Axel Posted March 2, 2013 Share Posted March 2, 2013 It wold be awesome to have CJ Clothes as objects, with some attaching script to attach it to peds it wold result in an awesome RP script. Like SA-MP got: http://wiki.sa-mp.com/wiki/SetPlayerAttachedObject Link to comment
PaiN^ Posted March 2, 2013 Share Posted March 2, 2013 Very good idea I really wish it would happen ^^ Link to comment
Axel Posted March 7, 2013 Author Share Posted March 7, 2013 Um, ? Yea, exactly. With clothes as objects and you'r script we can do this: Link to comment
Forrest Posted March 20, 2013 Share Posted March 20, 2013 +1 to this! It's definitely one of the features I am jealous of in SA-MP, and I've even gone my own way around it! ha. Link to comment
DiSaMe Posted March 21, 2013 Share Posted March 21, 2013 Wake up! SA-MP does not have and never had an ability to use CJ clothes as objects. There's nothing to be jealous of, as MTA has everything what's needed for this. You can import custom objects with engine functions. Link to comment
12p Posted March 22, 2013 Share Posted March 22, 2013 Obvious downvote (all of the guys here but CrystalMV are newbies, what happened with this subforum?). It can be done via scripting. CrystalMV already made an utility resource for that, you should check the link in his signature. Link to comment
Axel Posted March 26, 2013 Author Share Posted March 26, 2013 I think it wold be better to have them as objects, instead of making huge downloads when the players join first. If it is possible it wold be an step forward.. Link to comment
DiSaMe Posted March 26, 2013 Share Posted March 26, 2013 Then why make huge downloads before playing instead of downloading them during the gameplay? Link to comment
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