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Can´t enter vehicle!


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This is my client code:

function outputfahrlehrer (player) 
    local int = getElementData (player, "int") 
    setElementRotation (_G[getPlayerName(player).."fahrschullehrer"], 0,0,0) 
    _G[getPlayerName(player).."o1"] = createObject(2948, -2186.88501, 285.69199, 34.32, 0, 0, 90) 
    setElementDimension (_G[getPlayerName(player).."o1"], int) 
    _G[getPlayerName(player).."o2"] = createObject(2948, -2184.95996, 285.69199, 34.32, 0, 0, 270) 
    setElementDimension (_G[getPlayerName(player).."o2"], int) 
    _G[getPlayerName(player).."o3"] = createObject(2011, -2184.46509, 285.96701, 34.32, 0, 0, 0) 
    setElementDimension (_G[getPlayerName(player).."o3"], int) 
    _G[getPlayerName(player).."o4"] = createObject(2011, -2187.33398, 285.961, 34.32, 0, 0, 0) 
    setElementDimension (_G[getPlayerName(player).."o4"], int) 
    _G[getPlayerName(player).."o5"] = createObject(10973, -2188.44507, 277.12601, 37.947, 0, 0, 90) 
    setObjectScale (_G[getPlayerName(player).."o5"], 0.2) 
    setElementDimension (_G[getPlayerName(player).."o5"], int) 
    setElementCollisionsEnabled (_G[getPlayerName(player).."o5"], false) 
     
    _G[getPlayerName(player).."o6"] = createObject(11480, -2160.70508, 293.80402, 38.067, 0, 0, 90) 
    setElementDimension (_G[getPlayerName(player).."o6"], int) 
    _G[getPlayerName(player).."o7"] = createObject(11480, -2160.72998, 293.80002, 34.292, 0, 180, 270) 
    setElementDimension (_G[getPlayerName(player).."o7"], int) 
    _G[getPlayerName(player).."o8"] = createObject(11480, -2166.94629, 293.80078, 34.292, 0, 179.995, 270) 
    setElementDimension (_G[getPlayerName(player).."o8"], int) 
    _G[getPlayerName(player).."o9"] = createObject(11480, -2166.94531, 293.7998, 38.092, 0, 0, 90) 
    setElementDimension (_G[getPlayerName(player).."o9"], int) 
     
     
    _G[getPlayerName(player).."o10"] = createObject(974, -2157.52002, 293.79001, 35.373, 0, 0, 269.992) 
    setObjectScale (_G[getPlayerName(player).."o10"], 1.078) 
    setElementDimension (_G[getPlayerName(player).."o10"], int) 
    _G[getPlayerName(player).."o11"] = createObject(2955, -2169.88599, 290.19299, 35.534, 0, 0, 90)     --tuer 
    setElementDimension (_G[getPlayerName(player).."o11"], int) 
    _G[getPlayerName(player).."o12"] = createObject(11319, -2170.10742, 293.77051, 35.4, 0, 0, 0)       --tor 
    setElementDimension (_G[getPlayerName(player).."o12"], int)  
    _G[getPlayerName(player).."warptovehm"] = createMarker(-2169.194, 289.4989, 34.3, "cylinder", 1, 255,0,0)       --warpmarker 
    setElementDimension (_G[getPlayerName(player).."warptovehm"], int)   
    _G[getPlayerName(player).."o13"] = createObject(2955, -2169.797, 290.247, 35.284, 0, 0, 90)     --tuer 
    setElementDimension (_G[getPlayerName(player).."o13"], int) 
    _G[getPlayerName(player).."o14"] = createObject(2922, -2168.204, 290.278, 35.340, 0, 0, 0) 
    setElementDimension (_G[getPlayerName(player).."o14"], int) 
    --triggerServerEvent ("createVehAndWarpIn", player, player, player) 
    _G[getPlayerName(player).."klicker"] = createObject(3065, -2168.196, 290.272, 35.3, 0, 0, 0) 
    setElementDimension (_G[getPlayerName(player).."klicker"], int) 
    setElementAlpha (_G[getPlayerName(player).."klicker"], 0) 
    setElementFrozen (_G[getPlayerName(player).."klicker"], true) 
    addEventHandler ("onClientClick", root, openfahrschulegate) 
    addEventHandler ("onClientMarkerHit", _G[getPlayerName(player).."warptovehm"], warpintogarage) 
    outputChatBox ("Fahrlehrer: #FFFFFFBitte geh in den Marker!", 255,255,0, true) 
    _G[getPlayerName(player).."fahrschulwarp"] = createMarker (358.30859375, 216.8501953125, 1007.3828125, "cylinder", 1, 255, 0, 0) 
    setElementInterior (_G[getPlayerName(player).."fahrschulwarp"], 3) 
    setElementDimension (_G[getPlayerName(player).."fahrschulwarp"], getElementData (player, "int")) 
    addEventHandler ("onClientMarkerHit", _G[getPlayerName(player).."fahrschulwarp"], warpOutFromFahrschule) 
    _G[getPlayerName(player).."vehicle"] = createVehicle(445, -2164.427, 293.678, 35.032, 0,0,90) 
    setElementDimension (_G[getPlayerName(player).."vehicle"], int) 
    _G[getPlayerName(player).."beifahrer"] = createPed(147, -2164.427, 293.978, 37.1) 
    setElementDimension (_G[getPlayerName(player).."beifahrer"], int) 
    warpPedIntoVehicle (_G[getPlayerName(player).."beifahrer"], _G[getPlayerName(player).."vehicle"], 1) 
    setElementData (_G[getPlayerName(player).."vehicle"], "Fahrschule", "true") 
    addEventHandler ("onClientVehicleExit", _G[getPlayerName(player).."vehicle"], ifPlayerWantsToExit) 
end 

I cant enter this vehicle but all others why?

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