X-SHADOW Posted March 8, 2013 Share Posted March 8, 2013 Hello Guys is it possble to dedect the bullet shell + gun Becuse i have reload sound + Bullt shell sound how can i play them for player ? Link to comment
Castillo Posted March 8, 2013 Share Posted March 8, 2013 You can add the reload sound to the "reload" resource that comes with MTA. About bullet shell, what do you mean by that? you mean play new sounds when you shoot? Link to comment
Cassandra Posted March 8, 2013 Share Posted March 8, 2013 You can add the reload sound to the "reload" resource that comes with MTA.About bullet shell, what do you mean by that? you mean play new sounds when you shoot? I think he mean't the sound when a bullet shell hits the ground. Link to comment
X-SHADOW Posted March 8, 2013 Author Share Posted March 8, 2013 yes if my ammo == -1 then playSound(shellsound ) and is it possble to add the Bullet shell to ? Like this addEvent('Reload', true) addEventHandler('Reload', localPlayer, function( ) playSound('sounds/reload.wav', localPlayer) end ) addEventHandler('onClientPlayerWeaponFire', localPlayer, function(weapon) if (getPedAmmoInClip == -1 ) then if( weapon == 24 ) then playSound('sounds/shell_r.mp3', localPlayer) end end end) Link to comment
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