Stranger Posted June 5, 2013 Posted June 5, 2013 السلام عليكم يا شباب الحين الكود هذا marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end local ID = math.random ( 400,499 ) car[player] = createVehicle ( ID, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end end end ) يعطيني سيارات عشوائيه بس انا ابيها سيارات عشوائيه يعني انا احط جدول وفي الجدول احط فيه السيارات لأن هذا تجيني طياره حربيه وسفينه وكذا انا مابيها ابي احط سيارات محدده في جدوله اتمنى وضحت المعلومه ا
iPrestege Posted June 5, 2013 Posted June 5, 2013 VehicleID = { id,id,id,id } local ID = VehicleID[ math.random( #VehicleID ) ]
#DRAGON!FIRE Posted June 5, 2013 Posted June 5, 2013 local ZA7FTable = { ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID,} marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end ZA7F = tonumber(ZA7F[math.random(#ZA7F)]) car[player] = createVehicle ( ZA7F, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end end end ) To Contact Me at Skype : [email protected]
PaiN^ Posted June 5, 2013 Posted June 5, 2013 لأن القيمة راح تكون رقم tonumber ما يحتاج تحط " Keep Thinking Different . " - Steve Jops -------------------- Don't send me PMs asking for help, I Won't reply !
Stranger Posted June 5, 2013 Author Posted June 5, 2013 local ZA7FTable = { ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID,} marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end ZA7F = tonumber(ZA7F[math.random(#ZA7F)]) car[player] = createVehicle ( ZA7F, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end end end ) كودك خطأ #Mr.Pres[T]ege VehicleID = { id,id,id,id } local ID = VehicleID[ math.random( #VehicleID ) ] مشكور يالغلا
Stranger Posted June 5, 2013 Author Posted June 5, 2013 طيب في مشكله انه اذا حطيت 4 سيارات تجيني سيارتين بس VehicleID = { 560,429,402,602 } marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end local ID = VehicleID[ math.random( #VehicleID ) ] car[player] = createVehicle ( ID, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end end end )
فاّرس Posted June 5, 2013 Posted June 5, 2013 لا هو عشوائي , يعني يمكن يجي 5 مرات سياره وحده, Sha67 سابقاً
Stranger Posted June 5, 2013 Author Posted June 5, 2013 لا هو عشوائي , يعني يمكن يجي 5 مرات سياره وحده, ادري بس تجيني سيارتين من السيارات الي حطيتها كلها تجيني بس 560 و 429
yazan Posted June 5, 2013 Posted June 5, 2013 by : s3d مارك سياره و لون مدري لو يشتغل او لا local ZA7FTable = { ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID,} Vehicles = {} VehicleM = createMarker ( -3666.1684570313, -3016.6381835938, 66.836853027344, "cylinder", 2, 255, 0, 0, 255 ) ColorM = createMarker ( -3660.4226074219, -3009.423828125, 65.607810974121, "cylinder", 2, 0, 255, 0, 255 ) addEventHandler( "onMarkerHit", root, function ( hitElement ) if source == VehicleM and getElementType( hitElement ) == "player" then if Vehicles[hitElement] and getElementType( Vehicles[hitElement] ) == "vehicle" then destroyElement( Vehicles[hitElement] ) end local x,y,z = getElementPosition( math.random( #VehicleID ) ) Vehicles[hitElement] = createVehicle ( 438, x, y, z ) if Vehicles[hitElement] then warpPedIntoVehicle( hitElement, Vehicles[hitElement] ) outputChatBox( " لقد حصلت علي موتر لتغير لون اذهب للماركر الاخضر", hitElement, 255, 0, 0, true ) end elseif source == ColorM and getElementType( hitElement) == "player" and isPedInVehicle( hitElement ) then local player = getPedOccupiedVehicle( hitElement ) setVehicleColor( player, math.random(255), math.random(255), math.random(255) ) outputChatBox( "تم تلوين موترك ", hitElement, 0, 255, 0, true ) end end ) addEventHandler( "onVehicleExplode", root, function( ) setTimer( destroyElement, 2000, 1, source ) end ) addEventHandler( "onPlayerQuit", root, function( ) if Vehicles[source] then destroyElement( Vehicles[source] ) end end ) سبحان الله ---------------------------------- LUA 56%
#DRAGON!FIRE Posted June 5, 2013 Posted June 5, 2013 (edited) local ZA7FTable = { ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID,} marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end ZA7F = tonumber(ZA7F[math.random(#ZA7F)]) car[player] = createVehicle ( ZA7F, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end end end ) كودك خطأ #Mr.Pres[T]ege VehicleID = { id,id,id,id } local ID = VehicleID[ math.random( #VehicleID ) ] مشكور يالغلا يخوي انا اشوفه ما في اي غلط يعني شي عشوائي وانا حاط كذا بالكود لاكن تاكد من انكـ تعرفه جانب سيرفر ومافي اي اخطاء math.random حل مشكلتكـ هو الـ . Edited September 12, 2014 by Guest To Contact Me at Skype : [email protected]
Stranger Posted June 5, 2013 Author Posted June 5, 2013 انت تقول انت مجربه , طيب شوف كذا , انا سويته كذا ما اشتغل local ZA7FTable = { 560, 561, 429, 416, 402,} marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end local ID = VehicleID[ math.random( #VehicleID ) ] car[player] = createVehicle ( ID, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end end end )
#DRAGON!FIRE Posted June 5, 2013 Posted June 5, 2013 انت تقول انت مجربه , طيب شوف كذا , انا سويته كذا ما اشتغل local ZA7FTable = { 560, 561, 429, 416, 402,} marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end local ID = VehicleID[ math.random( #VehicleID ) ] car[player] = createVehicle ( ID, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end end end ) خخخخخخخخخخخخخخخ local ID = VehicleID[ math.random( #VehicleID ) ] .....؟ يخوي تـــأكد قبل لا تتكلم ..# #~ اسم الجدول ZA7FTable ششــوفه # فوق ما فيه اي غلط + جربته # To Contact Me at Skype : [email protected]
فاّرس Posted June 5, 2013 Posted June 5, 2013 VehicleID = { 560,429,402,602 } marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end local ID = unpack(VehicleID[math.random(#VehicleID)]) car[player] = createVehicle ( ID, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end end end ) جرب ورد لي خبر ~ Sha67 سابقاً
Stranger Posted June 5, 2013 Author Posted June 5, 2013 انت تقول انت مجربه , طيب شوف كذا , انا سويته كذا ما اشتغل local ZA7FTable = { 560, 561, 429, 416, 402,} marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end local ID = VehicleID[ math.random( #VehicleID ) ] car[player] = createVehicle ( ID, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end end end ) خخخخخخخخخخخخخخخ local ID = VehicleID[ math.random( #VehicleID ) ] .....؟ يخوي تـــأكد قبل لا تتكلم ..# #~ اسم الجدول ZA7FTable ششــوفه # فوق ما فيه اي غلط + جربته # مشكور يالغلا ا
PaiN^ Posted June 5, 2013 Posted June 5, 2013 جرب ذا أظن راح يمنع التكرير VehicleID = { 560,429,402,602 } marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} lastCar = { } addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end local ID = VehicleID[math.random(#VehicleID)] repeat until lastCar[player] ~= ID car[player] = createVehicle ( ID, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end lastCar[player] = ID end end ) " Keep Thinking Different . " - Steve Jops -------------------- Don't send me PMs asking for help, I Won't reply !
Stranger Posted June 5, 2013 Author Posted June 5, 2013 VehicleID = { 560,429,402,602 } marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end local ID = unpack(VehicleID[math.random(#VehicleID)]) car[player] = createVehicle ( ID, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end end end ) جرب ورد لي خبر ~ مشكور بس حق زاحف اشتغل ()
#DRAGON!FIRE Posted June 5, 2013 Posted June 5, 2013 انت تقول انت مجربه , طيب شوف كذا , انا سويته كذا ما اشتغل local ZA7FTable = { 560, 561, 429, 416, 402,} marker = createMarker(-3548.76904, -3007.77417, 59.8000, "cylinder", 2.5, 255, 255, 0) car = {} addEventHandler("onMarkerHit", marker, function(player) if getElementType(player) == "player" then if isElement(car[player]) then destroyElement(car[player]) car[player] = nil end local ID = VehicleID[ math.random( #VehicleID ) ] car[player] = createVehicle ( ID, -3549.21899, -3020.20923, 60.8000 ) if car[player] then warpPedIntoVehicle ( player, car[player]) end end end ) خخخخخخخخخخخخخخخ local ID = VehicleID[ math.random( #VehicleID ) ] .....؟ يخوي تـــأكد قبل لا تتكلم ..# #~ اسم الجدول ZA7FTable ششــوفه # فوق ما فيه اي غلط + جربته # مشكور يالغلا ا العفو .. ^ To Contact Me at Skype : [email protected]
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