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Removing the gates


Wes

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bool removeWorldModel ( int modelID, float radius, float x, float y, float z [, int interior = 0 ] ) 

Required Arguments

modelID: A whole integer specifying the GTASA object model ID.

radius: A floating point number representing the radius that will be eliminated.

x: A floating point number representing the X coordinate on the map.

y: A floating point number representing the Y coordinate on the map.

z: A floating point number representing the Z coordinate on the map.

You forget modelID And radius :wink: .

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