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Recompensa del boss


Plate

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talvez

createObject(ID_DEL_OBJETO_DEL_ARMA,x,y,z-1) 

:P para dejarlas en el piso, y poner un marker o un colshape,

marker = createMarker(x,y,z,"cylinder",1,0,0,0,0) 
  
addEventHandler("onMarkerHit",root,function(hitElement,MatchingDimension) 
if source == marker 
addCommandHandler("tomar_armas",tomararmas) 
end 
end 
) 
  
function tomararmas() 
giveWeapon() 
end 

algo asi :P pero tendrias que restringir el cmd

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