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[HELP] How to make vehicles faster


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Hi,

I have been playing on some servers and have found that some modded cars go faster then they normally do.

I am wanting to learn how they do that.

I am not sure where to start as in commands.

I have tryed looking for setVehicleSpeed or something like that and I have had no luck.

If someone could point me in the right direction, that would be great.

Thanks.

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I'll give hedit a shot and let you know how I go.

But I mainly want to know how to script it because

1. I wanna improve on my scripting.

2. So I can use it on any vehicle I enter and it will be done straight away, unlike with hedit having to go through a menu and stuff.

So, I am still hoping someone can still explain setVehicleHandling to me better.

Thanks.

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After start hedit resource.

you can use this function ( client side ).

importHandling ( vehicle, handlingLine, method ) 

Ex.:

importHandling ( vehicle, "2600 3000 0 0 0.2 -0.7 70 2 2 0.4 5 200000 1000 9.9 4 e 52 0.52 false 30 1.2 0.7 0 0.31 -0.15 0.5 0.3 0.24 0 45000 0 C00000 1 1 1", "SA" ) 

for more information about this Function:

hedit/client/utils.lua

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I'll give hedit a shot and let you know how I go.

But I mainly want to know how to script it because

1. I wanna improve on my scripting.

2. So I can use it on any vehicle I enter and it will be done straight away, unlike with hedit having to go through a menu and stuff.

So, I am still hoping someone can still explain setVehicleHandling to me better.

Thanks.

http://projectcerbera.com/gta/sa/tutorials/handling

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