Plate Posted March 20, 2013 Posted March 20, 2013 Hola tengo un problema con este script que me da error en el "createProjectile" y getElementPosition Client: function rocket(boss) x, y, z = getElementPosition(boss) if not (createProjectile(boss, 19, x, y, z, 100, player)) then end end addEvent("onBOSSFire", true) addEventHandler("onBOSSFire", getRootElement(), rocket) Server: function spawnboss() boss = exports.zombies:createZombie(241.96803283691, 1393.2790527344, 10.5859375, 90, math.random(300, 304), 0, 0, 200, 10000, true) giveWeapon(boss, 36, 300) triggerClientEvent("onBOSSFire", boss) end addCommandHandler("b", spawnboss)
Castillo Posted March 20, 2013 Posted March 20, 2013 -- client side: function rocket ( boss, player ) local x, y, z = getElementPosition ( boss ) createProjectile ( boss, 19, x, y, z, 100, player ) end addEvent ( "onBOSSFire", true ) addEventHandler ( "onBOSSFire", getRootElement(), rocket ) -- server side: function spawnboss ( player ) boss = exports.zombies:createZombie ( 241.96803283691, 1393.2790527344, 10.5859375, 90, math.random ( 300, 304 ), 0, 0, 200, 10000, true ) giveWeapon ( boss, 36, 300 ) triggerClientEvent ( root, "onBOSSFire", root, boss, player ) end addCommandHandler ( "b", spawnboss )
Plate Posted March 20, 2013 Author Posted March 20, 2013 No da error pero tampoco se crea el projectil
Plate Posted March 21, 2013 Author Posted March 21, 2013 /// Comentario modificado ///Trata de ponerlo así: function spawnboss ( player ) boss = exports.zombies:createZombie ( 241.96803283691, 1393.2790527344, 10.5859375, 90, math.random ( 300, 304 ), 0, 0, 200, 10000, true ) giveWeapon ( boss, 36, 300 ) triggerClientEvent (getRootElement() , "onBOSSFire", boss ) end addCommandHandler ( "b", spawnboss ) ya lo arregle gracias man jaja pero el tema es que dispara 1 sola vez y que el misil no explota
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