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Problem with saving player progress


HeavyMetal

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Posted

hello, im making a resource to save player money,progress and weapons. but my problem is: it only saves when the player press "disconnect", if the player press quit, it will close mta and it will not save the player progress, so a player can buy cars or houses, and them simply press quit and keep the money and the houses.

what command or event i can use to detect the player using the "quit" button or loosing connection?

Posted

You are using the event "onPlayerQuit"? if so, it should work for lossing connection or quitting by "quit" or "/quit".

San Andreas Utopia RPG (SAUR) Owner & Developer.

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Education is the most powerful weapon which you can use to change the world.

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