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طلب 3 اكواد


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---ClientSide ! 
GUIEditor = { 
    button = {}, 
    label = {}, 
    window = {}, 
} 
GUIEditor.window[1] = guiCreateWindow(520, 86, 298, 263, "Car System By Alhajarii", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
  
Repair = guiCreateButton(18, 45, 109, 50, "Repair",false,GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[1], "clear-normal") 
OnOff = guiCreateButton(169, 45, 109, 50,"On-Off",false,GUIEditor.window[1]) 
Flip = guiCreateButton(23, 148, 109, 50,"Flip",false,GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[3], "clear-normal") 
Destroy = guiCreateButton(173, 148, 105, 50, "Destroy", false, GUIEditor.window[1]) 
GUIEditor.label[1] = guiCreateLabel(7, 206, 226, 42, "By Alhajarii", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.label[1], "sa-header") 
 guiSetVisible (GUIEditor.window[1], false)  
  
  
function OpenWin() 
    if guiGetVisible ( GUIEditor.window[1] ) then    
       guiSetVisible ( GUIEditor.window[1], false )     
       showCursor(false)   
       guiSetInputEnabled(false) 
    else 
        guiSetVisible ( GUIEditor.window[1], true )   
        showCursor(true)   
        guiSetInputEnabled(true) 
  
    end   
end    
bindKey("F5", "down", OpenWin) 
  
addEventHandler('onClientGUIClick', root, 
function() 
    if ( source == Repair ) then 
    triggerServerEvent('fix', localPlayer) 
    elseif ( source == OnOff ) then 
    triggerServerEvent('OnOff1', localPlayer) 
    elseif ( source == 'Flip' ) then 
    triggerServerEvent('qlb', localPlayer) 
    elseif ( source == Destroy ) then 
    triggerServerEvent('ksr', localPlayer) 
end 
end 
) 
  
  
  
---ServerSide ! 
  
addEvent('fix', true) 
addEventHandler('fix', root, 
function() 
    if (isPedInVehicle( source ) ) then 
    local veh = getPedOccupiedVehicle(source) 
    local fix = fixVehicle (veh) 
    if ( fix ) then 
    outputChatBox (" Vehicle fixed ! ", source, 255, 255,0 ) 
    else 
    outputChatBox (" You Must Be in Vehicle ! ", source, 255, 255,0 ) 
      end 
    end 
end 
) 
  
addEvent('OnOff1' ,true) 
addEventHandler('OnOff1', root, 
function() 
    local state = getVehicleEngineState(getPedOccupiedVehicle(source)) 
    if ( state ) then 
    setVehicleEngineState(s1 , false) 
    outputChatBox (" Engine Off ! ", source, 255, 255,0 ) 
    else 
    outputChatBox (" Engine On ! ", source, 255, 255,0 ) 
   end 
end 
) 
  
addEvent('qlb', true) 
addEventHandler('qlb' , root,  
function() 
    if isPedInVehicle(source) then 
    rx, ry, rz = getElementRotation(getPedOccupiedVehicle(source)) 
    setElementRotation(getPedOccupiedVehicle(source), rx +180, ry, rz +180) 
    outputChatBox(" Car Successfully fliped  !", source, 255, 255, 0 ) 
  end 
end 
) 
  
addEvent('ksr', true) 
addEventHandler('ksr', root, 
function() 
    if isPedInVehicle(source) then 
    local veh = getPedOccupiedVehicle(source) 
    destroyElement(veh) 
    outputChatBox(" Car Successfully Destroyed ! ", source, 255, 255 ,0 ) 
    else 
    outputChatBox (" You Must Be in Vehicle ! ", source, 255, 255,0 ) 
  end 
end 
) 

مستر علم ياليت تقرى الكود اللي حطيته انت للاستبدال !

يقول لك الكود ملغي استخدم

getPed

:P

Link to comment
---ClientSide ! 
GUIEditor = { 
    button = {}, 
    label = {}, 
    window = {}, 
} 
GUIEditor.window[1] = guiCreateWindow(520, 86, 298, 263, "Car System By Alhajarii", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
  
Repair = guiCreateButton(18, 45, 109, 50, "Repair",false,GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[1], "clear-normal") 
OnOff = guiCreateButton(169, 45, 109, 50,"On-Off",false,GUIEditor.window[1]) 
Flip = guiCreateButton(23, 148, 109, 50,"Flip",false,GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[3], "clear-normal") 
Destroy = guiCreateButton(173, 148, 105, 50, "Destroy", false, GUIEditor.window[1]) 
GUIEditor.label[1] = guiCreateLabel(7, 206, 226, 42, "By Alhajarii", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.label[1], "sa-header") 
 guiSetVisible (GUIEditor.window[1], false)  
  
  
function OpenWin() 
    if guiGetVisible ( GUIEditor.window[1] ) then    
       guiSetVisible ( GUIEditor.window[1], false )     
       showCursor(false)   
       guiSetInputEnabled(false) 
    else 
        guiSetVisible ( GUIEditor.window[1], true )   
        showCursor(true)   
        guiSetInputEnabled(true) 
  
    end   
end    
bindKey("F5", "down", OpenWin) 
  
addEventHandler('onClientGUIClick', root, 
function() 
    if ( source == Repair ) then 
    triggerServerEvent('fix', localPlayer) 
    elseif ( source == OnOff ) then 
    triggerServerEvent('OnOff1', localPlayer) 
    elseif ( source == 'Flip' ) then 
    triggerServerEvent('qlb', localPlayer) 
    elseif ( source == Destroy ) then 
    triggerServerEvent('ksr', localPlayer) 
end 
end 
) 
  
  
  
---ServerSide ! 
  
addEvent('fix', true) 
addEventHandler('fix', root, 
function() 
    if (isPedInVehicle( source ) ) then 
    local veh = getPedOccupiedVehicle(source) 
    local fix = fixVehicle (veh) 
    if ( fix ) then 
    outputChatBox (" Vehicle fixed ! ", source, 255, 255,0 ) 
    else 
    outputChatBox (" You Must Be in Vehicle ! ", source, 255, 255,0 ) 
      end 
    end 
end 
) 
  
addEvent('OnOff1' ,true) 
addEventHandler('OnOff1', root, 
function() 
    local state = getVehicleEngineState(getPedOccupiedVehicle(source)) 
    if ( state ) then 
    setVehicleEngineState(s1 , false) 
    outputChatBox (" Engine Off ! ", source, 255, 255,0 ) 
    else 
    outputChatBox (" Engine On ! ", source, 255, 255,0 ) 
   end 
end 
) 
  
addEvent('qlb', true) 
addEventHandler('qlb' , root,  
function() 
    if isPedInVehicle(source) then 
    rx, ry, rz = getElementRotation(getPedOccupiedVehicle(source)) 
    setElementRotation(getPedOccupiedVehicle(source), rx +180, ry, rz +180) 
    outputChatBox(" Car Successfully fliped  !", source, 255, 255, 0 ) 
  end 
end 
) 
  
addEvent('ksr', true) 
addEventHandler('ksr', root, 
function() 
    if isPedInVehicle(source) then 
    local veh = getPedOccupiedVehicle(source) 
    destroyElement(veh) 
    outputChatBox(" Car Successfully Destroyed ! ", source, 255, 255 ,0 ) 
    else 
    outputChatBox (" You Must Be in Vehicle ! ", source, 255, 255,0 ) 
  end 
end 
) 

السطور 25 و 29 و 30 مالهمـ داعي

+

مستر علم ياليت تقرى الكود اللي حطيته انت للاستبدال !

يقول لك الكود ملغي استخدم

getPed

:P

:lol: إسمي آلم

+

:?: ما فهمت عليك والله

Link to comment
---ClientSide ! 
GUIEditor = { 
    button = {}, 
    label = {}, 
    window = {}, 
} 
GUIEditor.window[1] = guiCreateWindow(520, 86, 298, 263, "Car System By Alhajarii", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
  
Repair = guiCreateButton(18, 45, 109, 50, "Repair",false,GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[1], "clear-normal") 
OnOff = guiCreateButton(169, 45, 109, 50,"On-Off",false,GUIEditor.window[1]) 
Flip = guiCreateButton(23, 148, 109, 50,"Flip",false,GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[3], "clear-normal") 
Destroy = guiCreateButton(173, 148, 105, 50, "Destroy", false, GUIEditor.window[1]) 
GUIEditor.label[1] = guiCreateLabel(7, 206, 226, 42, "By Alhajarii", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.label[1], "sa-header") 
 guiSetVisible (GUIEditor.window[1], false)  
  
  
function OpenWin() 
    if guiGetVisible ( GUIEditor.window[1] ) then    
       guiSetVisible ( GUIEditor.window[1], false )     
       showCursor(false)   
       guiSetInputEnabled(false) 
    else 
        guiSetVisible ( GUIEditor.window[1], true )   
        showCursor(true)   
        guiSetInputEnabled(true) 
  
    end   
end    
bindKey("F5", "down", OpenWin) 
  
addEventHandler('onClientGUIClick', root, 
function() 
    if ( source == Repair ) then 
    triggerServerEvent('fix', localPlayer) 
    elseif ( source == OnOff ) then 
    triggerServerEvent('OnOff1', localPlayer) 
    elseif ( source == 'Flip' ) then 
    triggerServerEvent('qlb', localPlayer) 
    elseif ( source == Destroy ) then 
    triggerServerEvent('ksr', localPlayer) 
end 
end 
) 
  
  
  
---ServerSide ! 
  
addEvent('fix', true) 
addEventHandler('fix', root, 
function() 
    if (isPedInVehicle( source ) ) then 
    local veh = getPedOccupiedVehicle(source) 
    local fix = fixVehicle (veh) 
    if ( fix ) then 
    outputChatBox (" Vehicle fixed ! ", source, 255, 255,0 ) 
    else 
    outputChatBox (" You Must Be in Vehicle ! ", source, 255, 255,0 ) 
      end 
    end 
end 
) 
  
addEvent('OnOff1' ,true) 
addEventHandler('OnOff1', root, 
function() 
    local state = getVehicleEngineState(getPedOccupiedVehicle(source)) 
    if ( state ) then 
    setVehicleEngineState(s1 , false) 
    outputChatBox (" Engine Off ! ", source, 255, 255,0 ) 
    else 
    outputChatBox (" Engine On ! ", source, 255, 255,0 ) 
   end 
end 
) 
  
addEvent('qlb', true) 
addEventHandler('qlb' , root,  
function() 
    if isPedInVehicle(source) then 
    rx, ry, rz = getElementRotation(getPedOccupiedVehicle(source)) 
    setElementRotation(getPedOccupiedVehicle(source), rx +180, ry, rz +180) 
    outputChatBox(" Car Successfully fliped  !", source, 255, 255, 0 ) 
  end 
end 
) 
  
addEvent('ksr', true) 
addEventHandler('ksr', root, 
function() 
    if isPedInVehicle(source) then 
    local veh = getPedOccupiedVehicle(source) 
    destroyElement(veh) 
    outputChatBox(" Car Successfully Destroyed ! ", source, 255, 255 ,0 ) 
    else 
    outputChatBox (" You Must Be in Vehicle ! ", source, 255, 255,0 ) 
  end 
end 
) 

مستر علم ياليت تقرى الكود اللي حطيته انت للاستبدال !

يقول لك الكود ملغي استخدم

getPed

:P

تسلمـ اشتغل

Link to comment

Max+ تعديل على كود

Server -->

addEvent('fix', true) 
addEventHandler('fix', root, 
    function() 
        if (isPedInVehicle( source ) ) then 
            local veh = getPedOccupiedVehicle(source) 
            local fix = fixVehicle (veh) 
            if ( fix ) then 
                outputChatBox (" Vehicle fixed ! ", source, 255, 255,0 ) 
            end 
        else 
            outputChatBox (" You Must Be in Vehicle ! ", source, 255, 255,0 ) 
        end 
    end 
) 
  
addEvent('OnOff1' ,true) 
addEventHandler('OnOff1', root, 
    function() 
        local veh = getPedOccupiedVehicle(source) 
        local state = getVehicleEngineState(veh) 
        if ( state ) then 
            setVehicleEngineState(veh , false) 
            outputChatBox (" Engine Off ! ", source, 255, 255,0 ) 
        else 
            setVehicleEngineState(veh , true) 
            outputChatBox (" Engine On ! ", source, 255, 255,0 ) 
       end 
    end 
) 
  
addEvent('qlb', true) 
addEventHandler('qlb' , root, 
    function() 
        if isPedInVehicle(source) then 
            local veh = getPedOccupiedVehicle(source) 
            rx, ry, rz = getElementRotation(veh) 
            setElementRotation(veh, rx +180, ry, rz +180) 
            outputChatBox(" Car Successfully fliped  !", source, 255, 255, 0 ) 
        end 
    end 
) 
  
addEvent('ksr', true) 
addEventHandler('ksr', root, 
    function() 
        if isPedInVehicle(source) then 
            local veh = getPedOccupiedVehicle(source) 
            destroyElement(veh) 
            outputChatBox(" Car Successfully Destroyed ! ", source, 255, 255 ,0 ) 
        else 
            outputChatBox (" You Must Be in Vehicle ! ", source, 255, 255,0 ) 
      end 
    end 
) 

Client -->

GUIEditor = { 
    button = {}, 
    label = {}, 
    window = {}, 
} 
GUIEditor.window[1] = guiCreateWindow(520, 86, 298, 263, "Car System By Alhajarii", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
  
Repair = guiCreateButton(18, 45, 109, 50, "Repair",false,GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[1], "clear-normal") 
OnOff = guiCreateButton(169, 45, 109, 50,"On-Off",false,GUIEditor.window[1]) 
Flip = guiCreateButton(23, 148, 109, 50,"Flip",false,GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[3], "clear-normal") 
Destroy = guiCreateButton(173, 148, 105, 50, "Destroy", false, GUIEditor.window[1]) 
GUIEditor.label[1] = guiCreateLabel(7, 206, 226, 42, "By Alhajarii", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.label[1], "sa-header") 
guiSetVisible (GUIEditor.window[1], false) 
  
  
function OpenWin() 
    if guiGetVisible ( GUIEditor.window[1] ) then   
       guiSetVisible ( GUIEditor.window[1], false )     
       showCursor(false)   
       guiSetInputEnabled(false) 
    else 
        guiSetVisible ( GUIEditor.window[1], true )   
        showCursor(true)   
        guiSetInputEnabled(true) 
  
    end   
end   
bindKey("F5", "down", OpenWin) 
  
addEventHandler('onClientGUIClick', root, 
    function() 
        if ( source == Repair ) then 
            triggerServerEvent('fix', localPlayer) 
        elseif ( source == OnOff ) then 
            triggerServerEvent('OnOff1', localPlayer) 
        elseif ( source == 'Flip' ) then 
            triggerServerEvent('qlb', localPlayer) 
        elseif ( source == Destroy ) then 
            triggerServerEvent('ksr', localPlayer) 
        end 
    end 
) 

!.. مجرب و شغال

Link to comment
---ClientSide ! 
GUIEditor = { 
    button = {}, 
    label = {}, 
    window = {}, 
} 
GUIEditor.window[1] = guiCreateWindow(520, 86, 298, 263, "Car System By Alhajarii", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
  
Repair = guiCreateButton(18, 45, 109, 50, "Repair",false,GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[1], "clear-normal") 
OnOff = guiCreateButton(169, 45, 109, 50,"On-Off",false,GUIEditor.window[1]) 
Flip = guiCreateButton(23, 148, 109, 50,"Flip",false,GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[3], "clear-normal") 
Destroy = guiCreateButton(173, 148, 105, 50, "Destroy", false, GUIEditor.window[1]) 
GUIEditor.label[1] = guiCreateLabel(7, 206, 226, 42, "By Alhajarii", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.label[1], "sa-header") 
 guiSetVisible (GUIEditor.window[1], false)  
  
  
function OpenWin() 
    if guiGetVisible ( GUIEditor.window[1] ) then    
       guiSetVisible ( GUIEditor.window[1], false )     
       showCursor(false)   
       guiSetInputEnabled(false) 
    else 
        guiSetVisible ( GUIEditor.window[1], true )   
        showCursor(true)   
        guiSetInputEnabled(true) 
  
    end   
end    
bindKey("F5", "down", OpenWin) 
  
addEventHandler('onClientGUIClick', root, 
function() 
    if ( source == Repair ) then 
    triggerServerEvent('fix', localPlayer) 
    elseif ( source == OnOff ) then 
    triggerServerEvent('OnOff1', localPlayer) 
    elseif ( source == 'Flip' ) then 
    triggerServerEvent('qlb', localPlayer) 
    elseif ( source == Destroy ) then 
    triggerServerEvent('ksr', localPlayer) 
end 
end 
) 
  
  
  
---ServerSide ! 
  
addEvent('fix', true) 
addEventHandler('fix', root, 
function() 
    if (isPedInVehicle( source ) ) then 
    local veh = getPedOccupiedVehicle(source) 
    local fix = fixVehicle (veh) 
    if ( fix ) then 
    outputChatBox (" Vehicle fixed ! ", source, 255, 255,0 ) 
    else 
    outputChatBox (" You Must Be in Vehicle ! ", source, 255, 255,0 ) 
      end 
    end 
end 
) 
  
addEvent('OnOff1' ,true) 
addEventHandler('OnOff1', root, 
function() 
    local state = getVehicleEngineState(getPedOccupiedVehicle(source)) 
    if ( state ) then 
    setVehicleEngineState(s1 , false) 
    outputChatBox (" Engine Off ! ", source, 255, 255,0 ) 
    else 
    outputChatBox (" Engine On ! ", source, 255, 255,0 ) 
   end 
end 
) 
  
addEvent('qlb', true) 
addEventHandler('qlb' , root,  
function() 
    if isPedInVehicle(source) then 
    rx, ry, rz = getElementRotation(getPedOccupiedVehicle(source)) 
    setElementRotation(getPedOccupiedVehicle(source), rx +180, ry, rz +180) 
    outputChatBox(" Car Successfully fliped  !", source, 255, 255, 0 ) 
  end 
end 
) 
  
addEvent('ksr', true) 
addEventHandler('ksr', root, 
function() 
    if isPedInVehicle(source) then 
    local veh = getPedOccupiedVehicle(source) 
    destroyElement(veh) 
    outputChatBox(" Car Successfully Destroyed ! ", source, 255, 255 ,0 ) 
    else 
    outputChatBox (" You Must Be in Vehicle ! ", source, 255, 255,0 ) 
  end 
end 
) 

مستر علم ياليت تقرى الكود اللي حطيته انت للاستبدال !

يقول لك الكود ملغي استخدم

getPed

:P

تسلمـ اشتغل

!! الكود صحيح لكنه ما يطفي السيارة بس يشغلها

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