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Question about Data


HeavyMetal

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hey im working on a resource that sell special upgrades for cars,upgrades that dont exist in game, and i need a way to save that relating it to the vehicle it was installed in, i know i can use setData but there is a problem, my server is not 24 hours, so when i save the cars with a script and open the server again, the vehicle data changes, it creates a identical vehicle with another data, so i dont know if i keep relating the upgrades with the data everytime the server is open sooner or later a car will be created with the id of a old car, and it will have the upgrade without buying it.

any sugestions?

is possible to save data on tables? i already tryed but i dont know how to compare it when loaded, it is not table, its not string and not number, so i dont know.

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The thing what I did with this was; I created a database table, inluding the model, x, y, z and the owner. (Also the upgrades). When the owner is spawning his car, he'll get a total new car with the same hpgrades. Try looking at this;

executeSQLQuery 

I can write something like that for you tomorrow. Just pm me your skype, Im about to go sleeping. (On my phone atm)

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ok but, as i said on the post, the upgrades that im trying to save are not the upgrades that exist in game, its a kind of bonus that you can buy like more health more armor, its a thing that i created and not the existent ones like spoiler and etc..

is possible for a data to repeat? a future car to have the same data number them an old one that exploded for example?

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