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Need help with hospital problem


Akam

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Hi!

i need help with a hospital problem, when i spawn at the hospital it only saves my team obviously because i dont have added any other script, but i want it to save my stats,wanted level and skin id on wasted. i can't script so i can't add it, i got the hospital script from here: https://forum.multitheftauto.com/viewtop ... 9&p=566127 please help :mrgreen:

Thanks for taking your time to read :)

Edited by Guest
Link to comment
Sorry i am not understand you !

what " hospital " ?

and post your code and tell me what's the problem.

i can't explain better the topic says all

i want that when i die and respawn at the hospital that my wanted level and my stats don't disappear.

    hospitalsTable = { 
    { 1177.7994384766, -1323.0667724609, 14.088536262512 }, 
    { -2656.2421875, 635.99420166016, 14.453125 }, 
    { 1607.1225585938, 1817.8732910156, 10.8203125 }, 
    } 
      
        function findNearestHostpital(thePlayer) 
          local nearest = nil 
          local min = 999999 
          for key,val in pairs(hospitalsTable) do 
            local xx,yy,zz=getElementPosition(thePlayer) 
            local x1=val[1] 
            local y1=val[2] 
            local z1=val[3] 
            local dist = getDistanceBetweenPoints2D(xx,yy,x1,y1) 
            if dist<min then 
              nearest = val 
              min = dist 
            end 
          end 
          return nearest[1],nearest[2],nearest[3] 
          end 
      
    function spawn(player) 
    local xx,yy,zz = findNearestHostpital(player) 
      spawnPlayer( player, xx,yy,zz) 
      fadeCamera(player,true,3.0) 
    end 
      
    addEventHandler("onPlayerWasted", root, 
        function() 
        fadeCamera(source,false,6.0,0,0,0) 
        setTimer(spawn, 8000, 1, source) 
        end 
    ) 
     
        addEventHandler ( "onPlayerWasted", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                for slot = 1, 12 do 
                    setAccountData ( account, "save-wep".. slot, getPedWeapon ( source, slot ) ) 
                    setAccountData ( account, "save-ammo".. slot, getPedTotalAmmo ( source, slot ) ) 
                end 
                local team = getPlayerTeam ( source ) 
                if ( team ) then 
                    setAccountData ( account, "save-level", getWantedLevel ( team ) ) 
                end 
            end 
        end 
    ) 
      
    addEventHandler ( "onPlayerSpawn", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
                if ( team ) then 
                    setPlayerTeam ( source, team ) 
                else 
                    outputChatBox ( "Get a Job NOOB", source ) 
                end 
                for slot = 1, 12 do 
                    local wep = getAccountData ( account, "save-wep".. slot ) 
                    local ammo = getAccountData ( account, "save-ammo".. slot ) 
                    giveWeapon ( source, wep, ammo ) 
                end 
            end 
        end   
    ) 

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Download from Community one save system

Nobody understands me :( i talk about when i DIE! and after i die i respawn at the hospital but when i respawn at the hospital i lose all my stats and i lose my wanted level i dont want to lose my wanted level or stats when i spawn

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  • Moderators

Because you don't load all the account data?

setPlayerWantedLevel ( source, getAccountData ( account, "save-level" ) or 0 ) 

What stats???? nobody has written anything in the script about stats.

Edited by Guest
Link to comment
Because you don't load all the account data?
setAccountData ( account, "save-level",getAccountData ( account, "save-level" ) ) 

setAccountData ( account, "save-level",getAccountData ( account, "save-level" ) ) 

What stats???? nobody has written anything in the script about stats.

what? is that code?

lol i know that this script dosent got wanted level or stats but i want to add :) and i cant script so please help i can basic tho

Link to comment
  • Moderators
addEventHandler ( "onPlayerSpawn", root, 
    function ( ) 
        local account = getPlayerAccount ( source ) 
        if ( account and not isGuestAccount ( account ) ) then 
            setPlayerWantedLevel ( source, getAccountData ( account, "save-level" ) or 0 ) 
            local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
            if ( team ) then 
                setPlayerTeam ( source, team ) 
            else 
                outputChatBox ( "Get a Job NOOB", source ) 
            end 
            for slot = 1, 12 do 
                local wep = getAccountData ( account, "save-wep".. slot ) 
                local ammo = getAccountData ( account, "save-ammo".. slot ) 
                giveWeapon ( source, wep, ammo ) 
            end 
        end 
    end   
) 
  

setPlayerWantedLevel ( source, getAccountData ( account, "save-level" ) or 0 )*

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addEventHandler ( "onPlayerSpawn", root, 
    function ( ) 
        local account = getPlayerAccount ( source ) 
        if ( account and not isGuestAccount ( account ) ) then 
            setPlayerWantedLevel ( source, getAccountData ( account, "save-level" ) or 0 ) 
            local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
            if ( team ) then 
                setPlayerTeam ( source, team ) 
            else 
                outputChatBox ( "Get a Job NOOB", source ) 
            end 
            for slot = 1, 12 do 
                local wep = getAccountData ( account, "save-wep".. slot ) 
                local ammo = getAccountData ( account, "save-ammo".. slot ) 
                giveWeapon ( source, wep, ammo ) 
            end 
        end 
    end   
) 
  

setPlayerWantedLevel ( source, getAccountData ( account, "save-level" ) or 0 )*

i appreciate your help but that dosent work ._.

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Post the whole script.

Yes finally the master is here :) here is the whole script

    hospitalsTable = { 
    { 1177.7994384766, -1323.0667724609, 14.088536262512 }, 
    { -2656.2421875, 635.99420166016, 14.453125 }, 
    { 1607.1225585938, 1817.8732910156, 10.8203125 }, 
    } 
      
        function findNearestHostpital(thePlayer) 
          local nearest = nil 
          local min = 999999 
          for key,val in pairs(hospitalsTable) do 
            local xx,yy,zz=getElementPosition(thePlayer) 
            local x1=val[1] 
            local y1=val[2] 
            local z1=val[3] 
            local dist = getDistanceBetweenPoints2D(xx,yy,x1,y1) 
            if dist<min then 
              nearest = val 
              min = dist 
            end 
          end 
          return nearest[1],nearest[2],nearest[3] 
          end 
      
    function spawn(player) 
    local xx,yy,zz = findNearestHostpital(player) 
      spawnPlayer( player, xx,yy,zz) 
      fadeCamera(player,true,3.0) 
    end 
      
    addEventHandler("onPlayerWasted", root, 
        function() 
        fadeCamera(source,false,6.0,0,0,0) 
        setTimer(spawn, 8000, 1, source) 
        end 
    ) 
     
        addEventHandler ( "onPlayerWasted", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                for slot = 1, 12 do 
                    setAccountData ( account, "save-wep".. slot, getPedWeapon ( source, slot ) ) 
                    setAccountData ( account, "save-ammo".. slot, getPedTotalAmmo ( source, slot ) ) 
                end 
                local team = getPlayerTeam ( source ) 
                if ( team ) then 
                    setAccountData ( account, "save-team", getTeamName ( team ) ) 
                end 
            end 
        end 
     ) 
      
    addEventHandler ( "onPlayerSpawn", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
                if ( team ) then     
                    setPlayerTeam ( source, team ) 
                else 
                    outputChatBox ( "Get a Job NOOB", source ) 
                end 
                for slot = 1, 12 do 
                    local wep = getAccountData ( account, "save-wep".. slot ) 
                    local ammo = getAccountData ( account, "save-ammo".. slot ) 
                    giveWeapon ( source, wep, ammo ) 
                end 
            end 
        end   
    ) 
     

edit: sorry wrong script but i changed it to the real script :)

Edited by Guest
Link to comment

You forgot much thing try this on wasted and on spawn replace your with this :

addEventHandler ( "onPlayerWasted", root, 
  function ( ) 
        local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                for slot = 1, 12 do 
                    setAccountData ( account, "save-wep".. slot, getPedWeapon ( source, slot ) ) 
                    setAccountData ( account, "save-ammo".. slot, getPedTotalAmmo ( source, slot ) ) 
                end 
                local team = getPlayerTeam ( source ) 
                if ( team ) then 
                    setAccountData ( account, "save-team", getTeamName ( team ) ) 
                local wanted = getPlayerWantedLevel ( source ) 
                    if wanted then 
                        setAccountData ( account,"save-wanted",wanted ) 
                    end 
                end 
            end 
        end 
     ) 
      
addEventHandler ( "onPlayerSpawn", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
                if ( team ) then     
                    setPlayerTeam ( source, team ) 
                else 
                    outputChatBox ( "Get a Job NOOB", source ) 
                end 
                for slot = 1, 12 do 
                    local wep = getAccountData ( account, "save-wep".. slot ) 
                    local ammo = getAccountData ( account, "save-ammo".. slot ) 
                    giveWeapon ( source, wep, ammo ) 
                if (accountData) then 
                local playerWanted = getAccountData (account, "save-wanted") 
                setPlayerWantedLevel ( source,playerWanted or 0 ) 
                end 
            end 
        end   
    ) 
Link to comment
You forgot much thing try this on wasted and on spawn replace your with this :

addEventHandler ( "onPlayerWasted", root, 
  function ( ) 
        local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                for slot = 1, 12 do 
                    setAccountData ( account, "save-wep".. slot, getPedWeapon ( source, slot ) ) 
                    setAccountData ( account, "save-ammo".. slot, getPedTotalAmmo ( source, slot ) ) 
                end 
                local team = getPlayerTeam ( source ) 
                if ( team ) then 
                    setAccountData ( account, "save-team", getTeamName ( team ) ) 
                local wanted = getPlayerWantedLevel ( source ) 
                    if wanted then 
                        setAccountData ( account,"save-wanted",wanted ) 
                    end 
                end 
            end 
        end 
     ) 
      
addEventHandler ( "onPlayerSpawn", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
                if ( team ) then     
                    setPlayerTeam ( source, team ) 
                else 
                    outputChatBox ( "Get a Job NOOB", source ) 
                end 
                for slot = 1, 12 do 
                    local wep = getAccountData ( account, "save-wep".. slot ) 
                    local ammo = getAccountData ( account, "save-ammo".. slot ) 
                    giveWeapon ( source, wep, ammo ) 
                if (accountData) then 
                local playerWanted = getAccountData (account, "save-wanted") 
                setPlayerWantedLevel ( source,playerWanted or 0 ) 
                end 
            end 
        end   
    ) 

i am getting an error when i am trying to start the script

error:

[2013-06-07 15:45:20] SCRIPT ERROR: [Addons]\hospital\wasted.lua:77: unexpected symbol near ')'

[2013-06-07 15:45:20] WARNING: Loading script failed: [Addons]\hospital\wasted.lua:77: unexpected symbol near ')'

Link to comment
addEventHandler ( "onPlayerWasted", root, 
  function ( ) 
        local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                for slot = 1, 12 do 
                    setAccountData ( account, "save-wep".. slot, getPedWeapon ( source, slot ) ) 
                    setAccountData ( account, "save-ammo".. slot, getPedTotalAmmo ( source, slot ) ) 
                end 
                local team = getPlayerTeam ( source ) 
                if ( team ) then 
                    setAccountData ( account, "save-team", getTeamName ( team ) ) 
                        setAccountData ( account,"save-wanted",getPlayerWantedLevel ( source ) ) 
                end 
            end 
        end 
     ) 
      
addEventHandler ( "onPlayerSpawn", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
                if not ( team ) then outputChatBox ( "Get a Job NOOB", source ) return end  
                    setPlayerTeam ( source, team ) 
                for slot = 1, 12 do 
                    local wep = getAccountData ( account, "save-wep".. slot ) 
                    local ammo = getAccountData ( account, "save-ammo".. slot ) 
                    giveWeapon ( source, wep, ammo ) 
                local playerWanted = getAccountData (account, "save-wanted") 
                setPlayerWantedLevel ( source,playerWanted or 0 ) 
                end 
            end 
        end   
    ) 

Link to comment
addEventHandler ( "onPlayerWasted", root, 
  function ( ) 
        local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                for slot = 1, 12 do 
                    setAccountData ( account, "save-wep".. slot, getPedWeapon ( source, slot ) ) 
                    setAccountData ( account, "save-ammo".. slot, getPedTotalAmmo ( source, slot ) ) 
                end 
                local team = getPlayerTeam ( source ) 
                if ( team ) then 
                    setAccountData ( account, "save-team", getTeamName ( team ) ) 
                        setAccountData ( account,"save-wanted",getPlayerWantedLevel ( source ) ) 
                end 
            end 
        end 
     ) 
      
addEventHandler ( "onPlayerSpawn", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
                if not ( team ) then outputChatBox ( "Get a Job NOOB", source ) return end  
                    setPlayerTeam ( source, team ) 
                for slot = 1, 12 do 
                    local wep = getAccountData ( account, "save-wep".. slot ) 
                    local ammo = getAccountData ( account, "save-ammo".. slot ) 
                    giveWeapon ( source, wep, ammo ) 
                local playerWanted = getAccountData (account, "save-wanted") 
                setPlayerWantedLevel ( source,playerWanted or 0 ) 
                end 
            end 
        end   
    ) 

nice you fixed the error but it wont save my wanted level when i die :(

Link to comment
Are you sure you have a wanted level :/ ? And please see what the debug say .

oh shit man sorry ._. i turned of every resource except the needed ones and the hospital script it works! you are the best but i need to add a script that when i die it saves my weapon stats can you help me?

edit: sorry wrong spelling ._.

Link to comment
addEventHandler ( "onPlayerWasted", root, 
  function ( ) 
        local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                for stats = 69,81 do 
                    setAccountData ( account,"save-stats".. stats,getPedStat ( source,stats ) ) 
                end 
                for slot = 1, 12 do 
                    setAccountData ( account, "save-wep".. slot, getPedWeapon ( source, slot ) ) 
                    setAccountData ( account, "save-ammo".. slot, getPedTotalAmmo ( source, slot ) ) 
                end 
                local team = getPlayerTeam ( source ) 
                if ( team ) then 
                    setAccountData ( account, "save-team", getTeamName ( team ) ) 
                        setAccountData ( account,"save-wanted",getPlayerWantedLevel ( source ) ) 
                end 
            end 
        end 
     ) 
      
addEventHandler ( "onPlayerSpawn", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
                if not ( team ) then outputChatBox ( "Get a Job NOOB", source ) return end  
                    setPlayerTeam ( source, team ) 
                for slot = 1, 12 do 
                    local wep = getAccountData ( account, "save-wep".. slot ) 
                    local ammo = getAccountData ( account, "save-ammo".. slot ) 
                    giveWeapon ( source, wep, ammo ) 
                local playerWanted = getAccountData (account, "save-wanted") 
                setPlayerWantedLevel ( source,playerWanted or 0 ) 
                for stats = 69,81 do 
                local stats = getAccountData (account,"save-stats".. stats) 
                setPedStat ( source,stats ) 
                    end 
                end 
            end 
        end   
    ) 

Link to comment
addEventHandler ( "onPlayerWasted", root, 
  function ( ) 
        local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                for stats = 69,81 do 
                    setAccountData ( account,"save-stats".. stats,getPedStat ( source,stats ) ) 
                end 
                for slot = 1, 12 do 
                    setAccountData ( account, "save-wep".. slot, getPedWeapon ( source, slot ) ) 
                    setAccountData ( account, "save-ammo".. slot, getPedTotalAmmo ( source, slot ) ) 
                end 
                local team = getPlayerTeam ( source ) 
                if ( team ) then 
                    setAccountData ( account, "save-team", getTeamName ( team ) ) 
                        setAccountData ( account,"save-wanted",getPlayerWantedLevel ( source ) ) 
                end 
            end 
        end 
     ) 
      
addEventHandler ( "onPlayerSpawn", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
                if not ( team ) then outputChatBox ( "Get a Job NOOB", source ) return end  
                    setPlayerTeam ( source, team ) 
                for slot = 1, 12 do 
                    local wep = getAccountData ( account, "save-wep".. slot ) 
                    local ammo = getAccountData ( account, "save-ammo".. slot ) 
                    giveWeapon ( source, wep, ammo ) 
                local playerWanted = getAccountData (account, "save-wanted") 
                setPlayerWantedLevel ( source,playerWanted or 0 ) 
                for stats = 69,81 do 
                local stats = getAccountData (account,"save-stats".. stats) 
                setPedStat ( source,stats ) 
                    end 
                end 
            end 
        end   
    ) 

i am getting an error

[2013-06-07 17:03:43] WARNING: [Addons]\hospital\wasted.lua:72: Bad argument @ 'setPedStat'

Link to comment
addEventHandler ( "onPlayerWasted", root, 
  function ( ) 
        local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                for stats = 69,81 do 
                    setAccountData ( account,"save-stats".. stats,getPedStat ( source,stats ) ) 
                end 
                for slot = 1, 12 do 
                    setAccountData ( account, "save-wep".. slot, getPedWeapon ( source, slot ) ) 
                    setAccountData ( account, "save-ammo".. slot, getPedTotalAmmo ( source, slot ) ) 
                end 
                local team = getPlayerTeam ( source ) 
                if ( team ) then 
                    setAccountData ( account, "save-team", getTeamName ( team ) ) 
                        setAccountData ( account,"save-wanted",getPlayerWantedLevel ( source ) ) 
                end 
            end 
        end 
     ) 
      
addEventHandler ( "onPlayerSpawn", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
                if not ( team ) then outputChatBox ( "Get a Job NOOB", source ) return end  
                    setPlayerTeam ( source, team ) 
                for slot = 1, 12 do 
                    local wep = getAccountData ( account, "save-wep".. slot ) 
                    local ammo = getAccountData ( account, "save-ammo".. slot ) 
                    giveWeapon ( source, wep, ammo ) 
                local playerWanted = getAccountData (account, "save-wanted") 
                setPlayerWantedLevel ( source,playerWanted or 0 ) 
                for stats = 69,81 do 
                setPedStat ( source,getAccountData (account,"save-stats".. stats) ) 
                    end 
                end 
            end 
        end   
    ) 

Link to comment
addEventHandler ( "onPlayerWasted", root, 
  function ( ) 
        local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                for stats = 69,81 do 
                    setAccountData ( account,"save-stats".. stats,getPedStat ( source,stats ) ) 
                end 
                for slot = 1, 12 do 
                    setAccountData ( account, "save-wep".. slot, getPedWeapon ( source, slot ) ) 
                    setAccountData ( account, "save-ammo".. slot, getPedTotalAmmo ( source, slot ) ) 
                end 
                local team = getPlayerTeam ( source ) 
                if ( team ) then 
                    setAccountData ( account, "save-team", getTeamName ( team ) ) 
                        setAccountData ( account,"save-wanted",getPlayerWantedLevel ( source ) ) 
                end 
            end 
        end 
     ) 
      
addEventHandler ( "onPlayerSpawn", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
                if not ( team ) then outputChatBox ( "Get a Job NOOB", source ) return end  
                    setPlayerTeam ( source, team ) 
                for slot = 1, 12 do 
                    local wep = getAccountData ( account, "save-wep".. slot ) 
                    local ammo = getAccountData ( account, "save-ammo".. slot ) 
                    giveWeapon ( source, wep, ammo ) 
                local playerWanted = getAccountData (account, "save-wanted") 
                setPlayerWantedLevel ( source,playerWanted or 0 ) 
                for stats = 69,81 do 
                setPedStat ( source,getAccountData (account,"save-stats".. stats) ) 
                    end 
                end 
            end 
        end   
    ) 

another error

[2013-06-07 17:08:42] WARNING: [Addons]\hospital\wasted.lua:71: Bad argument @ 'setPedStat'

Link to comment
addEventHandler ( "onPlayerWasted", root, 
  function ( ) 
        local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                for stats = 69,81 do 
                    setAccountData ( account,"save-stats".. stats,getPedStat ( source,stats ) ) 
                end 
                for slot = 1, 12 do 
                    setAccountData ( account, "save-wep".. slot, getPedWeapon ( source, slot ) ) 
                    setAccountData ( account, "save-ammo".. slot, getPedTotalAmmo ( source, slot ) ) 
                end 
                local team = getPlayerTeam ( source ) 
                if ( team ) then 
                    setAccountData ( account, "save-team", getTeamName ( team ) ) 
                        setAccountData ( account,"save-wanted",getPlayerWantedLevel ( source ) ) 
                end 
            end 
        end 
     ) 
      
addEventHandler ( "onPlayerSpawn", root, 
        function ( ) 
            local account = getPlayerAccount ( source ) 
            if ( account and not isGuestAccount ( account ) ) then 
                local team = getTeamFromName ( getAccountData ( account, "save-team" ) ) 
                if not ( team ) then outputChatBox ( "Get a Job NOOB", source ) return end  
                    setPlayerTeam ( source, team ) 
                for slot = 1, 12 do 
                    local wep = getAccountData ( account, "save-wep".. slot ) 
                    local ammo = getAccountData ( account, "save-ammo".. slot ) 
                    giveWeapon ( source, wep, ammo ) 
                local playerWanted = getAccountData (account, "save-wanted") 
                setPlayerWantedLevel ( source,playerWanted or 0 ) 
                for stats = 69,81 do 
                setPedStat ( source,getAccountData (account,"save-stats".. stats) or nil ) 
                     outputChatBox('SET PED STAT DONE',source) 
                    end 
                end 
            end 
        end   
    ) 

See if it output the chat box or no .

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