Forrest Posted February 28, 2013 Share Posted February 28, 2013 (edited) Sorted! <3 Edited February 28, 2013 by Guest Link to comment
Moderators IIYAMA Posted February 28, 2013 Moderators Share Posted February 28, 2013 if ll > 10 then return end This kind of limits???? if you want more you can put it in a table. local Limit = {1,4} outputChatBox(Limit[2]) --4 Link to comment
Forrest Posted February 28, 2013 Author Share Posted February 28, 2013 I need it to limit between 2 values, 0.1 and -0.45. However I'm having trouble doing it Link to comment
Moderators IIYAMA Posted February 28, 2013 Moderators Share Posted February 28, 2013 if ll > 0.1 or ll < -0.45 then return end Link to comment
Forrest Posted February 28, 2013 Author Share Posted February 28, 2013 Works perfect! Thanks! Link to comment
Moderators IIYAMA Posted February 28, 2013 Moderators Share Posted February 28, 2013 np. Link to comment
Forrest Posted February 28, 2013 Author Share Posted February 28, 2013 Upon fail, or typing no value it doesn't output the syntax etc anymore. It's kicking out ".lua:26: attempt to compare number with nil" Current script function llChange ( me, command, ll ) if (exports.global:isPlayerAdmin(me)) then ll = tonumber ( ll ) local veh = getPedOccupiedVehicle ( me ) if ll > 0.1 or ll < -0.45 then outputChatBox ( "Don't be a twat", me, 255, 0, 0 ) return end if ll and veh then local success = setVehicleHandling ( veh, "suspensionLowerLimit", ll ) if success then outputChatBox ( "The vehicle's lower limit has been changed to: "..ll..".", me, 0, 255, 0 ) else outputChatBox ( "Changing lower limit failed. You're probably using an invalid limit.", me, 255, 0, 0 ) end elseif not veh then outputChatBox ( "You're not in a vehicle", me, 255, 0, 0 ) elseif not ll then outputChatBox ( "Syntax: /sll [0.1 to -0.45]", me, 255, 0, 0 ) end end end addCommandHandler ( "sll", llChange ) Link to comment
Moderators IIYAMA Posted February 28, 2013 Moderators Share Posted February 28, 2013 Note: don't destroy your tabs, else it will be unclear for everybody. function llChange ( me, command, ll ) if (exports.global:isPlayerAdmin(me)) then ll = tonumber ( ll ) local veh = getPedOccupiedVehicle ( me ) if ll and veh then if ll > 0.1 or ll < -0.45 then outputChatBox ( "Don't be a twat", me, 255, 0, 0 ) return end local success = setVehicleHandling ( veh, "suspensionLowerLimit", ll ) if success then outputChatBox ( "The vehicle's lower limit has been changed to: ".. ll ..".", me, 0, 255, 0 ) else outputChatBox ( "Changing lower limit failed. You're probably using an invalid limit.", me, 255, 0, 0 ) end elseif not veh then outputChatBox ( "You're not in a vehicle", me, 255, 0, 0 ) elseif not ll then outputChatBox ( "Syntax: /sll [0.1 to -0.45]", me, 255, 0, 0 ) end end end addCommandHandler ( "sll", llChange ) Link to comment
Forrest Posted February 28, 2013 Author Share Posted February 28, 2013 Perfect, thanks ever so much Link to comment
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