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Posted

االسلام عليكم يا شباب :$ا

ابي كود ,اذا لمست الماركر يجيك درع ودم

يليت وضحت المعلومه

8)

Posted
  
marker = createMarker ( ?,?, ?, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker, 
function (thePlayer) 
setPlayerArmor ( thePlayer, 100) 
setElementHealth (thePlayer,100) 
end 
) 
  

Posted
  
marker = createMarker ( ?,?, ?, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker, 
function (thePlayer) 
setPlayerArmor ( thePlayer, 100) 
setElementHealth (thePlayer,100) 
end 
) 
  

لازم تسوي تحقق للألمنت الي دخل الماركر بالفنكشن

getElementType 

لان لو كان الي دخل الماركر سيارة، بيصير دم السيارة 100 و بتنفجر

setPedArmor الكود الجديد setPlayerArmor الكود قديم

Posted
  
marker = createMarker ( ?,?, ?, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker, 
function (thePlayer) 
setPlayerArmor ( thePlayer, 100) 
setElementHealth (thePlayer,100) 
end 
) 
  

يَ حول آلله ,

خله يحآول ! :(

Posted

لازم تسوي تحقق للألمنت الي دخل الماركر بالفنكشن

getElementType 

لان لو كان الي دخل الماركر سيارة، بيصير دم السيارة 100 و بتنفجر

setPedArmor الكود الجديد setPlayerArmor الكود قديم

' طيب يصير كذا '

  
marker = createMarker ( ?,?, ?, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker, 
if getElementType ( thePlayer ) == "marker" then 
function (thePlayer) 
setPedArmor ( thePlayer, 100) 
setElementHealth (thePlayer,100) 
end 
) 

Posted

لازم تسوي تحقق للألمنت الي دخل الماركر بالفنكشن

getElementType 

لان لو كان الي دخل الماركر سيارة، بيصير دم السيارة 100 و بتنفجر

setPedArmor الكود الجديد setPlayerArmor الكود قديم

' طيب يصير كذا '

  
marker = createMarker ( ?,?, ?, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker, 
if getElementType ( thePlayer ) == "marker" then 
function (thePlayer) 
setPedArmor ( thePlayer, 100) 
setElementHealth (thePlayer,100) 
end 
) 

marker ?? > player

Posted (edited)

لازم تسوي تحقق للألمنت الي دخل الماركر بالفنكشن

getElementType 

لان لو كان الي دخل الماركر سيارة، بيصير دم السيارة 100 و بتنفجر

setPedArmor الكود الجديد setPlayerArmor الكود قديم

' طيب يصير كذا '

  
marker = createMarker ( ?,?, ?, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker, 
if getElementType ( thePlayer ) == "marker" then 
function (thePlayer) 
setPedArmor ( thePlayer, 100) 
setElementHealth (thePlayer,100) 
end 
) 

  
marker = createMarker ( x, y, z, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker,function (thePlayer) 
if getElementType ( thePlayer ) == "player" then 
setPedArmor ( thePlayer, 100) 
setElementHealth (thePlayer,100) 
    end 
end 
) 

[/b]

Edited by Guest
Posted (edited)

تصلح الفكره في طريقتك

بس المفروض انك تخليه يتأكد ان الي دخل الماركر هو اللاعب مو يتأكد ان الي دخل الماركر هو ماركر

والفنكشن المفروض بعد الحدث

marker = createMarker ( x, y, z, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker,function (thePlayer) 
if getElementType ( thePlayer ) == "marker" then 
setPedArmor ( thePlayer, 100) 
setElementHealth (thePlayer,100) 
    end 
end 
) 

طيب الكود ما ظبط

Edited by Guest
Posted (edited)
yazan = createMarker ( 1.3,1.2, 1.1, "cylinder", 1.5, 255, 255, 0, 170 ) 
  
addEventHandler ( "onClientMarkerHit", yazan, 
 function ( hitElement ) 
getElementType ( hitElement ) == "player" ) then 
setPedArmor ( player, 100) 
setElementHealth (player,100) 
    end 
end 
) 

Edited by Guest
Posted

marker = createMarker ( x, y, z, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker, 
function (player) 
if (getElementType(player) == ("player")) then 
setPedArmor (player, 100) 
setElementHealth (player,100) 
   end 
end 
) 
  

ججربهـ ,

type = server ! :|

Posted
yazan = createMarker ( 1.3,1.2, 1.1, "cylinder", 1.5, 255, 255, 0, 170 ) 
  
addEventHandler ( "onClientMarkerHit", yazan, 
 function ( hitElement ) 
getElementType ( hitElement ) == "player" ) then 
setPedArmor ( player, 100) 
setElementHealth (player,100) 
    end 
end 
) 

وين آلششرط سسططر 3 ؟ !

Posted
marker = createMarker ( x, y, z, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker, 
function (player) 
if (getElementType(player) == ("player")) then 
setPedArmor (player, 100) 
setElementHealth (player,100) 
   end 
end 
) 
  

ججربهـ ,

type = server ! :|

مشكور لبى قلبك :$ا

Posted

تصلح الفكره في طريقتك

بس المفروض انك تخليه يتأكد ان الي دخل الماركر هو اللاعب مو يتأكد ان الي دخل الماركر هو ماركر

والفنكشن المفروض بعد الحدث

marker = createMarker ( x, y, z, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker,function (thePlayer) 
if getElementType ( thePlayer ) == "marker" then 
setPedArmor ( thePlayer, 100) 
setElementHealth (thePlayer,100) 
    end 
end 
) 

طيب الكود ما ظبط

آسف مستعجل كنت

  
marker = createMarker ( x, y, z, "cylinder", 1.5, 255, 255, 0, 170 ) 
addEventHandler( "onMarkerHit", marker,function (thePlayer) 
if getElementType ( thePlayer ) == "player" then 
setPedArmor ( thePlayer, 100) 
setElementHealth (thePlayer,100) 
    end 
end 
) 
Posted

الجدول احسن لو تبي تحط اكثر من ماركر .... 8)

Markers = { 
    [1] = { 2306.02466, 2445.57080, 10.8203 }, 
} 
  
addEventHandler ( "onResourceStart", resourceRoot, 
    function ( ) 
        for _, TheMarkers in ipairs ( Markers ) do 
            TheMarker = createMarker ( TheMarkers[1], TheMarkers[2], TheMarkers[3] - 1, "cylinder", 2, 25, 205, 100, 150 ) 
        end 
    end 
) 
  
addEventHandler( "onMarkerHit", resourceRoot, 
function (player) 
if (getElementType(player) == ("player")) then 
setPedArmor (player, 100) 
setElementHealth (player,200) 
   end 
end 
) 
  

Posted
الجدول احسن لو تبي تحط اكثر من ماركر .... 8)
Markers = { 
    [1] = { 2306.02466, 2445.57080, 10.8203 }, 
} 
  
addEventHandler ( "onResourceStart", resourceRoot, 
    function ( ) 
        for _, TheMarkers in ipairs ( Markers ) do 
            TheMarker = createMarker ( TheMarkers[1], TheMarkers[2], TheMarkers[3] - 1, "cylinder", 2, 25, 205, 100, 150 ) 
        end 
    end 
) 
  
addEventHandler( "onMarkerHit", resourceRoot, 
function (player) 
if (getElementType(player) == ("player")) then 
setPedArmor (player, 100) 
setElementHealth (player,200) 
   end 
end 
) 
  

جرب

  
Markers = { 
    [1] = { 2306.02466, 2445.57080, 10.8203 }, 
} 
  
addEventHandler ( "onResourceStart", resourceRoot, 
    function ( ) 
        for _, TheMarkers in ipairs ( Markers ) do 
            TheMarker = createMarker ( TheMarkers[1], TheMarkers[2], TheMarkers[3] - 1, "cylinder", 2, 25, 205, 100, 150 ) 
        end 
    end 
) 
  
addEventHandler( "onMarkerHit", TheMarker, 
function (player) 
if (getElementType(player) == ("player")) then 
setPedArmor (player, 100) 
setElementHealth (player,200) 
   end 
end 
) 
  
Posted
لآ خطأ ,

آنت تبي تسوي مآركرآت وإذآ دعس وحدةة منهآ يآخذ آلدم وآلدرع ؟ !

يب

كيف خطأ ؟

Posted
الجدول احسن لو تبي تحط اكثر من ماركر .... 8)
Markers = { 
    [1] = { 2306.02466, 2445.57080, 10.8203 }, 
} 
  
addEventHandler ( "onResourceStart", resourceRoot, 
    function ( ) 
        for _, TheMarkers in ipairs ( Markers ) do 
            TheMarker = createMarker ( TheMarkers[1], TheMarkers[2], TheMarkers[3] - 1, "cylinder", 2, 25, 205, 100, 150 ) 
        end 
    end 
) 
  
addEventHandler( "onMarkerHit", resourceRoot, 
function (player) 
if (getElementType(player) == ("player")) then 
setPedArmor (player, 100) 
setElementHealth (player,200) 
   end 
end 
) 
  

جرب

  
Markers = { 
    [1] = { 2306.02466, 2445.57080, 10.8203 }, 
} 
  
addEventHandler ( "onResourceStart", resourceRoot, 
    function ( ) 
        for _, TheMarkers in ipairs ( Markers ) do 
            TheMarker = createMarker ( TheMarkers[1], TheMarkers[2], TheMarkers[3] - 1, "cylinder", 2, 25, 205, 100, 150 ) 
        end 
    end 
) 
  
addEventHandler( "onMarkerHit", TheMarker, 
function (player) 
if (getElementType(player) == ("player")) then 
setPedArmor (player, 100) 
setElementHealth (player,200) 
   end 
end 
) 
  

مشكور يا داوي , بس كودي شغال :$ا

Posted

addEventHandler( "onMarkerHit", resourceRoot, 

^

ههنآ آلخططأ ,

بس مآ آدري آحس آن عندكـ خطأ بآلسطر يلي فيه createMarker

تسوي آلإحدآثيآت بآلجدول آففضل ولآ مآ آدري كيفف ..

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