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[Ayuda]Error que no se como arreglar


Atouk

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Hola, tengo un error y soy principiante nose como arreglarlo, porfavor ayudenme.

Error: WARNING: Loading script failed: radar/radar.lua:18: "then" expected near "else"

Lo que quiero hacer es que si no sos del gang es que te diga, "Entraste a la base ZS~Gamers, pero no eres del Team asique moriras", y luego mueras.

Cuando sales, si no sos del gang que te diga, "Saliste de la base ZS~Gamers, pero no eres del Team asique moriras", y luego mueras.

Script completo:

  
local hillArea = createColRectangle ( -3298.0908203125, 357.818359375, 200, 210 ) 
local hillRadar = createRadarArea ( -3298.0908203125, 357.818359375, 400, 210, 0, 0, 0, 250 ) 
  
  
setElementData (hillRadar, "zombieProof", true) 
  
  
function enterZone(hitPlayer,thePlayer) 
local gang = getElementModel (hitPlayer) 
 if  getElementData(hitPlayer,"gang") == "Z.S.G" then 
    toggleControl (hitPlayer, "fire", true ) 
    toggleControl (hitPlayer, "aim_weapon", true) 
    toggleControl (hitPlayer, "vehicle_fire", true) 
    outputChatBox ( "#3399FF[#FFCC00BASE#3399FF] #FFF000Entraste a la base ZS~Gamers", hitPlayer, 255, 255, 255, true )  
if not 
    outputChatBox ( "#3399FF[#FFCC00BASE#3399FF] #FFF000Entraste a la base ZS~Gamers, pero no eres del Team asique moriras.", hitPlayer, 255, 0, 0, true ) 
         else 
         killPed (hitPlayer) 
end 
end 
end 
  
  
addEventHandler( "onColShapeHit", hillArea, enterZone ) 
  
  
function enterZone2(hitPlayer,thePlayer) 
local gang = getElementModel (hitPlayer) 
 if  getElementData(hitPlayer,"gang") == "Z.S.G" then 
    toggleControl (hitPlayer, "fire", true ) 
    toggleControl (hitPlayer, "aim_weapon", true) 
    toggleControl (hitPlayer, "vehicle_fire", true) 
    outputChatBox ( "#3399FF[#FFCC00BASE#3399FF] #FFF000Saliste de la base ZS~Gamers", hitPlayer, 255, 255, 255, true ) 
if not 
    outputChatBox ( "#3399FF[#FFCC00BASE#3399FF] #FFF000Saliste de la base ZS~Gamers, pero no eres del Team asique moriras.", hitPlayer, 255, 0, 0, true ) 
       elseif 
         killPed (hitPlayer) 
end 
end 
end 
  
addEventHandler( "onColShapeLeave", hillArea, enterZone2 ) 

Porfavor nesesito ayuda, gracias.

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Intenta Esto:

  
local hillArea = createColRectangle ( -3298.0908203125, 357.818359375, 200, 210 ) 
local hillRadar = createRadarArea ( -3298.0908203125, 357.818359375, 400, 210, 0, 0, 0, 250 ) 
  
  
setElementData (hillRadar, "zombieProof", true) 
  
  
function enterZone(hitPlayer,thePlayer) 
local gang = getElementModel (hitPlayer) 
 if  getElementData(hitPlayer,"gang") == "Z.S.G" then 
    toggleControl (hitPlayer, "fire", true ) 
    toggleControl (hitPlayer, "aim_weapon", true) 
    toggleControl (hitPlayer, "vehicle_fire", true) 
    outputChatBox ( "#3399FF[#FFCC00BASE#3399FF] #FFF000Entraste a la base ZS~Gamers", hitPlayer, 255, 255, 255, true ) 
else 
    outputChatBox ( "#3399FF[#FFCC00BASE#3399FF] #FFF000Entraste a la base ZS~Gamers, pero no eres del Team asique moriras.", hitPlayer, 255, 0, 0, true ) 
         killPed (hitPlayer) 
end 
end 
end 
  
  
addEventHandler( "onColShapeHit", hillArea, enterZone ) 
  
  
function enterZone2(hitPlayer,thePlayer) 
local gang = getElementModel (hitPlayer) 
 if  getElementData(hitPlayer,"gang") == "Z.S.G" then 
    toggleControl (hitPlayer, "fire", true ) 
    toggleControl (hitPlayer, "aim_weapon", true) 
    toggleControl (hitPlayer, "vehicle_fire", true) 
    outputChatBox ( "#3399FF[#FFCC00BASE#3399FF] #FFF000Saliste de la base ZS~Gamers", hitPlayer, 255, 255, 255, true ) 
else 
    outputChatBox ( "#3399FF[#FFCC00BASE#3399FF] #FFF000Saliste de la base ZS~Gamers, pero no eres del Team asique moriras.", hitPlayer, 255, 0, 0, true ) 
         killPed (hitPlayer) 
end 
end 
end 
  
addEventHandler( "onColShapeLeave", hillArea, enterZone2 ) 

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