SkrillexX Posted May 31, 2013 Posted May 31, 2013 Greeting Pros, Today i waned to make a script that reduces the Sawn-off Damage. I Searched for the related function which i think it was setWeaponProperty . Here's my code , i made everything on the server side. Serverside- function reduceP () weapon = getWeaponProperty(26, "pro", "damage") if ( weapon ) then setWeaponProperty (26, "poor", "damage" ) end end I'd be grateful if any of you help me since i am a new Lua worker.
Castillo Posted May 31, 2013 Posted May 31, 2013 Well, your problem is that you are never executing that function, plus, you forgot to set to how much you want to set the damage to. function reduceP ( ) setWeaponProperty ( 26, "poor", "damage", 10 ) end addEventHandler ( "onResourceStart", resourceRoot, reduceP ) 10 = damage.
SkrillexX Posted May 31, 2013 Author Posted May 31, 2013 So the damage will be reduced by 10% of the total health ?
SkrillexX Posted May 31, 2013 Author Posted May 31, 2013 i cannot understand "poor" and "std" and "pro" .. i didn't understood the wiki's explication. Can you help me?
Castillo Posted May 31, 2013 Posted May 31, 2013 Is the skill required in order to make use of that change you set.
SkrillexX Posted May 31, 2013 Author Posted May 31, 2013 When i tested your Code. Sawn-off kills with only 1 shot. What is the error
SkrillexX Posted May 31, 2013 Author Posted May 31, 2013 i fixed it. "10" MEans 10shots. it is separated on shots numbers
K4stic Posted May 31, 2013 Posted May 31, 2013 the number after "Damage" separated on lose health of player who attacked by weaponID 26
Moderators IIYAMA Posted May 31, 2013 Moderators Posted May 31, 2013 shotguns do have a spray, every spark counts as a bullet.
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