ice_brasil Posted May 9, 2013 Share Posted May 9, 2013 My Nitro windows does not open !! My lua: addEventHandler("onClientResourceStart",resourceRoot, function() nitroShader = dxCreateShader("nitro.fx") end) function updateNitroColor(RC,GC,BC) if nitroShader then if RC and GC and BC then engineApplyShaderToWorldTexture (nitroShader,"smoke") dxSetShaderValue (nitroShader, "gNitroColor", RC/100, GC/100, BC/100) outputChatBox("Cor do nitro editada!",255,255,255,true) end end end function Gui() NitroWindow = guiCreateWindow(206,73,376,456,"",false) -- guiSetAlpha(NitroWindow,1) -- guiWindowSetMovable(NitroWindow,false) guiWindowSetSizable(NitroWindow,false) RedLabel = guiCreateLabel(27,61,109,25,"Vermelho",false,NitroWindow) GreenLabel = guiCreateLabel(27,109,109,25,"Verde",false,NitroWindow) BlueLabel = guiCreateLabel(27,160,109,25,"Azul",false,NitroWindow) RedScrollBar = guiCreateScrollBar(115,61,219,22,true,false,NitroWindow) GreenScrollBar = guiCreateScrollBar(115,109,219,22,true,false,NitroWindow) BlueScrollBar = guiCreateScrollBar(115,160,219,22,true,false,NitroWindow) SaveChangesButton = guiCreateButton(42,229,121,28,"Salvar mudanças",false,NitroWindow) SetDefaultButton = guiCreateButton(206,229,121,28,"Nitro Normal",false,NitroWindow) CloseWindowButton = guiCreateButton(20,417,337,27,"Fechar Janela!",false,NitroWindow) MTAImage = guiCreateStaticImage(33,279,163,124,"images/Trollface.png",false,NitroWindow) CopyrightLabel = guiCreateLabel(186,284,167,113,"",false,NitroWindow) end function accept() if nitroShader then RC = guiScrollBarGetScrollPosition ( RedScrollBar ) GC = guiScrollBarGetScrollPosition ( GreenScrollBar ) BC = guiScrollBarGetScrollPosition ( BlueScrollBar ) if RC and GC and BC then local RC,GC,BC = tonumber(RC),tonumber(GC),tonumber(BC) updateNitroColor(RC,GC,BC) guiSetInputEnabled(false) guiSetVisible(NitroWindow, false) showCursor(false) else outputChatBox("Não pode fazer isso!",255,255,255,true) end end end function close() guiSetInputEnabled(false) guiSetVisible(NitroWindow, false) showCursor(false) end function default() if nitroShader then engineRemoveShaderFromWorldTexture(nitroShader,"smoke") guiSetInputEnabled(false) guiSetVisible(NitroWindow, false) showCursor(false) outputChatBox("Nitro color reset para a original!",255,255,255,true) end end bindKey("F2","down",NitroWindow) Gui() if (NitroWindow ~= nil) then -- guiSetVisible(NitroWindow, true) -- showCursor(true) -- guiSetInputEnabled(true) -- addEventHandler("onClientGUIClick", CloseWindowButton, close, false) addEventHandler("onClientGUIClick", SetDefaultButton, default, false) addEventHandler("onClientGUIClick", SaveChangesButton, accept, false) guiScrollBarSetScrollPosition(GreenScrollBar, GC) guiScrollBarSetScrollPosition(BlueScrollBar, BC) else outputChatBox("Não foi possível abrir o Nitro Editor. Entre em contato com um administrador.") end end, false) has error ? Link to comment
Castillo Posted May 9, 2013 Share Posted May 9, 2013 You are not binding the key to a function, you are trying to bind it to an element which won't work. bindKey ( "F2", "down", function ( ) if ( not NitroWindow ) then Gui ( ) end guiSetVisible ( NitroWindow, true ) showCursor ( true ) guiSetInputEnabled ( true ) addEventHandler ( "onClientGUIClick", CloseWindowButton, close, false ) addEventHandler ( "onClientGUIClick", SetDefaultButton, default, false ) addEventHandler ( "onClientGUIClick", SaveChangesButton, accept, false ) guiScrollBarSetScrollPosition ( GreenScrollBar, GC ) guiScrollBarSetScrollPosition ( BlueScrollBar, BC ) end ) Link to comment
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