johhnhd Posted March 3, 2013 Posted March 3, 2013 I'm stuck on finding a script to lock cars to players(usernames). I'm hoping someone can point me in the right direction cheers:)
iPrestege Posted March 3, 2013 Posted March 3, 2013 What? With User Name ? Not Available. But You Can Edit One#
johhnhd Posted March 3, 2013 Author Posted March 3, 2013 What? With User Name ? Not Available.But You Can Edit One# All I want to do is lock or edit a car that only the person who can use it is the one who is locked/edited to it.
Ab-47 Posted March 3, 2013 Posted March 3, 2013 function lockTheVeh ( thePlayer ) local player = getPlayerFromName(Username) playervehicle = getPlayerOccupiedVehicle ( thePlayer ) if ( playervehicle ) then if (Username) then if not isVehicleLocked ( playervehicle ) then setVehicleLocked ( playervehicle, true ) end end end end addCommandHandler ( "lock", lockTheVeh ) Not tested
PaiN^ Posted March 3, 2013 Posted March 3, 2013 function lockTheVeh ( thePlayer ) local player = getPlayerFromName(Username) playervehicle = getPlayerOccupiedVehicle ( thePlayer ) if ( playervehicle ) then if (Username) then if not isVehicleLocked ( playervehicle ) then setVehicleLocked ( playervehicle, true ) end end end end addCommandHandler ( "lock", lockTheVeh ) Not tested getPlayerFromName gets a player by his name, Not his username .. you should use getPlayerAccount and getAccountName ..
johhnhd Posted March 3, 2013 Author Posted March 3, 2013 function lockTheVeh ( thePlayer ) local player = getPlayerFromName(Username) playervehicle = getPlayerOccupiedVehicle ( thePlayer ) if ( playervehicle ) then if (Username) then if not isVehicleLocked ( playervehicle ) then setVehicleLocked ( playervehicle, true ) end end end end addCommandHandler ( "lock", lockTheVeh ) Not tested Is this /lock or like when you spawn and go up to it you can only enter if youre that user
Ab-47 Posted March 4, 2013 Posted March 4, 2013 function lockTheVeh ( thePlayer ) local player = getPlayerFromName(Username) playervehicle = getPlayerOccupiedVehicle ( thePlayer ) if ( playervehicle ) then if (Username) then if not isVehicleLocked ( playervehicle ) then setVehicleLocked ( playervehicle, true ) end end end end addCommandHandler ( "lock", lockTheVeh ) Not tested Is this /lock or like when you spawn and go up to it you can only enter if youre that user If there's a guy called: "Username" and you type /lock the car he's in will be locked.
Ab-47 Posted March 4, 2013 Posted March 4, 2013 function lockTheVeh ( thePlayer ) local player = getPlayerFromName(Username) playervehicle = getPlayerOccupiedVehicle ( thePlayer ) if ( playervehicle ) then if (Username) then if not isVehicleLocked ( playervehicle ) then setVehicleLocked ( playervehicle, true ) end end end end addCommandHandler ( "lock", lockTheVeh ) Not tested Is this /lock or like when you spawn and go up to it you can only enter if youre that user If there's a guy called: "Username" and you type /lock the car he's in will be locked. You can also add people's usernames and get the data. Like setElementData ( thePlayer, "Username", "TheUsername" ) or local TheUsername = etc.. setElementData ( thePlayer, "Username", ..TheUsername When the player logs in from the login panel his data will be set, make sure you define: TheUsername or enter the players username.. then for the locker script you could use: function lockTheVeh ( thePlayer ) local player = getPlayerFromName(Username) playervehicle = getPlayerOccupiedVehicle ( thePlayer ) if ( playervehicle ) then if (getElementData (thePlayer, "Username") == "TheUsername" ) then if not isVehicleLocked ( playervehicle ) then setVehicleLocked ( playervehicle, true ) end end end end addCommandHandler ( "lock", lockTheVeh )
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