TheIceman1 Posted March 19, 2013 Share Posted March 19, 2013 Radim clan system pa trebam pomoč,ovako,ako player napravi caln "SWAT",nitko nemre napravit taj clan dok ga leader neuzbriše,jel se to može naprvit sa getElementData? Link to comment
CapY Posted March 19, 2013 Share Posted March 19, 2013 Radim clan system pa trebam pomoč,ovako,ako player napravi caln "SWAT",nitko nemre napravit taj clan dok ga leader neuzbriše,jel se to može naprvit sa getElementData? Ja bih radije napravio MySQL tablicu i u nju stavljao clanove i onda bih samo provjerio jel je neki klan tamo il' ne, jednostavno. Link to comment
TheIceman1 Posted March 19, 2013 Author Share Posted March 19, 2013 Al problem je u tome kaj ja neznam radit mySQL,a nemogu naučit Link to comment
CapY Posted March 19, 2013 Share Posted March 19, 2013 Al problem je u tome kaj ja neznam radit mySQL,a nemogu naučit Imaš primjera na Wiki-u, čitaj i naučit ćeš: https://wiki.multitheftauto.com/wiki/DbConnect Link to comment
TheIceman1 Posted March 19, 2013 Author Share Posted March 19, 2013 Ovo je full sjebano -.- Link to comment
CaptainZ. Posted March 25, 2013 Share Posted March 25, 2013 Pa zavisi kako si napravio skriptu, kako ti 'sistem' radi. Link to comment
TheIceman1 Posted March 30, 2013 Author Share Posted March 30, 2013 Radil sam ga sa "setElementData". Link to comment
CaptainZ. Posted March 30, 2013 Share Posted March 30, 2013 Onda moze sa getElementData, valjda. Link to comment
TheIceman1 Posted March 31, 2013 Author Share Posted March 31, 2013 pa kak?! -.- komplicirano je... Link to comment
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