RoadRageRR Posted June 3, 2013 Share Posted June 3, 2013 Ok, I understand we are all playing (and enjoying!) a slightly primitive game and there is only so much we can change about it, but it seems as if there is a primitive collision system in the game, and I was wondering if there was a script that fixed it or updated it... My example: I downloaded a MASSIVE plane to go in place of the andromada complete with closing hatch... the problem is that when I go to fly the plane, the cars inside it collide with the back of the plane and cause the plane to explode... I'm not exactly sure if this can be fixed or not... if not, its still a fantastic game otherwise... Thanks! Link to comment
DiSaMe Posted June 3, 2013 Share Posted June 3, 2013 You could attach them: attachElements And the cars will move as the plane does instead of colliding. Link to comment
RoadRageRR Posted June 4, 2013 Author Share Posted June 4, 2013 Ok, is there a script to do that already? I checked and there wasn't... If not, how would I go about starting it? Link to comment
Castillo Posted June 4, 2013 Share Posted June 4, 2013 thePlane = createVehicle ( arguments ) theCar = createVehicle ( arguments ) attachElements ( theCar, thePlane, arguments ) Link to comment
RoadRageRR Posted June 4, 2013 Author Share Posted June 4, 2013 thePlane = createVehicle ( arguments ) theCar = createVehicle ( arguments ) attachElements ( theCar, thePlane, arguments ) so, how would I specify the plane and the car? Would it be last vehicle entered? Link to comment
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