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need help in making mod


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Posted

need someone help me to make mod, i'v done with gui and buttons now i need to put codes for each button but i dont know how !

i need help please, pm me or reply

vipersig.jpg
Posted

If you don't post what you have done so far, we can't help you really.

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted
If you don't post what you have done so far, we can't help you really.

this is the panel with buttons :

  
GUIEditor = { 
    tab = {}, 
    tabpanel = {}, 
    button = {}, 
    window = {}, 
    gridlist = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        GUIEditor.window[1] = guiCreateWindow(217, 121, 400, 428, "Car Control", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiSetAlpha(GUIEditor.window[1], 1.00) 
  
        GUIEditor.gridlist[1] = guiCreateGridList(20, 28, 364, 58, false, GUIEditor.window[1]) 
        GUIEditor.tabpanel[1] = guiCreateTabPanel(35, 117, 339, 287, false, GUIEditor.window[1]) 
  
        GUIEditor.tab[1] = guiCreateTab("Car Doors", GUIEditor.tabpanel[1]) 
  
        GUIEditor.button[1] = guiCreateButton(10, 83, 149, 76, "Open", false, GUIEditor.tab[1]) 
        guiSetFont(GUIEditor.button[1], "sa-header") 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FF5FFE00") 
        GUIEditor.button[2] = guiCreateButton(176, 83, 149, 76, "Close", false, GUIEditor.tab[1]) 
        guiSetFont(GUIEditor.button[2], "sa-header") 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFE1D00") 
  
        GUIEditor.tab[2] = guiCreateTab("Car Lights", GUIEditor.tabpanel[1]) 
  
        GUIEditor.button[3] = guiCreateButton(10, 82, 149, 74, "On", false, GUIEditor.tab[2]) 
        guiSetFont(GUIEditor.button[3], "sa-header") 
        guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FF5FFE00") 
        GUIEditor.button[4] = guiCreateButton(180, 82, 149, 74, "Off", false, GUIEditor.tab[2]) 
        guiSetFont(GUIEditor.button[4], "sa-header") 
        guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFE1D00") 
  
        GUIEditor.tab[3] = guiCreateTab("Car Lock", GUIEditor.tabpanel[1]) 
  
        GUIEditor.button[5] = guiCreateButton(10, 82, 151, 75, "Lock", false, GUIEditor.tab[3]) 
        guiSetFont(GUIEditor.button[5], "sa-header") 
        guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FF5FFE00") 
        GUIEditor.button[6] = guiCreateButton(178, 82, 151, 75, "Unlock", false, GUIEditor.tab[3]) 
        guiSetFont(GUIEditor.button[6], "sa-header") 
        guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFFE1D00") 
  
        GUIEditor.tab[4] = guiCreateTab("Hood", GUIEditor.tabpanel[1]) 
  
        GUIEditor.button[7] = guiCreateButton(10, 83, 149, 77, "Open", false, GUIEditor.tab[4]) 
        guiSetFont(GUIEditor.button[7], "sa-header") 
        guiSetProperty(GUIEditor.button[7], "NormalTextColour", "FF5FFE00") 
        GUIEditor.button[8] = guiCreateButton(180, 83, 149, 77, "Close", false, GUIEditor.tab[4]) 
        guiSetFont(GUIEditor.button[8], "sa-header") 
        guiSetProperty(GUIEditor.button[8], "NormalTextColour", "FFFE1D00") 
  
        GUIEditor.tab[5] = guiCreateTab("Truck", GUIEditor.tabpanel[1]) 
  
        GUIEditor.button[9] = guiCreateButton(10, 87, 144, 80, "Open", false, GUIEditor.tab[5]) 
        guiSetFont(GUIEditor.button[9], "sa-header") 
        guiSetProperty(GUIEditor.button[9], "NormalTextColour", "FF5FFE00") 
        GUIEditor.button[10] = guiCreateButton(183, 87, 146, 80, "Close", false, GUIEditor.tab[5]) 
        guiSetFont(GUIEditor.button[10], "sa-header") 
        guiSetProperty(GUIEditor.button[10], "NormalTextColour", "FFFE1D00") 
  
  
        GUIEditor.button[11] = guiCreateButton(369, 96, 21, 21, "X", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[11], "default-bold-small") 
        guiSetProperty(GUIEditor.button[11], "NormalTextColour", "FF00FBF8")     
    end 
) 
  
addEventHandler("onClientRender", root, 
    function() 
        dxDrawText("Car Control", 273, 157, 561, 198, tocolor(0, 0, 254, 255), 1.20, "bankgothic", "center", "center", false, false, true, false, false) 
    end 
) 
addEventHandler("onClientGUIClick", root, -- 

i need script the buttons like "car doors" open - open the car doors / close - close the car doors

vipersig.jpg
Posted

To lock/unlock a vehicle use:

setVehicleLocked 
isVehicleLocked 

and this function to get player vehicle:

getPedOccupiedVehicle 

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

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