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Help please


#Whit3^

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Posted

_addEventHandler = addEventHandler

function addEventHandler(theEvent, parent, func, propagated)

if not propagated then

propagated = false

end

local num = #events+1

events[num] = {}

events[num].events = theEvent

events[num].parent = parent

events[num].func = func

return _addEventHandler(theEvent, parent, func, propagated)

end

WARNING: deatmatch/etcetcetc/load.lua:85: Bad Argument @ 'addEventHandler' [Expected function at argument 3,got nil]

Posted

That's not the full script, and the problem is not on that part you posted.

San Andreas Utopia RPG (SAUR) Owner & Developer.

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Education is the most powerful weapon which you can use to change the world.

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