HeK Posted April 13, 2013 Posted April 13, 2013 (edited) I'm having these errors in debugscript 3, it says "ERROR: Server triggered clientside event hideVendorGUI, but event is not added clientside". I have checked it and it is added in clientside. What should i do? Edited April 15, 2013 by Guest Zero is a number too.
HeK Posted April 13, 2013 Author Posted April 13, 2013 (edited) On marker hit. Edited April 15, 2013 by Guest Zero is a number too.
Castillo Posted April 14, 2013 Posted April 14, 2013 Your script has many problems, I've fixed them for you, but next time use debugscript ( /debugscript 3 in-game ). -- client side: GUIEditor = { button = {}, window = {} } GUIEditor.window[1] = guiCreateWindow(510, 418, 264, 162, "Chilli Dogs Vendor", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) GUIEditor.button[1] = guiCreateButton(19,42,108,31, "Chili | 5HP | $10", false, GUIEditor.window[1]) GUIEditor.button[2] = guiCreateButton(101, 129, 65, 21, "Close", false, GUIEditor. window[1]) GUIEditor.button[3] = guiCreateButton(137, 42, 108, 31, "Ace | 10HP | $15", false, GUIEditor. window[1]) GUIEditor.button[4] = guiCreateButton(137, 88, 114, 31, "Mega | 20HP | $20", false, GUIEditor. window[1]) GUIEditor.button[5] = guiCreateButton(13, 88, 114, 31, "Super | 25HP | $25", false, GUIEditor. window[1]) function showVendorGUI ( ) guiSetVisible ( GUIEditor.window[1], true ) showCursor ( true ) end addEvent ( "showVendorGUI", true ) addEventHandler ( "showVendorGUI", getRootElement(), showVendorGUI ) addEvent ( "hideVendorGUI", true ) addEventHandler ( "hideVendorGUI", getRootElement(), function ( ) guiSetVisible ( GUIEditor.window[1], false ) showCursor ( false ) end ) addEventHandler ( "onClientGUIClick", getRootElement(), function ( ) if ( source == GUIEditor.button[2] ) then guiSetVisible ( GUIEditor.window[1], false ) showCursor ( false ) elseif ( source == GUIEditor.button[1] ) then triggerServerEvent ( "buyFood", localPlayer, 10 ) elseif ( source == GUIEditor.button[3] ) then triggerServerEvent ( "buyFood", localPlayer, 15 ) elseif ( source == GUIEditor.button[4] ) then triggerServerEvent ( "buyFood", localPlayer, 20 ) elseif ( source == GUIEditor.button[5] ) then triggerServerEvent ( "buyFood", localPlayer, 25 ) end end ) -- server side: --Markers vendor1 = createMarker ( 999.921, -1850.50, 11.8, "cylinder", 1.2, 100, 0, 0, 115 ) vendor2 = createMarker ( 388.86, -2073.04, 6.8, "cylinder", 1.2, 100, 0, 0, 115 ) --Vendors ped1 = createPed ( 168, 1000.78 ,-1848.05, 12.82 ) ped2 = createPed ( 168, 388.86, -2070.44, 8 ) setPedRotation ( ped1, 155 ) setPedRotation ( ped2, 180 ) function showGUI ( hitPlayer ) triggerClientEvent ( hitPlayer, "showVendorGUI", getRootElement(), hitPlayer ) end addEventHandler ( "onMarkerHit", vendor1, showGUI ) addEventHandler ( "onMarkerHit", vendor2, showGUI ) function hideGUI ( leavePlayer ) triggerClientEvent ( leavePlayer, "hideVendorGUI", leavePlayer ) end addEventHandler ( "onMarkerLeave", vendor1, hideGUI ) addEventHandler ( "onMarkerLeave", vendor2, hideGUI ) addEvent ( "buyFood", true ) addEventHandler ( "buyFood", root, function ( cost ) if ( getPlayerMoney ( client ) < cost ) then return outputChatBox ( "You don't have enough money!", client, 255, 0, 0 ) end if ( cost == 10 ) then outputChatBox ( "(Local) Vendor: There you go sir, have a nice day.", client, 225, 230, 0 ) elseif ( cost == 15 ) then outputChatBox ( "(Local) Vendor: There you go sir, have a nice day.", client, 225, 230, 0 ) elseif ( cost == 20 ) then outputChatBox ( "(Local) Vendor: There you go sir, have a nice day.", client, 225, 230, 0 ) elseif ( cost == 25 ) then outputChatBox ( "(Local) Vendor: There you go sir, have a nice day.", client, 225, 230, 0 ) end takePlayerMoney ( client, cost ) setElementHealth ( client, ( getElementHealth ( client ) + cost ) ) end ) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
HeK Posted April 14, 2013 Author Posted April 14, 2013 Thanks a lot Castillo, that fixed all my problems and you made the script much 'easier' to work with, sorry for bothering and thanks a lot for your time. Zero is a number too.
Castillo Posted April 14, 2013 Posted April 14, 2013 You're welcome. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
HeK Posted April 14, 2013 Author Posted April 14, 2013 Another thing Castillo, how do i make it that vehicles cannot open the GUI and that when a player presses the button he has to wait about 3 seconds for it to be "clickable" again. Sorry for bothering s: Zero is a number too.
Castillo Posted April 14, 2013 Posted April 14, 2013 When hit the marker, check if the player is on a vehicle with: isPedInVehicle About waiting timer, you can either use timers: setTimer isTimer or calculate the time passed with: getTickCount San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
HeK Posted April 14, 2013 Author Posted April 14, 2013 I tried with setTimer, but i didn't understand that much about it, i tried to make it in client side but it didn't work. Could you explain how i should do it for a GUI? Zero is a number too.
Castillo Posted April 14, 2013 Posted April 14, 2013 You can disable the button after bought, then set a 3 seconds timer to enable it again. Use: setTimer guiSetEnabled San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
HeK Posted April 14, 2013 Author Posted April 14, 2013 (edited) I made it that i can disable each button, but the problem is that i can use the other buttons. How can i disable every button at the same time? Edited April 15, 2013 by Guest Zero is a number too.
Castillo Posted April 14, 2013 Posted April 14, 2013 Or... instead of disabling each button, just set a timer, and when try to buy again, check if that timer is still alive with isTimer. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
HeK Posted April 15, 2013 Author Posted April 15, 2013 Alright i've done it, thanks a lot and sorry for bothering. Zero is a number too.
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