K4stic Posted May 26, 2013 Share Posted May 26, 2013 how connect time with this? dxDrawText ( "Viewing Kill Cam of " .. getPlayerName(k) .. "!", 0, 0, rx, ry, tocolor ( 255, 0, 0, 255 ), 5, "default", "center", "center", false, false, false) Link to comment
Castillo Posted May 26, 2013 Share Posted May 26, 2013 What do you mean by connect time with that? it doesn't make any sense to me. Link to comment
K4stic Posted May 26, 2013 Author Share Posted May 26, 2013 like setTimer(dxDrawText ( "Viewing Kill Cam of " .. getPlayerName(k) .. "!", 0, 0, rx, ry, tocolor ( 255, 0, 0, 255 ), 5, "default", "center", "center", false, false, false),6000,1) Link to comment
Castillo Posted May 26, 2013 Share Posted May 26, 2013 You want to hide it after certain time? Link to comment
K4stic Posted May 26, 2013 Author Share Posted May 26, 2013 i wonna to show it for that time Link to comment
K4stic Posted May 26, 2013 Author Share Posted May 26, 2013 addEventHandler("onClientPlayerWasted", localPlayer, function(k) local rx, ry = guiGetScreenSize () if source ~= localPlayer then return end if isElement(k) and getElementType(k) == "player" then setCameraTarget(k) setTimer(dxDrawText ( "Viewing Kill Cam of " .. getPlayerName(k) .. "!", 0, 0, rx, ry, tocolor ( 255, 0, 0, 255 ), 5, "default", "center", "center", false, false, false),6000,1) end end ) Link to comment
Castillo Posted May 26, 2013 Share Posted May 26, 2013 dxDrawText requires of onClientRender in order to be drawn, you must create a function to draw it, then the timer can add the event handler after 6 seconds. Link to comment
K4stic Posted May 26, 2013 Author Share Posted May 26, 2013 like this? addEventHandler("onClientPlayerWasted", localPlayer, function(k) local rx, ry = guiGetScreenSize () if source ~= localPlayer then return end if isElement(k) and getElementType(k) == "player" then setCameraTarget(k) andEventHandler("onClientRender", root, killcam) setTimer(removeEventHandler("onClientRender",6000,1,root,killcam) end end ) function killcam() dxDrawText ( "Viewing Kill Cam of " .. getPlayerName(k) .. "!", 0, 0, rx, ry, tocolor ( 255, 0, 0, 255 ), 5, "default", "center", "center", false, false, false) end Link to comment
Castillo Posted May 26, 2013 Share Posted May 26, 2013 local player local rx, ry = guiGetScreenSize ( ) addEventHandler ( "onClientPlayerWasted", localPlayer, function ( k ) if ( source ~= localPlayer ) then return end if ( isElement ( k ) and getElementType ( k ) == "player" ) then player = k setCameraTarget ( k ) addEventHandler ( "onClientRender", root, killcam ) setTimer ( removeEventHandler, 6000, 1, "onClientRender", root, killcam ) end end ) function killcam ( ) if isElement ( player ) then dxDrawText ( "Viewing Kill Cam of " .. getPlayerName ( player ) .. "!", 0, 0, rx, ry, tocolor ( 255, 0, 0, 255 ), 5, "default", "center", "center", false, false, false ) end end Link to comment
K4stic Posted May 26, 2013 Author Share Posted May 26, 2013 dxDrawText not removing :3 Link to comment
Castillo Posted May 26, 2013 Share Posted May 26, 2013 local player local rx, ry = guiGetScreenSize ( ) addEventHandler ( "onClientPlayerWasted", localPlayer, function ( k ) if ( source ~= localPlayer ) then return end if ( isElement ( k ) and getElementType ( k ) == "player" ) then player = k setCameraTarget ( k ) addEventHandler ( "onClientRender", root, killcam ) setTimer ( function ( ) removeEventHandler ( "onClientRender", root, killcam ) end ,6000, 1 ) end end ) function killcam ( ) if isElement ( player ) then dxDrawText ( "Viewing Kill Cam of " .. getPlayerName ( player ) .. "!", 0, 0, rx, ry, tocolor ( 255, 0, 0, 255 ), 5, "default", "center", "center", false, false, false ) end end Link to comment
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