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Help, Spawn Manger ,


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Posted

Hello Guys i got Problem with spawnManger

i have but spawn point of Arena 20 it's Call on Admin Panel Police4 -- interior 3

but it's say

setElementInterior Expected element at argument 1 got nill ,

and it's spawn in the sky :(

-- Spawn manager , 
local spawns = { 
    { x = 238.6613311767, y = 141.05133056641, z = 1003.0234375 }; 
    { x = 190.87297058105, y =  158.49531555176, z = 1003.0234375 }; 
    { x = 298.23620605496, y =  172.01306152344, z = 1007.171875 }; 
} 
-- Spawn manager , 
function spawn ( uPed ) 
    local spawn = spawns [ math.random ( #spawns ) ] 
    local x, y, z = spawn.x, spawn.y, spawn.z 
    setElementInterior(uPed, 3, x, y, z) 
    setElementDimension(uPed, 0) 
    setTimer ( spawnPlayer, 2000, 1, uPed, x, y, z ) 
    setTimer ( fadeCamera, 3000, 1, uPed, true, 0.5 ) 
    setTimer ( setCameraTarget, 3000, 1, uPed, uPed ) 
    showCursor ( uPed, false ) 
end 
-- Spawn manager , 
  
  
addEventHandler ( 'onPlayerWasted', root, 
    function ( ) 
        fadeCamera ( source, false, 1.0, 0, 0, 0 ); 
        setTimer ( fadeCamera, 3500, 1, source, true, 0.5 ); 
        local spawn = spawns [ math.random ( #spawns ) ] 
        local x, y, z = spawn.x, spawn.y, spawn.z 
        setElementInterior(uPed, 3, x, y, z) 
        setElementDimension(uPed, 0) 
        setTimer ( spawnPlayer, 3000, 1, source, x, y, z ); 
    end 
) 

- New , Kill System

- New, GameMode Intro

- Leve / Exp System

- New nametag showing style

- New , Hud For Players

- Skin Selection from SA-MP

- Money System / Buy Weapons

- Drop Weapons

- New, Flood System

- New , Group Assign

- Gun license For Weapons

- Random Rule System For Money

Posted

Sorry for the other Topic my internet stoped ,

- New , Kill System

- New, GameMode Intro

- Leve / Exp System

- New nametag showing style

- New , Hud For Players

- Skin Selection from SA-MP

- Money System / Buy Weapons

- Drop Weapons

- New, Flood System

- New , Group Assign

- Gun license For Weapons

- Random Rule System For Money

Posted

it's defined in the function !

and the functions ,!

- New , Kill System

- New, GameMode Intro

- Leve / Exp System

- New nametag showing style

- New , Hud For Players

- Skin Selection from SA-MP

- Money System / Buy Weapons

- Drop Weapons

- New, Flood System

- New , Group Assign

- Gun license For Weapons

- Random Rule System For Money

Posted

You didn't show where uPed was defined.

Also, tell which line is the problem.

Please do not PM me with scripting related question nor support, use the forums instead.

Posted

it's defined Here !

function spawn ( uPed ) 

and problem it's spawn me on the sky not in Interior 3 !

~

- New , Kill System

- New, GameMode Intro

- Leve / Exp System

- New nametag showing style

- New , Hud For Players

- Skin Selection from SA-MP

- Money System / Buy Weapons

- Drop Weapons

- New, Flood System

- New , Group Assign

- Gun license For Weapons

- Random Rule System For Money

Posted

Check that all the coordinates in the spawn table are correct in the interior 3 ...

" Keep Thinking Different . " - Steve Jops

--------------------

Don't send me PMs asking for help, I Won't reply !

Posted

i swear they are correct but i get this error ,

setElementInterior Expected element at argument 1 got nill ,

- New , Kill System

- New, GameMode Intro

- Leve / Exp System

- New nametag showing style

- New , Hud For Players

- Skin Selection from SA-MP

- Money System / Buy Weapons

- Drop Weapons

- New, Flood System

- New , Group Assign

- Gun license For Weapons

- Random Rule System For Money

Posted

and i sayed how to defined uPed when he is alredy defined in the function !

- New , Kill System

- New, GameMode Intro

- Leve / Exp System

- New nametag showing style

- New , Hud For Players

- Skin Selection from SA-MP

- Money System / Buy Weapons

- Drop Weapons

- New, Flood System

- New , Group Assign

- Gun license For Weapons

- Random Rule System For Money

Posted

Ok try this server side

-- Spawn manager , 
local spawns = { 
    { 238.6613311767, 141.05133056641,  1003.0234375 }; 
    { 190.87297058105, 158.49531555176, 1003.0234375 }; 
    { 298.23620605496, 172.01306152344, 1007.171875 } 
} 
-- Spawn manager , 
function spawn ( player ) 
   if not isElement(player) then return end 
     x,y,z = unpack(spawns[math.random(#spawns)]) 
    setTimer ( spawnPlayer,3000,1,source, x, y, z,0,0,3,0 ); 
    setTimer ( fadeCamera, 3000, 1, player, true, 0.5 ) 
    setTimer ( setCameraTarget, 3000, 1, player, player ) 
    showCursor ( player, false ) 
end 
  
addEventHandler ( 'onPlayerWasted', root, 
    function (  ) 
        fadeCamera ( source, false, 1.0, 0, 0, 0 ); 
        setTimer ( fadeCamera, 3500, 1, source, true, 0.5 ); 
         x,y,z = unpack(spawns[math.random(#spawns)]) 
        setTimer ( spawnPlayer,3000,1,source, x, y, z,0,0,3,0 ); 
    end 
) 

  

Posted

Nope it's say server:11 Bad argument spawnPlayer ..

i tryed like this and same error ,

local respawn = { }; 
-- Spawn manager , 
local spawns = { 
    { x = 238.6613311767, y = 141.05133056641, z = 1003.0234375 }; 
    { x = 190.87297058105, y =  158.49531555176, z = 1003.0234375 }; 
    { x = 298.23620605496, y =  172.01306152344, z = 1007.171875 }; 
} 
-- Spawn manager , 
function spawn ( uPed ) 
    local x, y, z   unpack(spawns[math.random(#spawns)]) 
    setElementInterior(uPed, 3) 
    setTimer ( spawnPlayer, 2000, 1, uPed, x, y, z ) 
    setTimer ( fadeCamera, 3000, 1, uPed, true, 0.5 ) 
    setTimer ( setCameraTarget, 3000, 1, uPed, uPed ) 
    showCursor ( uPed, false ) 
end 
-- Spawn manager , 
  
  
addEventHandler ( 'onPlayerWasted', root, 
    function ( ) 
        fadeCamera ( source, false, 1.0, 0, 0, 0 ); 
        setTimer ( fadeCamera, 3500, 1, source, true, 0.5 ); 
        local x, y, z   unpack(spawns[math.random(#spawns)]) 
        setElementInterior(uPed, 3) 
        setTimer ( spawnPlayer, 3000, 1, source, x, y, z ); 
    end 
) 
  
-- Spawn manager , 

- New , Kill System

- New, GameMode Intro

- Leve / Exp System

- New nametag showing style

- New , Hud For Players

- Skin Selection from SA-MP

- Money System / Buy Weapons

- Drop Weapons

- New, Flood System

- New , Group Assign

- Gun license For Weapons

- Random Rule System For Money

Posted

oh, sorry my bad try this :

-- Spawn manager , 
local spawns = { 
    { 238.6613311767, 141.05133056641,  1003.0234375 }; 
    { 190.87297058105, 158.49531555176, 1003.0234375 }; 
    { 298.23620605496, 172.01306152344, 1007.171875 } 
} 
-- Spawn manager , 
function spawn ( player ) 
   if not isElement(player) then return end 
     x,y,z = unpack(spawns[math.random(#spawns)]) 
    setTimer ( spawnPlayer,3000,1,player, x, y, z,0,0,3,0 ); 
    setTimer ( fadeCamera, 3000, 1, player, true, 0.5 ) 
    setTimer ( setCameraTarget, 3000, 1, player, player ) 
    showCursor ( player, false ) 
    end 
  
  
addEventHandler ( 'onPlayerWasted', root, 
    function (  ) 
        fadeCamera ( source, false, 1.0, 0, 0, 0 ); 
        setTimer ( fadeCamera, 3500, 1, source, true, 0.5 ); 
         x,y,z = unpack(spawns[math.random(#spawns)]) 
        setTimer ( spawnPlayer,3000,1,source, x, y, z,0,0,3,0 ); 
    end 
) 

  

Posted

the word love you it's not enough for Fixing my Script

Thank's Fahad Really .

Topic Closed ,

- New , Kill System

- New, GameMode Intro

- Leve / Exp System

- New nametag showing style

- New , Hud For Players

- Skin Selection from SA-MP

- Money System / Buy Weapons

- Drop Weapons

- New, Flood System

- New , Group Assign

- Gun license For Weapons

- Random Rule System For Money

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