AlvareZ_ Posted February 20, 2013 Posted February 20, 2013 Como ago para q el scoreboard y el killmessages me reconozca el color?
Castillo Posted February 20, 2013 Posted February 20, 2013 Con el scoreboard es facil, lo activas de las settings del recurso. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
AlvareZ_ Posted February 20, 2013 Author Posted February 20, 2013 Ham, no lo pense, Muchas Gracias, y me podria ayudar ahora con el killmessages?
Castillo Posted February 20, 2013 Posted February 20, 2013 Con eso ya es otra cosa, tenes que editar el script en: "killmessages/utils/textlib.lua". San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
AlvareZ_ Posted February 20, 2013 Author Posted February 20, 2013 Listo muchas gracias, ya que estamos aqui me ayudas con esto? Lo siguiente es e tradado de crear mi font pero por alguna rason no me anda e usado esto local myFont = dxCreateFont( "font.ttf", 20 ) addEventHandler("onClientRender", root, function() dxDrawText("ASDSAS", 352, 721, 996, 752, tocolor(255, 255, 255, 255), 2, "myFont", "left", "top", false, false, true, false, false) end ) Que pasara que no me quiere andar.
Arsilex Posted February 20, 2013 Posted February 20, 2013 local myFont = dxCreateFont( "font.ttf", 20 ) addEventHandler("onClientRender", root, function() dxDrawText("ASDSAS", 352, 721, 996, 752, tocolor(255, 255, 255, 255), 2, myFont, "left", "top", false, false, true, false, false) end )
Castillo Posted February 20, 2013 Posted February 20, 2013 Listo muchas gracias De nada. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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