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help markers


milvus

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Hello, i dont understand. Why markers what i

created from lua script is

- detect player in normal distance

- dont detect when player in vehicle

load from mymap.map

- detect player and player in vehicle in 3 meters, when marker have size=1 or less

script.lua

  
local myMarker = createMarker (  1576.59998, -1636.5, 14.2, "arrow", 1, 255, 255, 0, 170 ) 
  
function markerHitCheck(thePlayer) 
    outputChatBox("work", thePlayer) 
end 
addEventHandler("onMarkerHit", getRootElement(), markerHitCheck) 
  

mymap.map

  

    "marker (arrow) (3)" type="arrow" color="#D7B100FF" size="0.7" interior="0" dimension="0" alpha="255" posX="1583.40002" posY="-1638.90002" posZ="14" rotX="0" rotY="0" rotZ="0">

  

meta.xml

  

    "YourName" type="gamemode" name="My Server" description="My first MTA server" /> 
    "mymap.map" dimension="0">
    

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From what i understod, This is what you want :

local myMarker = createMarker (  1576.59998, -1636.5, 14.2, 'arrow', 1, 255, 255, 0, 170 ) 
  
function markerHitCheck(thePlayer) 
    if getElementType ( thePlayer ) ~= 'player' then 
        return 
    end 
    outputChatBox( 'work', thePlayer ) 
end 
addEventHandler( 'onMarkerHit', myMarker, markerHitCheck ) 

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