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Random wheels at mapstart


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So i have this custom infernus.dff and infernus.txd at my GTA directory, FFS and some servers load my wheels on map start but my server loads my wheels at vehiclechange. So in map start i have original wheels. Like this:

01012681484f3ca.jpg

But my custom infernus have wheels like this:

http://ffsgaming.net/threads/8367-Str1keZ-s-Infernus-Mod-%28-FFS-Gaming-Edition%29

And these wheels only load after vehiclechange. So how i would make it possible like FFS to load the wheels at map start?

NB! I WANT TO LOAD THE INFERNUS WHEELS FROM MY GTA DIRECTORY [GTA3.img(infernus.dff and infernus.txd)]!!!

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Yes, in that picture yea. In that link is the custom ones.

So something like this? What if player infernus isnt modded with custom wheels? Then he could have white wheels.

function remove ( sourcePlayer, command ) 
    theVehicle = getPlayerOccupiedVehicle ( sourcePlayer ) 
    if ( theVehicle ) then 
        removeVehicleUpgrade ( theVehicle, 1025 ) 
 removeVehicleUpgrade ( theVehicle, 1075 ) 
---and so on... 
    end 
end 
  
addEventHandler ( "onClientMapStarting",getRootElement(), remove ) 

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Login as an admin account on your server and type in /start admin.

After you see the message that it has started, press P and open up the tab "Resources", find "race" in there, click on "Settings" and scroll down until you can see the "Auto-Pimp", set it to false.

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