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help // ATTACKER AND PLAYER


golanu21

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addEventHandler('onPlayerWasted', getRootElement(), 
function(totalAmmo, killer, killerWeapon, bodypart) 
    if killer and killer ~= source then 
        stars = math.random(3, 5) 
        setPlayerWantedLevel(killer, stars) 
        outputChatBox('You have killed '..getPlayerName(source):gsub('#%x%x%x%x%x%x', '')..', you will now get '.. tostring(stars)..' stars!', killer, 200, 155, 0) 
    end 
end ) 

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addEventHandler('onPlayerWasted', getRootElement(), 
function(totalAmmo, killer, killerWeapon, bodypart) 
    if killer and killer ~= source then 
        stars = math.random(3, 5) 
        setPlayerWantedLevel(killer, stars) 
        outputChatBox('You have killed '..getPlayerName(source):gsub('#%x%x%x%x%x%x', '')..', you will now get '.. tostring(stars)..' stars!', killer, 200, 155, 0) 
    end 
end ) 

thanx man :D...

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