iFoReX Posted February 26, 2013 Posted February 26, 2013 why the Player Doesnt spawn ? D: addEventHandler("onClientResourceStart",resourceRoot,function() triggerServerEvent(getLocalPlayer(),"camaras",getLocalPlayer()) bindKey ("enter", "down", Spawn ) bindKey ("arrow_l", "down", Next_team) bindKey ("arrow_r", "down", Previous_team) bindKey ("space", "down", ciudades) addEventHandler("onClientRender",root,texto) setElementData(getLocalPlayer(),"team","army",true) setElementData(getLocalPlayer(),"ciudades","ls",true) end ) addEventHandler("onClientPlayerWasted",root,function() triggerServerEvent("camaras",getLocalPlayer()) bindKey ("enter", "down", Spawn ) bindKey ("arrow_l", "down", Next_team) bindKey ("arrow_r", "down", Previous_team) bindKey ("space", "down", ciudades) addEventHandler("onClientRender",root,texto) end ) addEvent("trigger",true) addEventHandler("trigger",root,function(ped) ped2 = ped end ) function ciudades() if getElementData(getLocalPlayer(),"ciudades") == "ls" then setElementData(getLocalPlayer(),"ciudades","lv",true) elseif getElementData(getLocalPlayer(),"ciudades") == "lv" then setElementData(getLocalPlayer(),"ciudades","sf",true) elseif getElementData(getLocalPlayer(),"ciudades") == "sf" then setElementData(getLocalPlayer(),"ciudades","ls",true) end end function Spawn() triggerServerEvent(,"spawn",getLocalPlayer()) setCameraTarget(getLocalPlayer()) unbindKey ("enter", "down", Spawn ) unbindKey ("arrow_l", "down", Next_team) unbindKey ("arrow_r", "down", Previous_team) unbindKey ("space", "down", ciudades) removeEventHandler("onClientRender",root,texto) end function Next_team() if getElementData(getLocalPlayer(),"team") == "army" then setElementData(getLocalPlayer(),"team","robber",true) setElementModel(ped2,105) elseif getElementData(getLocalPlayer(),"team") == "robber" then setElementData(getLocalPlayer(),"team","ss",true) setElementModel(ped2,165) elseif getElementData(getLocalPlayer(),"team") == "ss" then setElementData(getLocalPlayer(),"team","sailor",true) setElementModel(ped2,61) elseif getElementData(getLocalPlayer(),"team") == "sailor" then setElementData(getLocalPlayer(),"team","crusader",true) setElementModel(ped2,247) elseif getElementData(getLocalPlayer(),"team") == "crusader" then setElementData(getLocalPlayer(),"team","army",true) setElementModel(ped2,287) end end function Previous_team() if getElementData(getLocalPlayer(),"team") == "army" then setElementData(getLocalPlayer(),"team","crusader",true) setElementModel(ped2,247) elseif getElementData(getLocalPlayer(),"team") == "crusader" then setElementData(getLocalPlayer(),"team","sailor",true) setElementModel(ped2,61) elseif getElementData(getLocalPlayer(),"team") == "sailor" then setElementData(getLocalPlayer(),"team","ss",true) setElementModel(ped2,165) elseif getElementData(getLocalPlayer(),"team") == "ss" then setElementData(getLocalPlayer(),"team","robber",true) setElementModel(ped2,105) elseif getElementData(getLocalPlayer(),"team") == "robber" then setElementData(getLocalPlayer(),"team","army",true) setElementModel(ped2,287) end end function texto() local sWidth,sHeight = guiGetScreenSize() if getElementData(getLocalPlayer(),"team") == "army" then dxDrawText("Ejercito",sWidth*0.500, sHeight*0.400, sWidth*0.100, sHeight*0.997,tocolor(0,0,255,255),2,"default-bold","left","top",false,false,false) dxDrawText("1x Katana",sWidth*0.500, sHeight*0.450, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("100x Deagle",sWidth*0.500, sHeight*0.480, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("500x M4",sWidth*0.500, sHeight*0.510, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("1x Rocket",sWidth*0.500, sHeight*0.540, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("30x Satchel",sWidth*0.500, sHeight*0.570, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) setElementData(source,"team","army",true) elseif getElementData(getLocalPlayer(),"team") == "crusader" then dxDrawText("Pandilleros",sWidth*0.500, sHeight*0.400, sWidth*0.100, sHeight*0.997,tocolor(255,255,0,255),2.0,"default-bold","left","top",false,false,false) dxDrawText("1x Pala",sWidth*0.500, sHeight*0.450, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("100x Pistola Silenciadora",sWidth*0.500, sHeight*0.480, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("100x Sawn-Off",sWidth*0.500, sHeight*0.510, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("200x Tec-9",sWidth*0.500, sHeight*0.540, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("300x Rifle",sWidth*0.500, sHeight*0.570, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("600x Lanzallamas",sWidth*0.500, sHeight*0.600, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) setElementData(getLocalPlayer(),"team","crusader",true) elseif getElementData(getLocalPlayer(),"team") == "sailor" then dxDrawText("Marinero",sWidth*0.500, sHeight*0.400, sWidth*0.100, sHeight*0.997,tocolor(0,255,0,255),2.0,"default-bold","left","top",false,false,false) dxDrawText("1x Palo Golf",sWidth*0.500, sHeight*0.450, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("100x Colt-45",sWidth*0.500, sHeight*0.480, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("20x Escopeta",sWidth*0.500, sHeight*0.510, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("300x M4",sWidth*0.500, sHeight*0.540, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("15x Granadas",sWidth*0.500, sHeight*0.570, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) setElementData(getLocalPlayer(),"team","sailor",true) elseif getElementData(getLocalPlayer(),"team") == "ss" then dxDrawText("Servicio Secreto",sWidth*0.500, sHeight*0.400, sWidth*0.100, sHeight*0.997,tocolor(0,255,255,255),2.0,"default-bold","left","top",false,false,false) dxDrawText("1x Katana",sWidth*0.500, sHeight*0.450, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("100x Colt-45",sWidth*0.500, sHeight*0.480, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("400x MP5",sWidth*0.500, sHeight*0.510, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("300x Francotiradora",sWidth*0.500, sHeight*0.540, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("15x Granadas",sWidth*0.500, sHeight*0.570, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) setElementData(getLocalPlayer(),"team","ss",true) elseif getElementData(getLocalPlayer(),"team") == "robber" then dxDrawText("Ladron",sWidth*0.500, sHeight*0.400, sWidth*0.100, sHeight*0.997,tocolor(255,145,0,255),2.0,"default-bold","left","top",false,false,false) dxDrawText("1x Bate",sWidth*0.500, sHeight*0.450, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("400x Colt-45",sWidth*0.500, sHeight*0.480, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("30x Escopeta de Combate",sWidth*0.500, sHeight*0.510, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("300x Tec-9",sWidth*0.500, sHeight*0.540, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("150x AK-47",sWidth*0.500, sHeight*0.570, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("600x Spray",sWidth*0.500, sHeight*0.600, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) setElementData(getLocalPlayer(),"team","robber",true) end if getElementData(getLocalPlayer(),"ciudades") == "ls" then dxDrawText("Ciudad : Los Santos(Spacebar)",sWidth*0.500, sHeight*0.650, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) elseif getElementData(getLocalPlayer(),"ciudades") == "lv" then dxDrawText("Ciudad : Las Venturas(Spacebar)",sWidth*0.500, sHeight*0.650, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) elseif getElementData(getLocalPlayer(),"ciudades") == "sf" then dxDrawText("Ciudad : San Fierro(Spacebar)",sWidth*0.500, sHeight*0.650, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) end end addCommandHandler("parar",function() setCameraTarget(getLocalPlayer()) end) robbers = createTeam("Ladrones",255,145,0) ss = createTeam("Servicio Secreto",0,255,255) sailor = createTeam("Marinos",0,255,0) crusader = createTeam("Pandilleros",255,255,0) army = createTeam("Ejercito",0,0,255) addEvent("camaras",true) addEventHandler("camaras",root,function() fadeCamera(source,true) setCameraMatrix(source,-2194.19849, -146.32339, 50.35078,-2193.91992, -135.34920, 51.16903) local dims = math.random(100,65535) setElementDimension(source,dims) setElementData(source,"spawn","lobby",true) ped = createPed(287,-2195, -142, 50.35078) setElementRotation(ped,0,0,180) local dim = getElementDimension(source) setElementDimension(ped,dim) setElementData(source,"team","army",true) triggerClientEvent("trigger",source,ped) killPed(source) end ) addEvent("spawn",true) addEventHandler("spawn",root,function() if getElementData(source,"team") == "army" and getElementData(source,"ciudad") == "ls" then setTimer(spawnPlayer,1000,1,source,2200.33301, -2633.04053, 13.54688) setPlayerTeam(source,army) elseif getElementData(source,"team") == "army" and getElementData(source,"ciudad") == "lv" then setTimer(spawnPlayer,1000,1,source,-1528.18640, 360.76633, 7.18750) setCameraTarget(source) setPlayerTeam(source,army) elseif getElementData(source,"team") == "army" and getElementData(source,"ciudad") == "sf" then setTimer(spawnPlayer,1000,1,source,284.83728, 1943.68652, 17.64063) setCameraTarget(source) setPlayerTeam(source,army) elseif getElementData(source,"team") == "crusader" then elseif getElementData(source,"team") == "sailor" then elseif getElementData(source,"team") == "ss" then elseif getElementData(source,"team") == "robber" then end end ) elMota/elFoReX De Vuelta En MTA *---------* Cuenta De Youtube En La Que Subo Tutoriales Acerca De MTA :3 https://www.youtube.com/user/KillersGPs
PaiN^ Posted February 26, 2013 Posted February 26, 2013 You have an extra comma in line 40, Before "spawn" triggerServerEvent(,"spawn",getLocalPlayer()) " Keep Thinking Different . " - Steve Jops -------------------- Don't send me PMs asking for help, I Won't reply !
DNL291 Posted February 26, 2013 Posted February 26, 2013 Also, the triggerServerEvent function in line 2 is wrong. The arguments of triggerServerEvent function are: "event", theElement, [arguments]. Please do not PM me with scripting related question nor support, use the forums instead.
iFoReX Posted February 26, 2013 Author Posted February 26, 2013 Ok, i fixed it, but now i appear on 0,0,0 when i press enter Code : cl addEventHandler("onClientResourceStart",resourceRoot,function() triggerServerEvent("camaras",getLocalPlayer()) bindKey ("enter", "down", Spawn ) bindKey ("arrow_l", "down", Next_team) bindKey ("arrow_r", "down", Previous_team) bindKey ("space", "down", ciudades) addEventHandler("onClientRender",root,texto) setElementData(getLocalPlayer(),"team","army",true) setElementData(getLocalPlayer(),"ciudades","ls",true) end ) addEventHandler("onClientPlayerWasted",root,function() triggerServerEvent("camaras",getLocalPlayer()) bindKey ("enter", "down", Spawn ) bindKey ("arrow_l", "down", Next_team) bindKey ("arrow_r", "down", Previous_team) bindKey ("space", "down", ciudades) texto() end ) addEvent("trigger",true) addEventHandler("trigger",root,function(ped) ped2 = ped end ) function ciudades() if getElementData(getLocalPlayer(),"ciudades") == "ls" then setElementData(getLocalPlayer(),"ciudades","lv",true) elseif getElementData(getLocalPlayer(),"ciudades") == "lv" then setElementData(getLocalPlayer(),"ciudades","sf",true) elseif getElementData(getLocalPlayer(),"ciudades") == "sf" then setElementData(getLocalPlayer(),"ciudades","ls",true) end end function Spawn() triggerServerEvent("spawn",getLocalPlayer()) setCameraTarget(getLocalPlayer()) unbindKey ("enter", "down", Spawn ) unbindKey ("arrow_l", "down", Next_team) unbindKey ("arrow_r", "down", Previous_team) unbindKey ("space", "down", ciudades) removeEventHandler("onClientRender",root,texto) end function Next_team() if getElementData(getLocalPlayer(),"team") == "army" then setElementData(getLocalPlayer(),"team","robber",true) setElementModel(ped2,105) elseif getElementData(getLocalPlayer(),"team") == "robber" then setElementData(getLocalPlayer(),"team","ss",true) setElementModel(ped2,165) elseif getElementData(getLocalPlayer(),"team") == "ss" then setElementData(getLocalPlayer(),"team","sailor",true) setElementModel(ped2,61) elseif getElementData(getLocalPlayer(),"team") == "sailor" then setElementData(getLocalPlayer(),"team","crusader",true) setElementModel(ped2,247) elseif getElementData(getLocalPlayer(),"team") == "crusader" then setElementData(getLocalPlayer(),"team","army",true) setElementModel(ped2,287) end end function Previous_team() if getElementData(getLocalPlayer(),"team") == "army" then setElementData(getLocalPlayer(),"team","crusader",true) setElementModel(ped2,247) elseif getElementData(getLocalPlayer(),"team") == "crusader" then setElementData(getLocalPlayer(),"team","sailor",true) setElementModel(ped2,61) elseif getElementData(getLocalPlayer(),"team") == "sailor" then setElementData(getLocalPlayer(),"team","ss",true) setElementModel(ped2,165) elseif getElementData(getLocalPlayer(),"team") == "ss" then setElementData(getLocalPlayer(),"team","robber",true) setElementModel(ped2,105) elseif getElementData(getLocalPlayer(),"team") == "robber" then setElementData(getLocalPlayer(),"team","army",true) setElementModel(ped2,287) end end function texto() local sWidth,sHeight = guiGetScreenSize() if getElementData(getLocalPlayer(),"team") == "army" then dxDrawText("Ejercito",sWidth*0.500, sHeight*0.400, sWidth*0.100, sHeight*0.997,tocolor(0,0,255,255),2,"default-bold","left","top",false,false,false) dxDrawText("1x Katana",sWidth*0.500, sHeight*0.450, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("100x Deagle",sWidth*0.500, sHeight*0.480, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("500x M4",sWidth*0.500, sHeight*0.510, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("1x Rocket",sWidth*0.500, sHeight*0.540, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("30x Satchel",sWidth*0.500, sHeight*0.570, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) setElementData(source,"team","army",true) elseif getElementData(getLocalPlayer(),"team") == "crusader" then dxDrawText("Pandilleros",sWidth*0.500, sHeight*0.400, sWidth*0.100, sHeight*0.997,tocolor(255,255,0,255),2.0,"default-bold","left","top",false,false,false) dxDrawText("1x Pala",sWidth*0.500, sHeight*0.450, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("100x Pistola Silenciadora",sWidth*0.500, sHeight*0.480, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("100x Sawn-Off",sWidth*0.500, sHeight*0.510, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("200x Tec-9",sWidth*0.500, sHeight*0.540, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("300x Rifle",sWidth*0.500, sHeight*0.570, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("600x Lanzallamas",sWidth*0.500, sHeight*0.600, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) setElementData(getLocalPlayer(),"team","crusader",true) elseif getElementData(getLocalPlayer(),"team") == "sailor" then dxDrawText("Marinero",sWidth*0.500, sHeight*0.400, sWidth*0.100, sHeight*0.997,tocolor(0,255,0,255),2.0,"default-bold","left","top",false,false,false) dxDrawText("1x Palo Golf",sWidth*0.500, sHeight*0.450, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("100x Colt-45",sWidth*0.500, sHeight*0.480, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("20x Escopeta",sWidth*0.500, sHeight*0.510, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("300x M4",sWidth*0.500, sHeight*0.540, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("15x Granadas",sWidth*0.500, sHeight*0.570, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) setElementData(getLocalPlayer(),"team","sailor",true) elseif getElementData(getLocalPlayer(),"team") == "ss" then dxDrawText("Servicio Secreto",sWidth*0.500, sHeight*0.400, sWidth*0.100, sHeight*0.997,tocolor(0,255,255,255),2.0,"default-bold","left","top",false,false,false) dxDrawText("1x Katana",sWidth*0.500, sHeight*0.450, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("100x Colt-45",sWidth*0.500, sHeight*0.480, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("400x MP5",sWidth*0.500, sHeight*0.510, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("300x Francotiradora",sWidth*0.500, sHeight*0.540, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("15x Granadas",sWidth*0.500, sHeight*0.570, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) setElementData(getLocalPlayer(),"team","ss",true) elseif getElementData(getLocalPlayer(),"team") == "robber" then dxDrawText("Ladron",sWidth*0.500, sHeight*0.400, sWidth*0.100, sHeight*0.997,tocolor(255,145,0,255),2.0,"default-bold","left","top",false,false,false) dxDrawText("1x Bate",sWidth*0.500, sHeight*0.450, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("400x Colt-45",sWidth*0.500, sHeight*0.480, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("30x Escopeta de Combate",sWidth*0.500, sHeight*0.510, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("300x Tec-9",sWidth*0.500, sHeight*0.540, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("150x AK-47",sWidth*0.500, sHeight*0.570, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) dxDrawText("600x Spray",sWidth*0.500, sHeight*0.600, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) setElementData(getLocalPlayer(),"team","robber",true) end if getElementData(getLocalPlayer(),"ciudades") == "ls" then dxDrawText("Ciudad : Los Santos(Spacebar)",sWidth*0.500, sHeight*0.650, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) elseif getElementData(getLocalPlayer(),"ciudades") == "lv" then dxDrawText("Ciudad : Las Venturas(Spacebar)",sWidth*0.500, sHeight*0.650, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) elseif getElementData(getLocalPlayer(),"ciudades") == "sf" then dxDrawText("Ciudad : San Fierro(Spacebar)",sWidth*0.500, sHeight*0.650, sWidth*0.100, sHeight*0.997,tocolor(255,255,255,255),1.5,"default-bold","left","top",false,false,false) end end addCommandHandler("parar",function() setCameraTarget(getLocalPlayer()) end) sv robbers = createTeam("Ladrones",255,145,0) ss = createTeam("Servicio Secreto",0,255,255) sailor = createTeam("Marinos",0,255,0) crusader = createTeam("Pandilleros",255,255,0) army = createTeam("Ejercito",0,0,255) addEvent("camaras",true) addEventHandler("camaras",root,function() fadeCamera(source,true) setCameraMatrix(source,-2194.19849, -146.32339, 50.35078,-2193.91992, -135.34920, 51.16903) local dims = math.random(100,65535) setElementDimension(source,dims) setElementData(source,"spawn","lobby",true) ped = createPed(287,-2195, -142, 50.35078) setElementRotation(ped,0,0,180) local dim = getElementDimension(source) setElementDimension(ped,dim) setElementData(source,"team","army",true) triggerClientEvent("trigger",source,ped) killPed(source) end ) addEvent("spawn",true) addEventHandler("spawn",root,function() if getElementData(source,"team") == "army" and getElementData(source,"ciudad") == "ls" then setTimer(spawnPlayer,1000,1,source,2200.33301, -2633.04053, 13.54688) setPlayerTeam(source,army) elseif getElementData(source,"team") == "army" and getElementData(source,"ciudad") == "lv" then setTimer(spawnPlayer,1000,1,source,-1528.18640, 360.76633, 7.18750) setCameraTarget(source) setPlayerTeam(source,army) elseif getElementData(source,"team") == "army" and getElementData(source,"ciudad") == "sf" then setTimer(spawnPlayer,1000,1,source,284.83728, 1943.68652, 17.64063) setCameraTarget(source) setPlayerTeam(source,army) elseif getElementData(source,"team") == "crusader" then elseif getElementData(source,"team") == "sailor" then elseif getElementData(source,"team") == "ss" then elseif getElementData(source,"team") == "robber" then end end ) Image : :l elMota/elFoReX De Vuelta En MTA *---------* Cuenta De Youtube En La Que Subo Tutoriales Acerca De MTA :3 https://www.youtube.com/user/KillersGPs
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