ertlflorian1 Posted March 16, 2013 Share Posted March 16, 2013 This Gui will be shown to all Players why? addEventHandler("onClientMarkerHit", guimarker, function(player) lizensesfenster = guiCreateWindow(screenx/2-sizex/2,screeny/2-sizey/2, sizex, sizey, "Rathaus", false) guiWindowSetSizable(lizensesfenster, false) grindlist = guiCreateGridList(22, 40, 184, 206, false, lizensesfenster) guiGridListAddColumn(grindlist, "Lizenz", 0.9) for i = 1, 8 do guiGridListAddRow(grindlist) end guiGridListSetItemText(grindlist, 0, 1, "Auto Führerschein", false, false) guiGridListSetItemText(grindlist, 1, 1, "Motorrad Führerschein", false, false) guiGridListSetItemText(grindlist, 2, 1, "LKW Führerschein", false, false) guiGridListSetItemText(grindlist, 3, 1, "Bootsschein", false, false) guiGridListSetItemText(grindlist, 4, 1, "Flugschein A", false, false) guiGridListSetItemText(grindlist, 5, 1, "Flugschein B", false, false) guiGridListSetItemText(grindlist, 6, 1, "Helikopterschein", false, false) guiGridListSetItemText(grindlist, 7, 1, "Waffenschein", false, false) guiGridListSetSelectedItem ( grindlist, 0, 0) close = guiCreateButton(454, 25, 29, 30, "X", false, lizensesfenster) guiSetProperty(close, "NormalTextColour", "FFAAAAAA") fuererscheinlabel = guiCreateLabel(227, 77, 230, 61, liza, false, lizensesfenster) preislabel = guiCreateLabel(227, 122, 33, 32, "Preis:", false, lizensesfenster) preis = guiCreateLabel(272, 122, 126, 31, preisa, false, lizensesfenster) kbutton = guiCreateButton(359, 116, 98, 27, "Kaufen", false, lizensesfenster) guiSetProperty(kbutton, "NormalTextColour", "FFFEFFFF") showCursor (true) guiSetInputEnabled (true) bild = guiCreateStaticImage(244, 165, 191, 76, "data/A.png", false, lizensesfenster) guiGridListSetSortingEnabled (grindlist, false) end ) Link to comment
iPrestege Posted March 16, 2013 Share Posted March 16, 2013 Why? it's client side and you chose the marker it won't show for all the players . Link to comment
Drakath Posted March 16, 2013 Share Posted March 16, 2013 guiSetVisible (lizensesfenster,false) Link to comment
TAPL Posted March 16, 2013 Share Posted March 16, 2013 just add this if (player ~= localPlayer) then return end Link to comment
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