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شباب بغيت منكم تعدلو لي هذا الكود

coptargets = 0 
--ADDS BLIPS AND MARKERS FOR POLICE STATIONS 
addEvent("copdirections", true) 
function copshops() 
    if coptargets == 0 then 
        coptargets = 1 
        blip1 = createBlip ( 2246.1008300781, 2453.1953125, 9.8203125, 30, 3, 0, 0, 255, 255, 50, getLocalPlayer() ) 
        marker1 = createMarker ( 2246.1008300781, 2453.1953125, 9.8203125, "cylinder", 6, 0, 0, 255, 55, getLocalPlayer() ) 
        colshape1 = createColSphere ( 1608.5327148438, -1611.5762939453, 13.71875 ) 
        setElementData ( colshape1, "purpose", "copshop" ) 
         
    end 
end 
addEventHandler("copdirections", getRootElement(), copshops) 
  
--TRIGGERED WHEN A COP STATION IS REACHED 
function copshophit (theshape) 
    if isElement(theshape) then 
        if (getElementData(theshape, "purpose") == "copshop" ) then 
            if ( getElementType( source ) == "player" ) then 
                if (getElementData ( source, "currentstatus" ) == "underarrest") then                    
                    local thecaptor = (getElementData ( source, "captor" )) 
                    local mx, my, mz = getElementPosition(theshape) 
                    local clientprisonercheck = setTimer ( clientcheckforprisoners, 1500, 1, thecaptor )                     
                    triggerServerEvent ("lockemup", getLocalPlayer (), source, mx, my, mz  ) 
                end 
            end 
        end 
    end 
end 
addEventHandler ( "onClientElementColShapeHit", getRootElement(), copshophit) 
  
function clientcheckforprisoners(thecop) 
    if isElement(thecop) then 
        local prisoners = 0 
        local players = getElementsByType ( "player" ) 
        for theKey,thePlayer in ipairs(players) do 
            if (getElementData ( thePlayer, "captor" ) == thecop ) then 
                prisoners = prisoners+1 
            end 
        end 
        if prisoners == 0 then 
            setElementData ( thecop, "currentarrests", "none" ) 
            clearcopshops() 
        elseif prisoners == 1 then 
            setElementData ( thecop, "currentarrests", "single" ) 
        elseif prisoners == 2 then 
            setElementData ( thecop, "currentarrests", "double" ) 
        end 
    end 
end 
  
--REMOVES POLICE STATION BLIPS FROM COPS RADAR AND THE MARKERS 
addEvent("clearcopdirections", true) 
function clearcopshops() 
    if coptargets == 1 then 
        coptargets = 0 
        destroyElement ( blip1 ) 
        destroyElement ( marker1 ) 
        destroyElement ( colshape1 ) 
         
    end 
end 
addEventHandler("clearcopdirections", getRootElement(), clearcopshops) 

ابيه لما يروح للماركر ينقله لمكان انا احدده ما ابيه ينقله للعالم الوهمي

وابيه بوقت لا هنتو ...

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