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! طَلَبهـً,. صـَغِرهـً !


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جرب كودي ذا
addEventHandler('onResourceStart', resourceRoot, 
  function ( ) 
      local px, py, pz = getElementPosition ( source ) 
      local vehicle = getPedOccupiedVehicle( source ) 
      if vehicle  then 
      local vehicle1 = createVehicle ( 445, px, py, pz ) 
      Marker = createMarker ( 0, 0, 0, "arrow", .75, 255, 0, 0, 170 ) 
      warpPedIntoVehicle ( source, vehicle1 )   
      attachElements ( Marker, source, 0, 0, 2 ) 
  end 
end 
) 

source = مين هذا ؟

local x,y,z = getElementPosition(car7) 
local marker = createMarker ( x,y,z, "arrow", 4,255, 0, 0, 170 ) 
  
function xxx() 
attachElements (marker,car7,0,0,7) 
end 
  
  

كيف بتشتغل الوظيفة ؟

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local x,y,z = getElementPosition(car7) 
local marker = createMarker ( x,y,z, "arrow", 4,255, 0, 0, 170 ) 
  
function xxx() 
attachElements (marker,car7,0,0,7) 
end 
  
  

!إذا ما راح تستخدم إفنت ماله داعي الفنكشن

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local x,y,z = getElementPosition(car7) 
local marker = createMarker ( x,y,z, "arrow", 4,255, 0, 0, 170 ) 
  
function xxx() 
attachElements (marker,car7,0,0,7) 
end 
  
  

اظن هالكود ما يتحرك الماركر مع السيارة

لول نسيت الايفنت عدلتة ذذ

انسخة ثانية #

local x,y,z = getElementPosition(car7) 
local marker = createMarker ( x,y,z, "arrow", 4,255, 0, 0, 170 ) 
  
addEventHandler("onResourceStart",resourceRoot, 
function () 
attachElements (marker,car7,0,0,7) 
end 
) 
  

Edited by Guest
Link to comment
local x,y,z = getElementPosition(car7) 
local marker = createMarker ( x,y,z, "arrow", 4,255, 0, 0, 170 ) 
  
function xxx() 
attachElements (marker,car7,0,0,7) 
end 
  
  

اظن هالكود ما يتحرك الماركر مع السيارة

يلصق الأشياء ببعضها attachElements

فحيتحرك الماركر مع السيارة

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source == thePlayer or the client or the one has enter the car .

and ResourceStart it well work it's ok !

كل إيفنت له عنصر

مثل هذا

"onPlayerSpawn" 
-- source = player 

"onVehicleExplode" 
-- source = vehicle 

"onClientGUIClick" 
-- source = gui element 

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