Jorgito'Molina Posted April 8, 2013 Posted April 8, 2013 addEventHandler ( "onPlayerWasted", root, function ( totalAmmo, killer, killerWeapon, bodypart, stealth ) if ( killer ) then local account = getPlayerAccount ( killer ) if ( killer ~= source ) then setAccountData ( account, "Kills", tonumber ( getAccountData ( account, "Kills" ) or 0 ) +1 ) setElementData ( killer, "Kills", tonumber ( getAccountData ( account, "Kills" ) ) ) end end local accountSource = getPlayerAccount ( source ) setAccountData ( accountSource, "deaths", tonumber ( getAccountData ( accountSource, "deaths" ) or 0 ) +1 ) setElementData ( source, "deaths", tonumber ( getAccountData ( accountSource, "deaths" ) ) ) end ) addEventHandler("onPlayerLogout", root, function() local account = getPlayerAccount(source) setAccountData(source, "deathss", getElementData(account, "deaths")) end ) addEventHandler("onPlayerLogin", root, function() local account = getPlayerAccount(source) setElementData(source, "deaths", getAccountData(account, "deaths")) end ) to close the account, to close the account is the score
Jorgito'Molina Posted April 8, 2013 Author Posted April 8, 2013 the problem is that the score is close the account of the account.
codeluaeveryday Posted April 8, 2013 Posted April 8, 2013 I believe this is from my super bugged MTA:SA code, here you go buddy: addEventHandler("onPlayerWasted", root, function(totalAmmo, killer, killerWeapon, bodypart, stealth) if killer then if killer ~= source then setElementData(killer, "kills", (getElementData(killer, "kills") or 0) + 1) end end setElementData(source, "deaths", (getElementData(source, "deaths") or 0) + 1) end ) addEventHandler("onPlayerLogout", root, function(previousAcc, currentAcc) setAccountData(currentAcc, "deaths", getElementData(source, "deaths") or 0) setAccountData(currentAcc, "kills", getElementData(source, "kills") or 0) end ) addEventHandler("onPlayerQuit", root, function() currentAcc = getPlayerAccount(source) setAccountData(currentAcc, "deaths", getElementData(source, "deaths") or 0) setAccountData(currentAcc, "kills", getElementData(source, "kills") or 0) end ) addEventHandler("onPlayerLogin", root, function(previousAcc, currentAcc, _autoLogin_) setElementData(source, "deaths", getAccountData(currentAcc, "deaths") or 0) setElementData(source, "kills", getAccountData(currentAcc, "kills") or 0) end )
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