( function() if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup('Server')) then bindKey(source, "o","up","chatbox","[server]") setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end end, 500, 1 ) end ) function onAdminChat(player, _, ... ) local tWords = { ... } local tMessage = table.concat(tWords, " ") triggerClientEvent("newmsg",player,tMessage) end addCommandHandler("[server]", onAdminChat) Link to comment
Paplo Posted June 13, 2013 Author Share Posted June 13, 2013 Try this:Client local msg = "" local player = nil local x,y = guiGetScreenSize() function drawMessage() local scale = 1.2 local font = "default-bold" h = dxGetFontHeight(scale, font) if player == nil then dxDrawColorText("#ff9900[server]#ffffff " .. msg,500, -1,x,250, tocolor(255,255,255),scale,font) else dxDrawColorText("#FF9900[server]#ffffff " .. msg ,500, -1,x,250, tocolor(255,255,255),scale,"default-bold") end end addEventHandler("onClientRender",getRootElement(),drawMessage) function newmsg(new) msg = tostring(new) player = localPlayer end addEvent("newmsg",true) addEventHandler("newmsg",getRootElement(),newmsg) function amoff() removeEventHandler("onClientRender", getRootElement(), drawMessage) end addEvent("amoff", true ) addEventHandler("amoff", getRootElement(), amoff) function rdx(msg) removeEventHandler ( "onClientRender", getRootElement(), drawMessage ) end addEvent("mR", true ) addEventHandler("mR", getRootElement(), rdx) function dxDrawBorderedText(text, xpos, ypos, w, h, color, scale, font) dxDrawText ( text, xpos - 1, ypos - 1, w - 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) -- black dxDrawText ( text, xpos + 1, ypos - 1, w + 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos - 1, ypos + 1, w - 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos + 1, ypos + 1, w + 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos - 1, ypos, w - 1, h, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos + 1, ypos, w + 1,h, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos - 1, w, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos + 1, w, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos, w, h, color, scale, font) end function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, alignX, alignY) bx, by, color, scale, font = bx or ax, by or ay, color or tocolor(255,255,255,255), scale or 1, font or "default" if alignX then if alignX == "center" then ax = ax + (bx - ax - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font))/2 elseif alignX == "right" then ax = bx - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font) end end if alignY then if alignY == "center" then ay = ay + (by - ay - dxGetFontHeight(scale, font))/2 elseif alignY == "bottom" then ay = by - dxGetFontHeight(scale, font) end end local alpha = string.format("%08X", color):sub(1,2) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(getColorFromString("#"..col..alpha)) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawBorderedText(cap, ax, ay, ax + w, by, color, scale, font) ax = ax + w color = tocolor(getColorFromString("#"..col..alpha)) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) dxDrawBorderedText(cap, ax, ay, ax + dxGetTextWidth(cap, scale, font), by, color, scale, font) end end Server addEventHandler("onPlayerLogin", root, function(_,account) if isObjectInACLGroup( "user."..getAccountName(getPlayerAccount(source)), aclGetGroup('Server') ) then bindKey(source, "o","up","chatbox","[server]") end end ) addEventHandler("onResourceStart",getResourceRootElement(getThisResource()), function() for i,v in ipairs(getElementsByType('Player')) do local acount = getPlayerAccount(v) if isObjectInACLGroup("user."..getAccountName(acount), aclGetGroup('Server')) then bindKey(v, "o","up","chatbox","[server]") setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end end end ) addEventHandler("onPlayerJoin", root, function() setTimer( function() if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup('Server')) then bindKey(source, "o","up","chatbox","[server]") setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end end, 500, 1 ) end ) function onAdminChat(player, _, ... ) local tWords = { ... } local tMessage = table.concat(tWords, " ") triggerClientEvent("newmsg",player,tMessage) end addCommandHandler("[server]", onAdminChat) The same problem Link to comment
Paplo Posted June 13, 2013 Author Share Posted June 13, 2013 /debugscript 3 why : / I need a way to make the script talk show, who writes the output even if the player and income Link to comment
~DarkRacer~ Posted June 14, 2013 Share Posted June 14, 2013 /debugscript 3 why : / I need a way to make the script talk show, who writes the output even if the player and income use the command /debugscript 3 to show all of the running resource's errors Link to comment
PaiN^ Posted June 14, 2013 Share Posted June 14, 2013 my script The writing in the name of the [server] at the top of the serverBut when a player goes out and enters the writing disappear I want a way to make writing remain even if the player output and income Thank you You mean the script works, but you want the message to apper for any player that joins the server ? Link to comment
Paplo Posted June 14, 2013 Author Share Posted June 14, 2013 my script The writing in the name of the [server] at the top of the serverBut when a player goes out and enters the writing disappear I want a way to make writing remain even if the player output and income Thank you You mean the script works, but you want the message to apper for any player that joins the server ? YES ! Link to comment
PaiN^ Posted June 14, 2013 Share Posted June 14, 2013 Try this : Client .. local msg = "" local player = nil local thereIsMessage = false local x,y = guiGetScreenSize() function drawMessage() scale = 1.2 font = "default-bold" h = dxGetFontHeight(scale, font) if player == nil then dxDrawColorText("#ff9900[server]#ffffff " .. msg,500, -1,x,250, tocolor(255,255,255),scale,font) else dxDrawColorText("#FF9900[server]#ffffff " .. msg ,500, -1,x,250, tocolor(255,255,255),scale,"default-bold") end end addEventHandler("onClientResourceStart", resourceRoot, function( ) if thereIsMessage then addEventHandler( "onClientRender", localPlayer, drawMessage( ) ) end end ) addEventHandler("onClientRender",getRootElement(),drawMessage) function newmsg(new) msg = new player = root thereIsMessage = true end addEvent("newmsg",true) addEventHandler("newmsg",getRootElement(),newmsg) function amoff() removeEventHandler("onClientRender", getRootElement(), drawMessage) end addEvent("amoff", true ) addEventHandler("amoff", getRootElement(), amoff) function rdx(msg) removeEventHandler ( "onClientRender", getRootElement(), drawMessage ) end addEvent("mR", true ) addEventHandler("mR", getRootElement(), rdx) function dxDrawBorderedText(text, xpos, ypos, w, h, color, scale, font) dxDrawText ( text, xpos - 1, ypos - 1, w - 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) -- black dxDrawText ( text, xpos + 1, ypos - 1, w + 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos - 1, ypos + 1, w - 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos + 1, ypos + 1, w + 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos - 1, ypos, w - 1, h, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos + 1, ypos, w + 1,h, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos - 1, w, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos + 1, w, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos, w, h, color, scale, font) end function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, alignX, alignY) bx, by, color, scale, font = bx or ax, by or ay, color or tocolor(255,255,255,255), scale or 1, font or "default" if alignX then if alignX == "center" then ax = ax + (bx - ax - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font))/2 elseif alignX == "right" then ax = bx - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font) end end if alignY then if alignY == "center" then ay = ay + (by - ay - dxGetFontHeight(scale, font))/2 elseif alignY == "bottom" then ay = by - dxGetFontHeight(scale, font) end end local alpha = string.format("%08X", color):sub(1,2) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(getColorFromString("#"..col..alpha)) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawBorderedText(cap, ax, ay, ax + w, by, color, scale, font) ax = ax + w color = tocolor(getColorFromString("#"..col..alpha)) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) dxDrawBorderedText(cap, ax, ay, ax + dxGetTextWidth(cap, scale, font), by, color, scale, font) end end Link to comment
Paplo Posted June 14, 2013 Author Share Posted June 14, 2013 Try this : Client .. local msg = "" local player = nil local thereIsMessage = false local x,y = guiGetScreenSize() function drawMessage() scale = 1.2 font = "default-bold" h = dxGetFontHeight(scale, font) if player == nil then dxDrawColorText("#ff9900[server]#ffffff " .. msg,500, -1,x,250, tocolor(255,255,255),scale,font) else dxDrawColorText("#FF9900[server]#ffffff " .. msg ,500, -1,x,250, tocolor(255,255,255),scale,"default-bold") end end addEventHandler("onClientResourceStart", resourceRoot, function( ) if thereIsMessage then addEventHandler( "onClientRender", localPlayer, drawMessage( ) ) end end ) addEventHandler("onClientRender",getRootElement(),drawMessage) function newmsg(new) msg = new player = root thereIsMessage = true end addEvent("newmsg",true) addEventHandler("newmsg",getRootElement(),newmsg) function amoff() removeEventHandler("onClientRender", getRootElement(), drawMessage) end addEvent("amoff", true ) addEventHandler("amoff", getRootElement(), amoff) function rdx(msg) removeEventHandler ( "onClientRender", getRootElement(), drawMessage ) end addEvent("mR", true ) addEventHandler("mR", getRootElement(), rdx) function dxDrawBorderedText(text, xpos, ypos, w, h, color, scale, font) dxDrawText ( text, xpos - 1, ypos - 1, w - 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) -- black dxDrawText ( text, xpos + 1, ypos - 1, w + 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos - 1, ypos + 1, w - 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos + 1, ypos + 1, w + 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos - 1, ypos, w - 1, h, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos + 1, ypos, w + 1,h, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos - 1, w, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos + 1, w, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font ) dxDrawText ( text, xpos, ypos, w, h, color, scale, font) end function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, alignX, alignY) bx, by, color, scale, font = bx or ax, by or ay, color or tocolor(255,255,255,255), scale or 1, font or "default" if alignX then if alignX == "center" then ax = ax + (bx - ax - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font))/2 elseif alignX == "right" then ax = bx - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font) end end if alignY then if alignY == "center" then ay = ay + (by - ay - dxGetFontHeight(scale, font))/2 elseif alignY == "bottom" then ay = by - dxGetFontHeight(scale, font) end end local alpha = string.format("%08X", color):sub(1,2) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(getColorFromString("#"..col..alpha)) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawBorderedText(cap, ax, ay, ax + w, by, color, scale, font) ax = ax + w color = tocolor(getColorFromString("#"..col..alpha)) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) dxDrawBorderedText(cap, ax, ay, ax + dxGetTextWidth(cap, scale, font), by, color, scale, font) end end not worked Link to comment
iPrestege Posted June 14, 2013 Share Posted June 14, 2013 You want to save the text to set it when the player join? Link to comment
Paplo Posted June 14, 2013 Author Share Posted June 14, 2013 You want to save the text to set it when the player join? yes Link to comment
iPrestege Posted June 14, 2013 Share Posted June 14, 2013 You have to use xml functions to save them. Link to comment
Paplo Posted June 14, 2013 Author Share Posted June 14, 2013 You have to use xml functions to save them. how ? : / Link to comment
Baseplate Posted June 14, 2013 Share Posted June 14, 2013 He can use account data or SQLite or MySQL, but account data is easier. Link to comment
Paplo Posted June 14, 2013 Author Share Posted June 14, 2013 He can use account data or SQLite or MySQL, but account data is easier. How ? ?? ? Link to comment
iPrestege Posted June 14, 2013 Share Posted June 14, 2013 SQLlite : executeSQLQuery MySQL : dbQuery dbExec dbPoll Link to comment
Paplo Posted June 14, 2013 Author Share Posted June 14, 2013 SQLlite : executeSQLQuery MySQL : dbQuery dbExec dbPoll can you give me Example Link to comment
iPrestege Posted June 14, 2013 Share Posted June 14, 2013 I won't make it for you time to learn find a topic in ( Tutorials ) Section ! Link to comment
Baseplate Posted June 14, 2013 Share Posted June 14, 2013 viewtopic.php?f=148&t=38203 This shoud help Link to comment
Paplo Posted June 14, 2013 Author Share Posted June 14, 2013 https://forum.multitheftauto.com/viewtopic.php?f=148&t=38203 This shoud help ok i will try ty Link to comment
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