Adde Posted April 17, 2013 Share Posted April 17, 2013 Hey guys I have this resource to warn a player if he is shooting someone, but how to change element from player to vehicle? So when I hit or shot a car it will warn the player. I tried to change it but it didn´t work. It´s probably something easy and that I just forgot. function warnDM ( attacker ) if attacker ~= source then if ( getElementType ( attacker ) == "player" ) then outputChatBox ("WARNING!! Don´t shoot at other players!", attacker, 255, 20, 20, true ) end end end addEventHandler ( "onPlayerDamage", root, warnDM ) Link to comment
K4stic Posted April 17, 2013 Share Posted April 17, 2013 For that you need client side --Client Side function warnDM(weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement ) if ( getElementType( hitElement ) == "vehicle" ) then outputChatBox ("WARNING!! Don?t shoot at Vehicles!", 255, 20, 20) end end addEventHandler ( "onClientPlayerWeaponFire", localPlayer, warnDM ) And you used Wrong section for scripting help Link to comment
Adde Posted April 18, 2013 Author Share Posted April 18, 2013 Okay, thx i test that say whut, I entered "scripting" ffs Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now