Chuevo Posted May 5, 2013 Share Posted May 5, 2013 (edited) Hi. When I use the fetchRemote function, I get the error message #1006, which is "Destination IP not allowed" according to the wiki. This error did not occur on a secondary server we tested on. I came here, due to the fact that I have no idea what's up. We have most ports blocked and I tried to unblock port 80 and port 443 which is for HTTP and HTTPS, if I am not mistaken. But hey? What do I have to lose? Maybe some of you are able to help me out here. Thank you. Edited May 5, 2013 by Guest Link to comment
PaiN^ Posted May 5, 2013 Share Posted May 5, 2013 Are you using it server side or client side ? Link to comment
Chuevo Posted May 5, 2013 Author Share Posted May 5, 2013 Are you using it server side or client side ? It's being used client side. Link to comment
MIKI785 Posted May 5, 2013 Share Posted May 5, 2013 The server you're trying to connect to is the same server as the one on which the MTA server is hosted? Link to comment
PaiN^ Posted May 5, 2013 Share Posted May 5, 2013 Will your version must be 1.3.2 onwards to be able to use this function client side . You said this error did not occur on a secondary server, I guess it's because you have the 1.3.2 version on your computer, But you didn't update the online server to that version yet . Try updating it and see what happens . Link to comment
MIKI785 Posted May 5, 2013 Share Posted May 5, 2013 Will your version must be 1.3.2 onwards to be able to use this function client side .You said this error did not occur on a secondary server, I guess it's because you have the 1.3.2 version on your computer, But you didn't update the online server to that version yet . Try updating it and see what happens . I don't think that's the problem I get the error message #1006, which is "Destination IP not allowed" according to the wiki. If the function wasn't there the error would be that he's attempting to call nil value. Link to comment
Chuevo Posted May 5, 2013 Author Share Posted May 5, 2013 The server you're trying to connect to is the same server as the one on which the MTA server is hosted? Welp. Missed the part where it said the function only works clientside if it's used with the server the player is connected to. I suppose the issue solved then. Thanks. Link to comment
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