ice_brasil Posted May 15, 2013 Share Posted May 15, 2013 function fades() local rnd = math.random(2,4) fadeCamera(false, rnd, math.random(1,255), math.random(1,255), math.random(1,255)) local xx, yy, zz = getElementPosition(getLocalPlayer()) setTimer(function() fadeCamera(true, 1) end, rnd*1000/2, 1) end the color is very strong, what do I add to the color is softer,middle transpararente? Link to comment
Castillo Posted May 15, 2013 Share Posted May 15, 2013 I don't think you can do it with fadeCamera, but you could do it with a dx rectangle I think. Link to comment
ice_brasil Posted May 16, 2013 Author Share Posted May 16, 2013 function startDrug() dxDrawRectangle ( 3.8, 3.8, 2.02, 2, tocolor ( 0, 0, 0, 150 ) ) end addEventHandler("onClientRender", getRootElement(), startDrug) ???I should add that???? Link to comment
Castillo Posted May 16, 2013 Share Posted May 16, 2013 Why don't you try it and see how it goes? Link to comment
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