illestiraqi Posted February 20, 2013 Share Posted February 20, 2013 I want everything else. just remove the stars and jailing thing in this, I dont know how to remove it or else I'll mess it up please help. createBlip ( 1552.4996337891, -1677.3264160156, 15.1953125, 30 ) createBlip ( -1604.5458984375, 712.25848388672, 12.8671875, 30 ) createBlip ( 2340.9245605469, 2456.0463867188, 13.96875, 30 ) function createSAPDTeam () SAPDteam = createTeam ("Army", 100, 149, 237) end addEventHandler ("onResourceStart", resourceRoot, createSAPDTeam) function joinSAPD() setPlayerTeam(source,SAPDteam) setElementModel(source, 280) giveWeapon ( source, 3 ) playeraccount = getPlayerAccount( source ) setAccountData( playeraccount, "team", "police", true ) outputChatBox("You are now SAPD agent.",source,0,255,0) end addEvent("setSAPD", true) addEventHandler("setSAPD",root,joinSAPD) function removeSAPD() setPlayerTeam(source, 0) takeWeapon(source, 3) playeraccount = getPlayerAccount(source) if getAccountData(playeraccount, "standardskin") == 0 then setElementModel(source, 0) else setElementModel(source,getAccountData(playeraccount,"standardskin")) end outputChatBox("You are now an unemployed.",source,255,0,0) end addEvent("removeSAPD", true) addEventHandler("removeSAPD",root,removeSAPD) function policeJob ( attacker, attackerweapon, bodypart, loss ) if attacker and getElementType(attacker) == "player" then theTeam = getPlayerTeam ( attacker ) theWL = getPlayerWantedLevel ( source ) theSkin = getElementModel ( attacker ) if (attackerweapon == 3) and (loss > 2 ) and (theWL > 0) then if getTeamName( theTeam ) == "police" or getTeamName( theTeam ) == "SWAT" or getTeamName( theTeam ) == "FBI" then setElementPosition (source, 4076.3999023438, -1788.5, 3.511967, true) theName = getPlayerName ( source ) theCop = getPlayerName ( attacker ) outputChatBox ( "You have been jailed by "..theCop.. " for 10 seconds.", source ) local playeraccount = getPlayerAccount ( attacker ) givePlayerMoney (attacker, 100) setTimer ( setElementPosition, 10000, 1, source, 1544.4332275391, -1674.7698974609, 13.688399200439) setPlayerWantedLevel (source, 0) end end end end addEventHandler ("onPlayerDamage", getRootElement(), policeJob) Link to comment
Castillo Posted February 20, 2013 Share Posted February 20, 2013 createBlip ( 1552.4996337891, -1677.3264160156, 15.1953125, 30 ) createBlip ( -1604.5458984375, 712.25848388672, 12.8671875, 30 ) createBlip ( 2340.9245605469, 2456.0463867188, 13.96875, 30 ) function createSAPDTeam ( ) SAPDteam = createTeam ( "Army", 100, 149, 237 ) end addEventHandler ( "onResourceStart", resourceRoot, createSAPDTeam ) function joinSAPD ( ) setPlayerTeam ( source, SAPDteam ) setElementModel ( source, 280 ) giveWeapon ( source, 3 ) setAccountData ( getPlayerAccount ( source ), "team", "police" ) outputChatBox ( "You are now SAPD agent.", source, 0, 255, 0 ) end addEvent ( "setSAPD", true ) addEventHandler ( "setSAPD", root, joinSAPD ) function removeSAPD ( ) setPlayerTeam ( source, 0 ) takeWeapon ( source, 3 ) local playeraccount = getPlayerAccount ( source ) if ( getAccountData ( playeraccount, "standardskin" ) == 0 ) then setElementModel ( source, 0 ) else setElementModel ( source, getAccountData ( playeraccount, "standardskin" ) ) end outputChatBox ( "You are now an unemployed.", source, 255, 0, 0 ) end addEvent ( "removeSAPD", true ) addEventHandler ( "removeSAPD", root, removeSAPD ) Link to comment
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