lubiekeppa Posted March 28, 2013 Share Posted March 28, 2013 Need help . GUIEditor_Window = {} GUIEditor_Label = {} GUIEditor_Window[1] = guiCreateWindow(0.2688,0.1967,0.5025,0.5367,"Wygląd Celownikow sniperskich ",true) guiSetVisible (GUIEditor_Window[1], false) GUIEditor_Label[1] = guiCreateLabel(99,29,244,20,"Kliknij na obrazek aby wybrac celownik sniperki",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,0,255) guiSetFont(GUIEditor_Label[1],"default-bold-small") default = guiCreateButton(18,274,96,39,"Standardowy wyglad celownika",false,GUIEditor_Window[1]) guiSetFont(default,"default-bold-small") close = guiCreateButton(298,274,92,39,"Zamknij",false,GUIEditor_Window[1]) guiSetFont(close,"default-bold-small") B1 = guiCreateButton(18,53,84,77,"",false,GUIEditor_Window[1]) BG1 = guiCreateStaticImage(7,5,70,63,"1/1.png",false,B1) B2 = guiCreateButton(112,53,84,77,"",false,GUIEditor_Window[1]) BG2 = guiCreateStaticImage(7,5,70,63,"2/2.png",false,B2) B3 = guiCreateButton(205,53,84,77,"",false,GUIEditor_Window[1]) BG3 = guiCreateStaticImage(7,5,70,63,"3/3.png",false,B3) B4 = guiCreateButton(299,53,84,77,"",false,GUIEditor_Window[1]) BG4 = guiCreateStaticImage(7,5,70,63,"4/4.png",false,B4) B5 = guiCreateButton(18,159,84,77,"",false,GUIEditor_Window[1]) BG5 = guiCreateStaticImage(7,5,70,63,"5/5.png",false,B5) B6 = guiCreateButton(113,159,84,77,"",false,GUIEditor_Window[1]) BG6 = guiCreateStaticImage(7,5,70,63,"6/6.png",false,B6) B7 = guiCreateButton(208,159,84,77,"",false,GUIEditor_Window[1]) BG7 = guiCreateStaticImage(7,5,70,63,"7/7.png",false,B7) B8 = guiCreateButton(300,159,84,77,"",false,GUIEditor_Window[1]) BG8 = guiCreateStaticImage(7,5,70,63,"8/8.png",false,B8) ---------- function open_window ( ) if guiGetVisible ( GUIEditor_Window[1] ) then showCursor ( false ) guiSetVisible ( GUIEditor_Window[1], false ) else guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( true ) end end bindKey ( "F7", "down", open_window ) -------- addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == default then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == close then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG1 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("1/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG2 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("2/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG3 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("3/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG4 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("4/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG5 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("5/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG6 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("6/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG7 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("7/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG8 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("8/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler( "onClientResourceStart", getRootElement( ), function ( startedRes ) outputChatBox(".::[Celowniki Sniperskie]::.",255,255,0,true) outputChatBox(".::[Aby otworzyc kliknij F7]::.",255,255,0,true) txd = engineLoadTXD("sniper.txd") engineImportTXD(txd, 358) end ); addEventHandler( "onClientResourceStop", getRootElement( ), function ( stoppedRes ) txd = engineLoadTXD("sniper.txd") engineImportTXD(txd, 358) end ); Why are displayed for triple? 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iPrestege Posted March 28, 2013 Share Posted March 28, 2013 You want to remove the chat text only ._. ? Link to comment
lubiekeppa Posted March 28, 2013 Author Share Posted March 28, 2013 I want it appeared only once and not three. Link to comment
Castillo Posted March 28, 2013 Share Posted March 28, 2013 addEventHandler( "onClientResourceStart", resourceRoot, function ( startedRes ) outputChatBox(".::[Celowniki Sniperskie]::.",255,255,0,true) outputChatBox(".::[Aby otworzyc kliknij F7]::.",255,255,0,true) txd = engineLoadTXD("sniper.txd") engineImportTXD(txd, 358) end ); Link to comment
lubiekeppa Posted March 28, 2013 Author Share Posted March 28, 2013 So is it look like? GUIEditor_Window = {} GUIEditor_Label = {} GUIEditor_Window[1] = guiCreateWindow(0.2688,0.1967,0.5025,0.5367,"Wygląd Celownikow sniperskich ",true) guiSetVisible (GUIEditor_Window[1], false) GUIEditor_Label[1] = guiCreateLabel(99,29,244,20,"Kliknij na obrazek aby wybrac celownik sniperki",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,0,255) guiSetFont(GUIEditor_Label[1],"default-bold-small") default = guiCreateButton(18,274,96,39,"Standardowy wyglad celownika",false,GUIEditor_Window[1]) guiSetFont(default,"default-bold-small") close = guiCreateButton(298,274,92,39,"Zamknij",false,GUIEditor_Window[1]) guiSetFont(close,"default-bold-small") B1 = guiCreateButton(18,53,84,77,"",false,GUIEditor_Window[1]) BG1 = guiCreateStaticImage(7,5,70,63,"1/1.png",false,B1) B2 = guiCreateButton(112,53,84,77,"",false,GUIEditor_Window[1]) BG2 = guiCreateStaticImage(7,5,70,63,"2/2.png",false,B2) B3 = guiCreateButton(205,53,84,77,"",false,GUIEditor_Window[1]) BG3 = guiCreateStaticImage(7,5,70,63,"3/3.png",false,B3) B4 = guiCreateButton(299,53,84,77,"",false,GUIEditor_Window[1]) BG4 = guiCreateStaticImage(7,5,70,63,"4/4.png",false,B4) B5 = guiCreateButton(18,159,84,77,"",false,GUIEditor_Window[1]) BG5 = guiCreateStaticImage(7,5,70,63,"5/5.png",false,B5) B6 = guiCreateButton(113,159,84,77,"",false,GUIEditor_Window[1]) BG6 = guiCreateStaticImage(7,5,70,63,"6/6.png",false,B6) B7 = guiCreateButton(208,159,84,77,"",false,GUIEditor_Window[1]) BG7 = guiCreateStaticImage(7,5,70,63,"7/7.png",false,B7) B8 = guiCreateButton(300,159,84,77,"",false,GUIEditor_Window[1]) BG8 = guiCreateStaticImage(7,5,70,63,"8/8.png",false,B8) ---------- function open_window ( ) if guiGetVisible ( GUIEditor_Window[1] ) then showCursor ( false ) guiSetVisible ( GUIEditor_Window[1], false ) else guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( true ) end end bindKey ( "F7", "down", open_window ) -------- addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == default then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == close then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG1 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("1/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG2 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("2/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG3 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("3/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG4 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("4/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG5 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("5/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG6 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("6/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG7 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("7/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if source == BG8 then guiSetVisible (GUIEditor_Window[1], false) showCursor (false) destroyElement(txd) setTimer ( function() txd = engineLoadTXD("8/sniper.txd") engineImportTXD(txd, 358) end, 100, 1, true ) end end ) addEventHandler( "onClientResourceStart", resourceRoot, function ( startedRes ) outputChatBox(".::[Celowniki Sniperskie]::.",255,255,0,true) outputChatBox(".::[Aby otworzyc kliknij F7]::.",255,255,0,true) txd = engineLoadTXD("sniper.txd") engineImportTXD(txd, 358) end ); Link to comment
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