MR.S3D Posted March 16, 2013 Posted March 16, 2013 (edited) -- server side Vh = {} addEvent("getCar", true) addEventHandler("getCar", getRootElement(), function () local playerMoney = getPlayerMoney(source) if playerMoney >= 25000 then local x, y, z = getElementPosition (source) if Vh[source] and isElement(Vh[source]) then destroyElement(Vh[source]) Vh[source] = nil end takePlayerMoney (source,25000) Vh[source] = createVehicle ( 413, x, y, z ) if Vh[source] then setVehicleColor( Vh[source], math.random( 255 ), math.random( 255 ), math.random( 255 ) ) warpPedIntoVehicle(source, Vh[source]) outputChatBox("#070707#0099ccThis car for you#ff0000 only",source,0,255,0,true) end else outputChatBox(" >>#070707#0099ccYou'r Not Have #070707>>#FF000025000$ !",source,255,0,0,true) end end ) addEventHandler( 'onPlayerQuit', root, function() if Vh[source] and isElement(Vh[source]) then destroyElement(Vh[source]) Vh[source] = nil end end) Edited March 16, 2013 by Guest Welcom to my server Q.5 Current game type in my server Drift my Email : [email protected] Programming level: 90%
TD[M]ER Posted March 16, 2013 Posted March 16, 2013 "اللهه يعآفيكـ" visit server x[ Q.5 ]x Drift & zombies & war we have a chance for change ... let's try something new =D
===|OSAMA|=== Posted March 16, 2013 Posted March 16, 2013 -- server side Vh = {} addEvent("getCar", true) addEventHandler("getCar", getRootElement(), function () local playerMoney = getPlayerMoney(source) if playerMoney >= 25000 then local x, y, z = getElementPosition (source) if Vh[source] and isElement(Vh[source]) then destroyElemnt(Vh[source]) Vh[source] = nil end takePlayerMoney (source,25000) Vh[source] = createVehicle ( 413, x, y, z ) if Vh[source] then setVehicleColor( Vh[source], math.random( 255 ), math.random( 255 ), math.random( 255 ) ) warpPedIntoVehicle(source, Vh[source]) outputChatBox("#070707#0099ccThis car for you#ff0000 only",source,0,255,0,true) end else outputChatBox(" >>#070707#0099ccYou'r Not Have #070707>>#FF000025000$ !",source,255,0,0,true) end end ) addEventHandler( 'onPlayerQuit', root, function() if Vh[source] and isElement(Vh[source]) then destroyElemnt(Vh[source]) Vh[source] = nil end end) destroyElement سعد ، عندكـ لما تنفجر السيارة ما يسحبها + في عندكـ خطأ بسيط بحرف من كلمة عالعموم بس غير سطر رقم 12 , من destroyElemnt(Vh[source]) إلى destroyElement(Vh[source]) + غير سطر رقم 30 من destroyElemnt(Vh[source]) إلى destroyElement(Vh[source]) + ضيف هالكود بسطر 35 addEventHandler ( "onVehicleExplode", root, function ( ) setTimer( destroyElement, 2000, 1, source ) end )
MR.S3D Posted March 16, 2013 Posted March 16, 2013 خذ الكود مره ثانية كتبته بسرعه من دون لا ألاحظ -- server side Vh = {} addEvent("getCar", true) addEventHandler("getCar", getRootElement(), function () local playerMoney = getPlayerMoney(source) if playerMoney >= 25000 then local x, y, z = getElementPosition (source) if Vh[source] and isElement(Vh[source]) then destroyElement(Vh[source]) Vh[source] = nil end takePlayerMoney (source,25000) Vh[source] = createVehicle ( 413, x, y, z ) if Vh[source] then setVehicleColor( Vh[source], math.random( 255 ), math.random( 255 ), math.random( 255 ) ) warpPedIntoVehicle(source, Vh[source]) outputChatBox("#070707#0099ccThis car for you#ff0000 only",source,0,255,0,true) end else outputChatBox(" >>#070707#0099ccYou'r Not Have #070707>>#FF000025000$ !",source,255,0,0,true) end end ) addEventHandler( 'onPlayerQuit', root, function() if Vh[source] and isElement(Vh[source]) then destroyElement(Vh[source]) Vh[source] = nil end end) addEventHandler ( "onVehicleExplode", root, function ( ) setTimer( destroyElement, 2000, 1, source ) end ) Welcom to my server Q.5 Current game type in my server Drift my Email : [email protected] Programming level: 90%
فاّرس Posted March 16, 2013 Author Posted March 16, 2013 خذ الكود مره ثانية كتبته بسرعه من دون لا ألاحظ -- server side Vh = {} addEvent("getCar", true) addEventHandler("getCar", getRootElement(), function () local playerMoney = getPlayerMoney(source) if playerMoney >= 25000 then local x, y, z = getElementPosition (source) if Vh[source] and isElement(Vh[source]) then destroyElement(Vh[source]) Vh[source] = nil end takePlayerMoney (source,25000) Vh[source] = createVehicle ( 413, x, y, z ) if Vh[source] then setVehicleColor( Vh[source], math.random( 255 ), math.random( 255 ), math.random( 255 ) ) warpPedIntoVehicle(source, Vh[source]) outputChatBox("#070707#0099ccThis car for you#ff0000 only",source,0,255,0,true) end else outputChatBox(" >>#070707#0099ccYou'r Not Have #070707>>#FF000025000$ !",source,255,0,0,true) end end ) addEventHandler( 'onPlayerQuit', root, function() if Vh[source] and isElement(Vh[source]) then destroyElement(Vh[source]) Vh[source] = nil end end) addEventHandler ( "onVehicleExplode", root, function ( ) setTimer( destroyElement, 2000, 1, source ) end ) يعطيكم الف عافيه ما قصرتم. Sha67 سابقاً
MR.S3D Posted March 16, 2013 Posted March 16, 2013 الله يعافيك حياك في أي وقت Welcom to my server Q.5 Current game type in my server Drift my Email : [email protected] Programming level: 90%
فاّرس Posted March 16, 2013 Author Posted March 16, 2013 مم خليت النافذه ما تفتح الا لقروب معين... طلع كودي ملخبط وجربت كود تابل : Client Side ! function () if not guiGetVisible(theWindow) then guiSetVisible(theWindow, true) showCursor(true) else guiSetVisible(theWindow, false) showCursor(false) end end) Server Side ! addEventHandler("onPlayerLogin", root, function(_,acc) local accName = getAccountName(acc) if isObjectInACLGroup("user."..accName, aclGetGroup("Console")) then bindKey(source, "F2", "down", openWindow) end end) function openWindow(player) local accName = getAccountName(getPlayerAccount(player)) if isObjectInACLGroup("user."..accName, aclGetGroup("Console")) then triggerClientEvent(player,"OpenWindow",player) end end ولكن اللوحه ما تطلع + ضفت المود لقروب الادمن Sha67 سابقاً
3NAD Posted March 16, 2013 Posted March 16, 2013 -- Server Side aOpen_ = function ( plr_ ) local plrAccount = getPlayerAccount ( plr_ ) if not isGuestAccount ( plrAccount ) then if isObjectInACLGroup ("user."..getAccountName ( plrAccount ), aclGetGroup ( "Console" ) ) then triggerClientEvent ( plr_, "OpenWindow", plr_ ) end end end for _, v in ipairs (getElementsByType ( "player" ) ) do bindKey ( v, "f2", "down", aOpen_ ) end addEventHandler ( "onPlayerJoin", root, function ( ) bindKey ( source, "f2", "down", aOpen_ ) end ) -- Client Side addEvent ( "OpenWindow", true ) addEventHandler ( "OpenWindow", root, function ( ) if not guiGetVisible(theWindow) then guiSetVisible(theWindow, true) showCursor(true) else guiSetVisible(theWindow, false) showCursor(false) end end )
فاّرس Posted March 16, 2013 Author Posted March 16, 2013 مسوي ترايقر ومافية ايفنت سحر مثلا؟ وجربت كود تابل Sha67 سابقاً
PaiN^ Posted March 16, 2013 Posted March 16, 2013 معليش أخوي عناد عندي سؤال شاطح شوي أنا لاحظت إنك تستخدمم ( _ ) في كل أكوادك تقريباً aOpen_ , plr_ هل هي لها تأثير على الكود أو شي إنت متعود عليه ؟ " Keep Thinking Different . " - Steve Jops -------------------- Don't send me PMs asking for help, I Won't reply !
3NAD Posted March 16, 2013 Posted March 16, 2013 معليش أخوي عناد عندي سؤال شاطح شويأنا لاحظت إنك تستخدمم ( _ ) في كل أكوادك تقريباً aOpen_ , plr_ هل هي لها تأثير على الكود أو شي إنت متعود عليه ؟ فيها تأثير سحري ..
iPrestege Posted March 16, 2013 Posted March 16, 2013 معليش أخوي عناد عندي سؤال شاطح شويأنا لاحظت إنك تستخدمم ( _ ) في كل أكوادك تقريباً aOpen_ , plr_ هل هي لها تأثير على الكود أو شي إنت متعود عليه ؟ فيها تأثير سحري .. يمزح مافيها شيء
فاّرس Posted March 16, 2013 Author Posted March 16, 2013 (edited) -- Server Side aOpen_ = function ( plr_ ) local plrAccount = getPlayerAccount ( plr_ ) if not isGuestAccount ( plrAccount ) then if isObjectInACLGroup ("user."..getAccountName ( plrAccount ), aclGetGroup ( "Console" ) ) then triggerClientEvent ( plr_, "OpenWindow", plr_ ) end end end for _, v in ipairs (getElementsByType ( "player" ) ) do bindKey ( v, "f2", "down", aOpen_ ) end addEventHandler ( "onPlayerJoin", root, function ( ) bindKey ( source, "f2", "down", aOpen_ ) end ) -- Client Side addEvent ( "OpenWindow", true ) addEventHandler ( "OpenWindow", root, function ( ) if not guiGetVisible(theWindow) then guiSetVisible(theWindow, true) showCursor(true) else guiSetVisible(theWindow, false) showCursor(false) end end ) السهم يطلع والنافذه لا : WANING: MyFolder\client.lua:109: Bad argument @ 'guiGetVisible' [Expected gui-element at argument 1, got nil] + WANING: MyFolder\client.lua:110: Bad argument @ 'guiGetVisible' [Expected gui-element at argument 1, got nil] Edited March 16, 2013 by Guest Sha67 سابقاً
PaiN^ Posted March 16, 2013 Posted March 16, 2013 معليش أخوي عناد عندي سؤال شاطح شويأنا لاحظت إنك تستخدمم ( _ ) في كل أكوادك تقريباً aOpen_ , plr_ هل هي لها تأثير على الكود أو شي إنت متعود عليه ؟ فيها تأثير سحري .. أوكي مشكوور + يمزح مافيها شيء داري " Keep Thinking Different . " - Steve Jops -------------------- Don't send me PMs asking for help, I Won't reply !
فاّرس Posted March 16, 2013 Author Posted March 16, 2013 لول متأكد من نافذتك؟ 100% يوم اخليها تفتح لأي احد تشتغل ويوم اخليها لقروب معين ما تشتغل Sha67 سابقاً
فاّرس Posted March 16, 2013 Author Posted March 16, 2013 ورني النافذه فهمت القصهه كان في نافذتين نفس الاسم وتلخبطت lol Thanks all. Sha67 سابقاً
فاّرس Posted March 16, 2013 Author Posted March 16, 2013 (edited) ^ برسستيجج كودك هذا : addEventHandler ( "onClientGUIClick", root, function ( ) if source == Background then guiStaticImageLoadImage(mainBackground,load and "1.png" or "2.png") load = not load end end ) يوم حطيت نافذتين صار يوم اضغط على الزر يغير خلفيه النافذه الثانيه والاولى ما تتغير. Edited March 16, 2013 by Guest Sha67 سابقاً
فاّرس Posted March 16, 2013 Author Posted March 16, 2013 (edited) اطرح النافذه كاملة ذذ function guiCreateWindow( x2, y2, width2, height2, titleBarText2, relative2 ) mainBackground = guiCreateStaticImage ( x2, y2, width2, height2, "Back1.png", relative2 ) local mainBackgroundLabel = guiCreateLabel ( 0, 0, 250, 100, titleBarText2, false, mainBackground ) guiSetEnabled ( mainBackgroundLabel, false ) return mainBackground end GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Window[1] = guiCreateWindow(234,59,377,374,"",false) GUIEditor_Window[2] = guiCreateWindow(234,59,377,254,"",false) guiSetVisible (GUIEditor_Window[1], false) guiSetVisible (GUIEditor_Window[2], false) Background = guiCreateButton(255,70,90,30,"Background",false,GUIEditor_Window[1]) addEventHandler ( "onClientGUIClick", root, function ( ) if source == Background then guiStaticImageLoadImage(mainBackground,load and "Back1.png" or "Back2.png") load = not load end end ) Edited March 16, 2013 by Guest Sha67 سابقاً
فاّرس Posted March 16, 2013 Author Posted March 16, 2013 وين هو الزر اللي يغير اصلا ؟واسم الصور غلطط ذا موب مالي عينك Background = guiCreateButton(255,70,90,30,"Background",false,GUIEditor_Window[1]) لا اسم الصور مو غلط هي اساسا Back1.png and Back2.png بس انا كنت بخليها 1 و 2 عدلت الي فوق ونسيت الي تحت Sha67 سابقاً
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