AlvareZ_ Posted March 16, 2013 Posted March 16, 2013 No se por que no me quiere agarrar, en el debug me dice: Attempt to contatemate global 'Exp' (a bpolean value) Client-Side: Exp = "-" function hideIt(myExp) Exp = myExp end addEvent("watafaka",true) addEventHandler("watafaka",root,hideIt) addEventHandler("onClientRender", root, function() dxDrawText("#878787Exp : #FF7700"..Exp, 0, 195, 183, 351, tocolor(0, 255, 251, 255), 1,"pricedown", "left", "center", false, false, true, true, false) end ) Server-Side: function onZombieWasted(_,killer) if (killer) then if (getElementType(killer) == "player") and (getElementType(source) == "ped") then if (getElementData(source, "zombie") == true) then local account = getPlayerAccount(killer) if account and not isGuestAccount(account) then local myExp = exports.exp_system:getPlayerLevel ( thePlayer ) triggerClientEvent(killer,"watafaka",killer,myExp) end end end end end addEventHandler("onPedWasted", root, onZombieWasted)
MTA Team 0xCiBeR Posted March 16, 2013 MTA Team Posted March 16, 2013 Xq Exp no es Global..Por eso te tira error..
MTA Team 0xCiBeR Posted March 16, 2013 MTA Team Posted March 16, 2013 donde estas obteniendo Exp? seria local myExp = exports.exp_system:getPlayerLevel ( thePlayer ) Exp = tostring (myExp) O Exp = myExp Proba poniendo eso Server-Side
MTA Team 0xCiBeR Posted March 16, 2013 MTA Team Posted March 16, 2013 Proba usando tablas...E insertando luego...Y despues obtener la info de la tabla..
Castillo Posted March 16, 2013 Posted March 16, 2013 donde estas obteniendo Exp?seria local myExp = exports.exp_system:getPlayerLevel ( thePlayer ) Exp = tostring (myExp) O Exp = myExp Proba poniendo eso Server-Side Usa: getElementData ( localPlayer, "exp" ) addEventHandler("onClientRender", root, function() dxDrawText("#878787Exp : #FF7700".. tostring ( getElementData ( localPlayer, "exp" ) ), 0, 195, 183, 351, tocolor(0, 255, 251, 255), 1,"pricedown", "left", "center", false, false, true, true, false) end )
AlvareZ_ Posted March 16, 2013 Author Posted March 16, 2013 Listo, Muchas Gracias. Seria igual con el nivel no ? getElementData ( localPlayer, "level" )
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