AlvareZ_ Posted February 20, 2013 Share Posted February 20, 2013 Como ago para q el scoreboard y el killmessages me reconozca el color? Link to comment
Castillo Posted February 20, 2013 Share Posted February 20, 2013 Con el scoreboard es facil, lo activas de las settings del recurso. Link to comment
AlvareZ_ Posted February 20, 2013 Author Share Posted February 20, 2013 Ham, no lo pense, Muchas Gracias, y me podria ayudar ahora con el killmessages? Link to comment
Castillo Posted February 20, 2013 Share Posted February 20, 2013 Con eso ya es otra cosa, tenes que editar el script en: "killmessages/utils/textlib.lua". Link to comment
AlvareZ_ Posted February 20, 2013 Author Share Posted February 20, 2013 Listo muchas gracias, ya que estamos aqui me ayudas con esto? Lo siguiente es e tradado de crear mi font pero por alguna rason no me anda e usado esto local myFont = dxCreateFont( "font.ttf", 20 ) addEventHandler("onClientRender", root, function() dxDrawText("ASDSAS", 352, 721, 996, 752, tocolor(255, 255, 255, 255), 2, "myFont", "left", "top", false, false, true, false, false) end ) Que pasara que no me quiere andar. Link to comment
Arsilex Posted February 20, 2013 Share Posted February 20, 2013 local myFont = dxCreateFont( "font.ttf", 20 ) addEventHandler("onClientRender", root, function() dxDrawText("ASDSAS", 352, 721, 996, 752, tocolor(255, 255, 255, 255), 2, myFont, "left", "top", false, false, true, false, false) end ) Link to comment
AlvareZ_ Posted February 20, 2013 Author Share Posted February 20, 2013 Listo, Gracias pekio Link to comment
Castillo Posted February 20, 2013 Share Posted February 20, 2013 Listo muchas gracias De nada. Link to comment
Arsilex Posted February 20, 2013 Share Posted February 20, 2013 Listo, Gracias pekio De nada Link to comment
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