mcer Posted June 11, 2013 Share Posted June 11, 2013 I try to create a DXtext, showing that player is the driver. But out many errors in the Debugscript. I used this https://wiki.multitheftauto.com/wiki/GetVehicleOccupant Link to comment
mcer Posted June 11, 2013 Author Share Posted June 11, 2013 Code Function Player_Render() if isPedInVehicle(getLocalPlayer()) then screenW, screenH = guiGetScreenSize() local VehicleOccupantss = getVehicleOccupant(source) dxDrawText(VehicleOccupantss.."", screenW - 100 - 60, (screenH - 26) / 2 - 160, (screenW - 100 - 60) + 100, ( (screenH - 26) / 2 - 160) + 26, tocolor(153, 153, 153, 255), 0.80, "sans", "center", "center", false, false, true, false, false) end --// Triggering //--- addEventHandler("onClientVehicleEnter", getRootElement(), function(thePlayer) if thePlayer == getLocalPlayer() then addEventHandler("onClientRender", getRootElement(), Player_Render) end end ) Link to comment
Castillo Posted June 11, 2013 Share Posted June 11, 2013 local screenW, screenH = guiGetScreenSize ( ) function Player_Render ( ) if isPedInVehicle ( localPlayer ) then local vehicle = getPedOccupiedVehicle ( localPlayer ) local driver = getVehicleOccupant ( vehicle, 0 ) if ( driver ) then dxDrawText ( getPlayerName ( driver ), screenW - 100 - 60, (screenH - 26) / 2 - 160, (screenW - 100 - 60) + 100, ( (screenH - 26) / 2 - 160) + 26, tocolor(153, 153, 153, 255), 0.80, "sans", "center", "center", false, false, true, false, false ) end end end --// Triggering //--- addEventHandler ( "onClientVehicleEnter", getRootElement(), function ( thePlayer ) if ( thePlayer == localPlayer ) then addEventHandler ( "onClientRender", getRootElement(), Player_Render ) end end ) addEventHandler ( "onClientVehicleExit", getRootElement(), function ( thePlayer ) if ( thePlayer == localPlayer ) then removeEventHandler ( "onClientRender", getRootElement(), Player_Render ) end end ) Link to comment
iPrestege Posted June 11, 2013 Share Posted June 11, 2013 What's the point of use enter - exit vehicle event ? Link to comment
mcer Posted June 11, 2013 Author Share Posted June 11, 2013 What's the point of use enter - exit vehicle event ? Show the dxText Link to comment
iPrestege Posted June 11, 2013 Share Posted June 11, 2013 Use client render event actually doing it . Link to comment
mcer Posted June 11, 2013 Author Share Posted June 11, 2013 local screenW, screenH = guiGetScreenSize ( ) function Player_Render ( ) if isPedInVehicle ( localPlayer ) then local vehicle = getPedOccupiedVehicle ( localPlayer ) local driver = getVehicleOccupant ( vehicle, 0 ) if ( driver ) then dxDrawText ( getPlayerName ( driver ), screenW - 100 - 60, (screenH - 26) / 2 - 160, (screenW - 100 - 60) + 100, ( (screenH - 26) / 2 - 160) + 26, tocolor(153, 153, 153, 255), 0.80, "sans", "center", "center", false, false, true, false, false ) end end end --// Triggering //--- addEventHandler ( "onClientVehicleEnter", getRootElement(), function ( thePlayer ) if ( thePlayer == localPlayer ) then addEventHandler ( "onClientRender", getRootElement(), Player_Render ) end end ) addEventHandler ( "onClientVehicleExit", getRootElement(), function ( thePlayer ) if ( thePlayer == localPlayer ) then removeEventHandler ( "onClientRender", getRootElement(), Player_Render ) end end ) Perfect, Thanks! Link to comment
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