golanu21 Posted February 25, 2013 Posted February 25, 2013 i want to make a script like this : the player need to duck .. or the player was be killed [Dev]BloWnRPG - We BloW the World [1%]
iPrestege Posted February 25, 2013 Posted February 25, 2013 outputChatBox getPlayerName -- and what ever "event" you want.
golanu21 Posted February 25, 2013 Author Posted February 25, 2013 how do if the player did not let down, to kill? [Dev]BloWnRPG - We BloW the World [1%]
golanu21 Posted February 25, 2013 Author Posted February 25, 2013 thanx TAPL, and Mr.Pres[T]ege [Dev]BloWnRPG - We BloW the World [1%]
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