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How to replace\change\select player skins


Solstar

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i used this site http://mta.dzek.eu/ to create vehicles scripts out of mods,and they always worked nice.i used to put the folder of the cars in deathmatch\resourse as sugegsted in many websites\forums.i wanted to replace a player model,but no luck so far..i follwoed the same procedure of the cars all by myself since nor the above site or anyone else explained ever how to do it..and it doesn't work.once mta starts,i bring up the fr gui,change the skin to that one i changed in the site(a non special one of course,)number 148,and nothing,i still get the default 148 skin character.any help?

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just the xml file?here it is

<meta> 
    <info type="misc" name="Texture eplacement for ped ID: 148" author="Unknown" description="" version="1" /> 
    <file src="148.txd" /> 
    <script type="client" src="replace.lua" /> 
    <script type="client" src="readme.lua" /> 
    <!-- generated with [url=http://mta.dzek.eu/]http://mta.dzek.eu/[/url] --> 
</meta> 

and this is the replace.lua file.that's all it created

txd = engineLoadTXD("148.txd") 
engineImportTXD(txd, 148) 
  
-- generated with [url=http://mta.dzek.eu/]http://mta.dzek.eu/[/url] 

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You can use this resource for fast replacing of weapons, vehicles and skins:

https://community.multitheftauto.com/in ... ls&id=3016

and the script part to replace model too:

    type="misc" name="Texture eplacement for ped ID: 148" author="Unknown" description="" version="1" /> 
    "148.txd" /> 
    "148.dff" /> 
    

txd = engineLoadTXD("148.txd") 
engineImportTXD(txd, 148) 
dff = engineLoadDFF("148.dff") 
engineReplaceModel(dff, 148) 
  
-- generated with [url=http://mta.dzek.eu/]http://mta.dzek.eu/[/url] 

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