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تصحيح كود


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ي الربع لآههنتمم

بغيت تصحيح كود ..

إذآ الاعب عندهه 2350 يسحب لهة الففلوس ويعطيه ششي ممعين مآ علينآ

بس إذآ ممآ عندهه يجي بالششآت كلآمم

ومآ ينفذ العمليةة !

addEventHandler("onClientGUIClick", root, 
      function () 
          if source == GUIEditor.button[3] then 
     triggerServerEvent("nothing",getLocalPlayer()) 
     guiSetVisible(GUIEditor.window[2],false) 
     showCursor(false) 
        if getPlayerMoney ( source ) >= 2350 then 
            takePlayerMoney ( source, 2350 ) 
  else 
outputChatBox("#ff0000You do not have enough money !",source,255,255,255, true)  
cancelEvent() 
    end 
    end 
end 
) 
Link to comment

addEventHandler("onClientGUIClick", root, 
          function () 
              if source == GUIEditor.button[3] then 
         triggerServerEvent("nothing",getLocalPlayer()) 
         guiSetVisible(GUIEditor.window[2],false) 
         showCursor(false) 
    triggerServerEvent("nothing2",getLocalPlayer()) 
      else 
    outputChatBox("#ff0000You do not have enough money !",source,255,255,255, true) 
    cancelEvent() 
        end 
        end 
    end 
) 

 

 

server --

addEvent("nothing2",true) 
addEventHandler("nothing2", root, 
function() 
if getPlayerMoney ( source ) >= 2350 then 
                takePlayerMoney ( source, 2350 ) 
end 
end 
) 
  
  

Edited by Guest
Link to comment

Client :

addEventHandler ( 'onClientGUIClick', root, function () 
    if source == GUIEditor.button[3] then 
        triggerServerEvent ( 'nothing', localPlayer ) 
        guiSetVisible ( GUIEditor.window[2], false ) 
        showCursor ( false ) 
        if getPlayerMoney ( localPlayer ) >= 2350 then 
            triggerServerEvent('nothing2', localPlayer ) 
        else 
            outputChatBox('#ff0000You do not have enough money !',source,255,255,255, true) 
        end 
    end 
end ) 

Server :

addEvent ( 'nothing2', true ) 
addEventHandler ( 'nothing2', root, function ( ) 
    takePlayerMoney ( source, 2350 ) 
end ) 

:mrgreen: يا ليت تنظم أكوادكـ

Link to comment

Client Side !

  
addEventHandler ( 'onClientGUIClick', root, function () 
 if source == GUIEditor.button[3] then 
 if getPlayerMoney ( localPlayer ) >= 2350 then  
  takePlayerMoney ( localPlayer, 2350 ) 
  triggerServerEvent("nothing2", localPlayer ) 
  guiSetVisible ( GUIEditor.window[2], false ) 
  showCursor ( false ) 
else  
outputChatBox('#ff0000You do not have enough money !',255,255,255, true) 
end 
end 
end) 
  

Server Side !

  
addEvent("nothing2",true) 
addEventHandler("nothing2",root, 
function() 
-- Your Code 
end) 
  

اظن هيكك :)

Link to comment

addEventHandler ( 'onClientGUIClick', root,  
function () 
    if (source == GUIEditor.button[3]) then 
        guiSetVisible ( GUIEditor.window[2], false ) 
        showCursor ( false ) 
            triggerServerEvent('nothing2', localPlayer ) 
        end 
end) 

addEvent ( 'nothing2', true ) 
addEventHandler ( 'nothing2', root,  
function () 
        if getPlayerMoney ( source ) >= 2350 then 
    takePlayerMoney ( source, 2350 ) 
    else 
        outputChatBox('#ff0000You do not have enough money !',source,255,255,255, true) 
        end 
end) 
Link to comment
  
GUIEditor = { 
    button = {}, 
    window = {}, 
    label = {} 
} 
        GUIEditor.window[1] = guiCreateWindow(477, 224, 302, 140, ".| Boat Rental ! |.", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiWindowSetMovable(GUIEditor.window[1], false)   
        guiSetAlpha(GUIEditor.window[1], 1.00) 
        guiSetVisible(GUIEditor.window[1],false) 
        GUIEditor.label[1] = guiCreateLabel(74, 26, 172, 17, "Do You Want Rental a Boat ? !", false, GUIEditor.window[1]) 
        guiLabelSetColor(GUIEditor.label[1], 5, 249, 5) 
        GUIEditor.button[1] = guiCreateButton(183, 53, 103, 50, "No , i Don't !", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFC0000") 
        GUIEditor.label[2] = guiCreateLabel(165, 113, 131, 17, "Created By #iR4y[b]ak", false, GUIEditor.window[1]) 
        guiLabelSetColor(GUIEditor.label[2], 4, 147, 247) 
        GUIEditor.button[2] = guiCreateButton(34, 53, 103, 50, "Yes , i Want !", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFD2F00D") 
        GUIEditor.window[2] = guiCreateWindow(521, 239, 256, 161, ".| The Confirmation ! |.", false) 
        guiSetVisible(GUIEditor.window[2],false) 
        guiWindowSetMovable(GUIEditor.window[2], false) 
        guiWindowSetSizable(GUIEditor.window[2], false) 
        guiSetAlpha(GUIEditor.window[2], 1.00) 
  
        GUIEditor.label[3] = guiCreateLabel(81, 27, 93, 20, "Are You Sure ? !", false, GUIEditor.window[2]) 
        guiLabelSetColor(GUIEditor.label[3], 255, 0, 0) 
        GUIEditor.label[4] = guiCreateLabel(41, 63, 175, 19, "you Want To Rent The Boat At :", false, GUIEditor.window[2]) 
        guiLabelSetColor(GUIEditor.label[4], 8, 170, 246) 
        GUIEditor.label[5] = guiCreateLabel(106, 92, 58, 18, "2350 $ .. '", false, GUIEditor.window[2]) 
        guiLabelSetColor(GUIEditor.label[5], 15, 243, 10) 
        GUIEditor.button[3] = guiCreateButton(27, 110, 69, 33, "Yes !", false, GUIEditor.window[2]) 
        guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFE55A16") 
        GUIEditor.button[4] = guiCreateButton(174, 110, 69, 33, "No !", false, GUIEditor.window[2]) 
        guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFA08C9")     
     
local Marker = createMarker ( -1520.64453, 1014.02814, 7.18750 - 1, "cylinder",2,255,0,0.5,255) 
createBlipAttachedTo(Marker,23) 
  
addEventHandler("onClientMarkerHit", Marker, 
function (player) 
    if (getElementType(player) == ("player") ) then 
    guiSetVisible(GUIEditor.window[1],true) 
    showCursor(true) 
end 
end 
) 
addEventHandler("onClientGUIClick", root, 
function () 
if source == GUIEditor.button[1] then 
   guiSetVisible(GUIEditor.window[1],false) 
  showCursor(false) 
end 
end 
) 
  
addEventHandler("onClientGUIClick", root, 
  
function () 
if source == GUIEditor.button[2] then 
guiSetVisible(GUIEditor.window[1],false) 
showCursor(false) 
 if ( guiGetVisible ( GUIEditor.window[1] ) == false ) then 
guiSetVisible(GUIEditor.window[2],true) 
showCursor(true) 
end 
end 
end 
) 
  
addEventHandler("onClientGUIClick", root, 
  
function () 
  
if source == GUIEditor.button[4] then 
  
guiSetVisible(GUIEditor.window[2],false) 
showCursor(false) 
end 
end 
) 
  
  
  
        addEventHandler ( 'onClientGUIClick', root, function () 
        if source == GUIEditor.button[3] then 
            triggerServerEvent ( 'nothing', localPlayer ) 
            triggerServerEvent('nothing2', localPlayer ) 
            guiSetVisible ( GUIEditor.window[2], false ) 
            showCursor ( false ) 
            end 
    end ) 
  

Link to comment
GUIEditor = { 
    button = {}, 
    window = {}, 
    label = {} 
} 
        GUIEditor.window[1] = guiCreateWindow(477, 224, 302, 140, ".\"{SMILIES_PATH}/icon_neutral.gif\" alt=\"\" title=\"Neutral\" /> Boat Rental ! |:.", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiWindowSetMovable(GUIEditor.window[1], false)   
        guiSetAlpha(GUIEditor.window[1], 1.00) 
        guiSetVisible(GUIEditor.window[1],false) 
        GUIEditor.label[1] = guiCreateLabel(74, 26, 172, 17, "Do You Want Rental a Boat ? !", false, GUIEditor.window[1]) 
        guiLabelSetColor(GUIEditor.label[1], 5, 249, 5) 
        GUIEditor.button[1] = guiCreateButton(183, 53, 103, 50, "No , i Don't !", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFC0000") 
        GUIEditor.label[2] = guiCreateLabel(165, 113, 131, 17, "Created By #iR4y[b]ak", false, GUIEditor.window[1]) 
        guiLabelSetColor(GUIEditor.label[2], 4, 147, 247) 
        GUIEditor.button[2] = guiCreateButton(34, 53, 103, 50, "Yes , i Want !", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFD2F00D") 
        GUIEditor.window[2] = guiCreateWindow(521, 239, 256, 161, ".\"{SMILIES_PATH}/icon_neutral.gif\" alt=\"\" title=\"Neutral\" /> The Confirmation ! |:.", false) 
        guiSetVisible(GUIEditor.window[2],false) 
        guiWindowSetMovable(GUIEditor.window[2], false) 
        guiWindowSetSizable(GUIEditor.window[2], false) 
        guiSetAlpha(GUIEditor.window[2], 1.00) 
  
        GUIEditor.label[3] = guiCreateLabel(81, 27, 93, 20, "Are You Sure ? !", false, GUIEditor.window[2]) 
        guiLabelSetColor(GUIEditor.label[3], 255, 0, 0) 
        GUIEditor.label[4] = guiCreateLabel(41, 63, 175, 19, "you Want To Rent The Boat At :", false, GUIEditor.window[2]) 
        guiLabelSetColor(GUIEditor.label[4], 8, 170, 246) 
        GUIEditor.label[5] = guiCreateLabel(106, 92, 58, 18, "2350 $ .. '", false, GUIEditor.window[2]) 
        guiLabelSetColor(GUIEditor.label[5], 15, 243, 10) 
        GUIEditor.button[3] = guiCreateButton(27, 110, 69, 33, "Yes !", false, GUIEditor.window[2]) 
        guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFE55A16") 
        GUIEditor.button[4] = guiCreateButton(174, 110, 69, 33, "No !", false, GUIEditor.window[2]) 
        guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFA08C9")     
    
local Marker = createMarker ( -1520.64453, 1014.02814, 7.18750 - 1, "cylinder",2,255,0,0.5,255) 
createBlipAttachedTo(Marker,23) 
  
addEventHandler("onClientMarkerHit", Marker, 
function (player) 
    if player == getLocalPlayer() then 
    guiSetVisible(GUIEditor.window[1],true) 
    showCursor(true) 
    end 
end 
) 
  
  
addEventHandler ( 'onClientGUIClick', root,  
    function ( ) 
     if source == GUIEditor.button[3] then 
    triggerServerEvent ( 'nothing', localPlayer ) 
    triggerServerEvent('nothing2', localPlayer ) 
    guiSetVisible ( GUIEditor.window[2], false ) 
    showCursor ( false ) 
    elseif source == GUIEditor.button[4] then 
    guiSetVisible(GUIEditor.window[2],false) 
    showCursor(false) 
    elseif source == GUIEditor.button[2] then 
    guiSetVisible(GUIEditor.window[1],not guiGetVisible(GUIEditor.window[1])) 
    showCursor(guiGetVisible(GUIEditor.window[1])) 
    elseif source == GUIEditor.button[1] then 
        guiSetVisible(GUIEditor.window[1],false) 
        showCursor(false) 
    end 
end 
) 
             

Link to comment

فية خطأ كودي عكست شيء <>

GUIEditor = { 
    button = {}, 
    window = {}, 
    label = {} 
} 
        GUIEditor.window[1] = guiCreateWindow(477, 224, 302, 140, "", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiWindowSetMovable(GUIEditor.window[1], false)   
        guiSetAlpha(GUIEditor.window[1], 1.00) 
        guiSetVisible(GUIEditor.window[1],false) 
        GUIEditor.label[1] = guiCreateLabel(74, 26, 172, 17, "Do You Want Rental a Boat ? !", false, GUIEditor.window[1]) 
        guiLabelSetColor(GUIEditor.label[1], 5, 249, 5) 
        GUIEditor.button[1] = guiCreateButton(183, 53, 103, 50, "No , i Don't !", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFC0000") 
        GUIEditor.label[2] = guiCreateLabel(165, 113, 131, 17, "Created By #iR4y[b]ak", false, GUIEditor.window[1]) 
        guiLabelSetColor(GUIEditor.label[2], 4, 147, 247) 
        GUIEditor.button[2] = guiCreateButton(34, 53, 103, 50, "Yes , i Want !", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFD2F00D") 
        GUIEditor.window[2] = guiCreateWindow(521, 239, 256, 161, "", false) 
        guiSetVisible(GUIEditor.window[2],false) 
        guiWindowSetMovable(GUIEditor.window[2], false) 
        guiWindowSetSizable(GUIEditor.window[2], false) 
        guiSetAlpha(GUIEditor.window[2], 1.00) 
  
        GUIEditor.label[3] = guiCreateLabel(81, 27, 93, 20, "Are You Sure ? !", false, GUIEditor.window[2]) 
        guiLabelSetColor(GUIEditor.label[3], 255, 0, 0) 
        GUIEditor.label[4] = guiCreateLabel(41, 63, 175, 19, "you Want To Rent The Boat At :", false, GUIEditor.window[2]) 
        guiLabelSetColor(GUIEditor.label[4], 8, 170, 246) 
        GUIEditor.label[5] = guiCreateLabel(106, 92, 58, 18, "2350 $ .. '", false, GUIEditor.window[2]) 
        guiLabelSetColor(GUIEditor.label[5], 15, 243, 10) 
        GUIEditor.button[3] = guiCreateButton(27, 110, 69, 33, "Yes !", false, GUIEditor.window[2]) 
        guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFE55A16") 
        GUIEditor.button[4] = guiCreateButton(174, 110, 69, 33, "No !", false, GUIEditor.window[2]) 
        guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFA08C9")     
    
local Marker = createMarker ( -1520.64453, 1014.02814, 7.18750 - 1, "cylinder",2,255,0,0.5,255) 
createBlipAttachedTo(Marker,23) 
  
addEventHandler("onClientMarkerHit", Marker, 
function (player) 
    if player == getLocalPlayer() then 
    guiSetVisible(GUIEditor.window[1],true) 
    showCursor(true) 
    end 
end 
) 
  
  
addEventHandler ( 'onClientGUIClick', root, 
    function ( ) 
     if source == GUIEditor.button[3] then 
    triggerServerEvent ( 'nothing', localPlayer ) 
    triggerServerEvent('nothing2', localPlayer ) 
    guiSetVisible ( GUIEditor.window[2], false ) 
    showCursor ( false ) 
    elseif source == GUIEditor.button[4] then 
    guiSetVisible(GUIEditor.window[2],false) 
    showCursor(false) 
    elseif source == GUIEditor.button[2] then 
    guiSetVisible(GUIEditor.window[1],false) 
   guiSetVisible(GUIEditor.window[2],true) 
    elseif source == GUIEditor.button[1] then 
        guiSetVisible(GUIEditor.window[1],false) 
        showCursor(false) 
    end 
end 
) 
            
Link to comment

نففس الشي ، ينففذ العممليةة ^

+

السيرففر

    Vehicle = {} 
      
    addEvent("nothing", true) 
    addEventHandler("nothing",getRootElement(),function () 
        if not Vehicle[source] then 
            Vehicle[source] = {} 
        end 
        if isElement ( Vehicle[source]['myBilp'] ) then               
            destroyElement(Vehicle[source]['myBilp'])    
        elseif isElement ( Vehicle[source]['myVehicle'] ) then 
            destroyElement(Vehicle[source]['myVehicle']) 
        end 
        Vehicle[source]['myVehicle'] = createVehicle ( 473,-1457.09363,1022.52289,0.67758,0.89540588855743,2.3755996153341e-005,269.57095336914 ) 
        warpPedIntoVehicle(source,Vehicle[source]['myVehicle']) 
        Vehicle[source]['myBilp'] = createBlipAttachedTo(Vehicle[source]['myVehicle'],9) 
        setElementModel(source,45) 
    end 
    ) 
      
    addEventHandler("onVehicleStartExit",getRootElement(), 
        function (plr) 
            if ( Vehicle[plr] and Vehicle[plr]['myVehicle'] and isElement ( Vehicle[plr]['myVehicle'] ) ) then 
               cancelEvent( true ) 
            end 
        end 
    ) 
      
    addEventHandler("onPlayerQuit",root, 
        function ( ) 
            if ( Vehicle[source] ) then 
                if isElement ( Vehicle[source]['myBilp'] ) then   
                    destroyElement(Vehicle[source]['myBilp'])           
                elseif isElement ( Vehicle[source]['myVehicle'] ) then 
                    destroyElement(Vehicle[source]['myVehicle']) 
                end 
                Vehicle[source] = nil 
            end 
        end 
    ) 
  
local Marker2 = createMarker ( -1481.17139, 1029.08521, -0.55000, "checkpoint",10,255,0,0.5,255) 
  
addEventHandler("onMarkerHit",Marker2, 
function () 
  local car = getPedOccupiedVehicle(source) 
                if car then 
                destroyElement ( car ) 
end 
end 
) 
  
    addEvent ( 'nothing2', true ) 
    addEventHandler ( 'nothing2', root, 
    function () 
            if getPlayerMoney ( source ) >= 2350 then 
        takePlayerMoney ( source, 2350 ) 
        else 
            outputChatBox('#ff0000You do not have enough money !',source,255,255,255, true) 
            end 
    end) 

Link to comment
ي الربع لآههنتمم

بغيت تصحيح كود ..

إذآ الاعب عندهه 2350 يسحب لهة الففلوس ويعطيه ششي ممعين مآ علينآ

بس إذآ ممآ عندهه يجي بالششآت كلآمم

ومآ ينفذ العمليةة !

addEventHandler("onClientGUIClick", root, 
      function () 
          if source == GUIEditor.button[3] then 
     triggerServerEvent("nothing",getLocalPlayer()) 
     guiSetVisible(GUIEditor.window[2],false) 
     showCursor(false) 
        if getPlayerMoney ( source ) >= 2350 then 
            takePlayerMoney ( source, 2350 ) 
  else 
outputChatBox("#ff0000You do not have enough money !",source,255,255,255, true)  
cancelEvent() 
    end 
    end 
end 
) 
-- Client Side 
addEventHandler ( "onClientGUIClick", root, 
    function ( ) 
        if source == GUIEditor.button[3] then 
            if getPlayerMoney ( ) >= 2350 then 
                triggerServerEvent ( "nothing", localPlayer ) 
                guiSetVisible ( GUIEditor.window[2], false ) 
                showCursor ( false ) 
            else 
                return outputChatBox ( "You do not have enough money !", 255, 0, 0, true )  
            end 
        end 
    end 
) 

-- Server Side 
addEvent ( "nothing", true ) 
addEventHandler ( "nothing", root, 
    function ( player ) 
        takePlayerMoney ( player, 2350 ) 
    end 
) 

Link to comment

صصرت ملخخبط ششوي صصرآحةة !

تققدر تنظمم الكود لي ؟

+ السيرففر

    Vehicle = {} 
      
    addEvent("nothing", true) 
    addEventHandler("nothing",getRootElement(),function () 
        if not Vehicle[source] then 
            Vehicle[source] = {} 
        end 
        if isElement ( Vehicle[source]['myBilp'] ) then               
            destroyElement(Vehicle[source]['myBilp'])    
        elseif isElement ( Vehicle[source]['myVehicle'] ) then 
            destroyElement(Vehicle[source]['myVehicle']) 
        end 
        Vehicle[source]['myVehicle'] = createVehicle ( 473,-1457.09363,1022.52289,0.67758,0.89540588855743,2.3755996153341e-005,269.57095336914 ) 
        warpPedIntoVehicle(source,Vehicle[source]['myVehicle']) 
        Vehicle[source]['myBilp'] = createBlipAttachedTo(Vehicle[source]['myVehicle'],9) 
        setElementModel(source,45) 
    end 
    ) 
      
    addEventHandler("onVehicleStartExit",getRootElement(), 
        function (plr) 
            if ( Vehicle[plr] and Vehicle[plr]['myVehicle'] and isElement ( Vehicle[plr]['myVehicle'] ) ) then 
               cancelEvent( true ) 
            end 
        end 
    ) 
      
    addEventHandler("onPlayerQuit",root, 
        function ( ) 
            if ( Vehicle[source] ) then 
                if isElement ( Vehicle[source]['myBilp'] ) then   
                    destroyElement(Vehicle[source]['myBilp'])           
                elseif isElement ( Vehicle[source]['myVehicle'] ) then 
                    destroyElement(Vehicle[source]['myVehicle']) 
                end 
                Vehicle[source] = nil 
            end 
        end 
    ) 
  
local Marker2 = createMarker ( -1481.17139, 1029.08521, -0.55000, "checkpoint",10,255,0,0.5,255) 
  
addEventHandler("onMarkerHit",Marker2, 
function () 
  local car = getPedOccupiedVehicle(source) 
                if car then 
                destroyElement ( car ) 
end 
end 
) 
  
 addEvent ( "nothing2", true ) 
addEventHandler ( "nothing2", root, 
    function ( player ) 
        takePlayerMoney ( player, 2350 ) 
    end 
) 

Link to comment
-- Client Side 
addEventHandler ( "onClientGUIClick", root, 
    function ( ) 
        if source == GUIEditor.button[3] then 
            if getPlayerMoney ( ) >= 2350 then 
                triggerServerEvent ( "nothing", localPlayer ) 
                guiSetVisible ( GUIEditor.window[2], false ) 
                showCursor ( false ) 
            else 
                return outputChatBox ( "You do not have enough money !", 255, 0, 0, true )  
            end 
        end 
    end 
) 

هنا ؛ مثل عدم وجودها return وجود

-- Server Side 
addEvent ( "nothing", true ) 
addEventHandler ( "nothing", root, 
    function ( player ) 
        takePlayerMoney ( player, 2350 ) 
    end 
) 

player = ??

لازم تعرفه بالتريقر من جانب كلنت .. ثم تعرفه بالفنكشن بجانب سيرفر + ما يحتاج تسوي كل ذا ، يمديكـ تسويه بالطريقة ذي ..

-- Client Side # 
addEventHandler ( "onClientGUIClick", root, 
    function ( ) 
        if ( source == GUIEditor.button[3] ) then 
            if ( getPlayerMoney ( ) >= 2350 ) then 
                triggerServerEvent ( "nothing", localPlayer ) 
                guiSetVisible ( GUIEditor.window[2], false ) 
                showCursor ( false ) 
            else 
                outputChatBox ( "You do not have enough money !", 255, 0, 0, true )  
            end 
        end 
    end 
) 

-- Server Side # 
addEvent ( "nothing", true ) 
addEventHandler ( "nothing", root, 
    function ( ) 
        takePlayerMoney ( client, 2350 ) 
    end 
) 

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